xen-42
a12395b547
Cache guys in invul
2025-02-15 02:36:00 -05:00
Noah Pilarski
aa0939631d
comment
2025-02-15 02:33:15 -05:00
xen-42
39126f3ee9
You know what maybe it does just work I don't care
2025-02-15 02:30:16 -05:00
Noah Pilarski
e4407995d5
right that would make sense lol
2025-02-15 02:29:20 -05:00
Noah Pilarski
c93689037b
nevermind i have no idea what I'm doing lol
2025-02-15 02:27:08 -05:00
Noah Pilarski
d9b51fa5a8
direct add
2025-02-15 02:23:53 -05:00
Noah Pilarski
e1c4335dc9
triggerRoot
2025-02-15 02:21:45 -05:00
Noah Pilarski
4ca24054b6
edit a little
2025-02-15 02:20:56 -05:00
xen-42
3228dbad0a
Merge branch 'dev' into coloured-splashes
2025-02-15 02:20:48 -05:00
Noah Pilarski
cdf977d652
keepLoaded and sectorOccupantsUpdated
2025-02-15 02:18:50 -05:00
xen-42
4499bc3312
Document double fog tint
2025-02-15 02:13:50 -05:00
xen-42
4e982f6460
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2025-02-15 02:11:43 -05:00
xen-42
964a4b2d60
Comment explaining #831
2025-02-15 02:11:20 -05:00
Ben C
3f221ee677
Updated Schemas
2025-02-15 06:55:57 +00:00
xen-42
2a1b2484cb
Do the thing where the screen fades out on black holes only ( #1046 )
...
## Improvements
- Screen fades out faster now on system-changing black hole. Fixes #783 .
2025-02-15 01:54:49 -05:00
xen-42
0f259e1ccd
Add normal, metallic, smoothness to proc gen
2025-02-15 01:54:11 -05:00
Noah Pilarski
02ecb2dd27
add a sector for eotp (because water)
2025-02-15 01:44:13 -05:00
xen-42
93a61da2f8
Do the thing where the screen fades out on black holes only
2025-02-15 01:43:38 -05:00
Ben C
b76623edb1
Updated Schemas
2025-02-15 06:21:09 +00:00
xen-42
06fd45e83e
Add rock, make materials work, probably use less memory
2025-02-15 01:18:50 -05:00
Ben C
e38bff6cca
Updated Schemas
2025-02-15 06:04:05 +00:00
Noah Pilarski
4c552db703
make background module
2025-02-15 01:00:46 -05:00
JohnCorby
3a490cee89
use FindAll
2025-02-14 21:28:13 -08:00
JohnCorby
c5ae20d22b
Revert "test both remove children methods"
...
This reverts commit 0fa7cfe2c528bbf9cb3bd598395c04d4dd3df39f.
2025-02-14 21:26:51 -08:00
Noah Pilarski
840ae1c09f
check if there are any NH planets
2025-02-15 00:24:24 -05:00
JohnCorby
165f94d1cd
i made an oopsie
2025-02-14 21:20:05 -08:00
JohnCorby
0fa7cfe2c5
test both remove children methods
2025-02-14 21:15:53 -08:00
Noah Pilarski
be6410c600
fix formatting
2025-02-15 00:14:48 -05:00
Noah Pilarski
8a50834c28
make it a property
2025-02-15 00:14:34 -05:00
Noah Pilarski
2de2b0a4f7
curse vs
2025-02-15 00:04:32 -05:00
Noah Pilarski
358ea7ce35
Remove testing logs
2025-02-15 00:03:55 -05:00
Noah Pilarski
323bf6549e
add builders, randomization, and sharing
2025-02-15 00:02:08 -05:00
Noah Pilarski
a2639993fa
Reset color
2025-02-14 23:58:33 -05:00
xen-42
698e35733a
Improve credit volumes ( #837 )
...
## Minor features
- Reworked game over screens. Can now either use credits volumes as
before, or set `gameOver` in the addon manifest where you can define a
dialogue condition which will then trigger a game over sequence the next
time you die (displaying a message and/or triggering the credits). Fixes
#832
- Allowed game over to trigger flashback without resetting to menu
(credits type `none`).
- Allowed game over to fade to black instead of causing death (leave
death type field empty)
- Allowed game over to set credits volume text colour.
2025-02-14 23:14:14 -05:00
xen-42
d770cc6bd3
Add some light to asteroids why not
2025-02-14 23:13:34 -05:00
xen-42
65fd7abba7
Fix bad merges
2025-02-14 22:48:55 -05:00
xen-42
b4e02146e6
Merge branch 'dev' into better-proc-gen
2025-02-14 22:45:27 -05:00
Ben C
8f9440bf1a
Updated Schemas
2025-02-15 03:38:18 +00:00
xen-42
73d84898c1
Merge branch 'improve-credit-volumes' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into improve-credit-volumes
2025-02-14 22:32:53 -05:00
xen-42
929b463c47
Add support to addon manifest
2025-02-14 22:32:52 -05:00
Ben C
d957540fbd
Updated Schemas
2025-02-15 02:54:28 +00:00
xen-42
37c43d0104
Merge branch 'improve-credit-volumes' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into improve-credit-volumes
2025-02-14 21:51:47 -05:00
xen-42
0dfc2381a3
Move game over stuff to its own module, add condition
2025-02-14 21:51:37 -05:00
Ben C
7567ec7a4d
Updated Schemas
2025-02-15 02:27:17 +00:00
xen-42
392fc404f4
Fix no audio and eye closing effect
2025-02-14 21:25:10 -05:00
Noah Pilarski
09ffa4b2bc
Add comments and start on handlers
2025-02-14 21:18:01 -05:00
xen-42
1b1bf47266
Merge branch 'dev' into improve-credit-volumes
2025-02-14 20:20:07 -05:00
xen-42
a55a7d451e
Reorganize a bit and add more docs ( #1043 )
...
Improved dialogue documentation by writing some more guides (Fixes #833 )
I checked through the dialogue and nomai text schemas and I don't see
anything missing when compared to base game code.
2025-02-14 20:16:34 -05:00
xen-42
d27f075b81
Add the special name fields to FAQ
2025-02-14 20:05:35 -05:00
xen-42
1d0c1662ab
Explain condition
2025-02-14 19:58:44 -05:00