5760 Commits

Author SHA1 Message Date
xen-42
a12395b547 Cache guys in invul 2025-02-15 02:36:00 -05:00
Noah Pilarski
aa0939631d comment 2025-02-15 02:33:15 -05:00
xen-42
39126f3ee9 You know what maybe it does just work I don't care 2025-02-15 02:30:16 -05:00
Noah Pilarski
e4407995d5 right that would make sense lol 2025-02-15 02:29:20 -05:00
Noah Pilarski
c93689037b nevermind i have no idea what I'm doing lol 2025-02-15 02:27:08 -05:00
Noah Pilarski
d9b51fa5a8 direct add 2025-02-15 02:23:53 -05:00
Noah Pilarski
e1c4335dc9 triggerRoot 2025-02-15 02:21:45 -05:00
Noah Pilarski
4ca24054b6 edit a little 2025-02-15 02:20:56 -05:00
xen-42
3228dbad0a Merge branch 'dev' into coloured-splashes 2025-02-15 02:20:48 -05:00
Noah Pilarski
cdf977d652 keepLoaded and sectorOccupantsUpdated 2025-02-15 02:18:50 -05:00
xen-42
4499bc3312 Document double fog tint 2025-02-15 02:13:50 -05:00
xen-42
4e982f6460 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2025-02-15 02:11:43 -05:00
xen-42
964a4b2d60 Comment explaining #831 2025-02-15 02:11:20 -05:00
Ben C
3f221ee677 Updated Schemas 2025-02-15 06:55:57 +00:00
xen-42
2a1b2484cb
Do the thing where the screen fades out on black holes only (#1046)
## Improvements

- Screen fades out faster now on system-changing black hole. Fixes #783.
2025-02-15 01:54:49 -05:00
xen-42
0f259e1ccd Add normal, metallic, smoothness to proc gen 2025-02-15 01:54:11 -05:00
Noah Pilarski
02ecb2dd27 add a sector for eotp (because water) 2025-02-15 01:44:13 -05:00
xen-42
93a61da2f8 Do the thing where the screen fades out on black holes only 2025-02-15 01:43:38 -05:00
Ben C
b76623edb1 Updated Schemas 2025-02-15 06:21:09 +00:00
xen-42
06fd45e83e Add rock, make materials work, probably use less memory 2025-02-15 01:18:50 -05:00
Ben C
e38bff6cca Updated Schemas 2025-02-15 06:04:05 +00:00
Noah Pilarski
4c552db703 make background module 2025-02-15 01:00:46 -05:00
JohnCorby
3a490cee89 use FindAll 2025-02-14 21:28:13 -08:00
JohnCorby
c5ae20d22b Revert "test both remove children methods"
This reverts commit 0fa7cfe2c528bbf9cb3bd598395c04d4dd3df39f.
2025-02-14 21:26:51 -08:00
Noah Pilarski
840ae1c09f check if there are any NH planets 2025-02-15 00:24:24 -05:00
JohnCorby
165f94d1cd i made an oopsie 2025-02-14 21:20:05 -08:00
JohnCorby
0fa7cfe2c5 test both remove children methods 2025-02-14 21:15:53 -08:00
Noah Pilarski
be6410c600 fix formatting 2025-02-15 00:14:48 -05:00
Noah Pilarski
8a50834c28 make it a property 2025-02-15 00:14:34 -05:00
Noah Pilarski
2de2b0a4f7 curse vs 2025-02-15 00:04:32 -05:00
Noah Pilarski
358ea7ce35 Remove testing logs 2025-02-15 00:03:55 -05:00
Noah Pilarski
323bf6549e add builders, randomization, and sharing 2025-02-15 00:02:08 -05:00
Noah Pilarski
a2639993fa Reset color 2025-02-14 23:58:33 -05:00
xen-42
698e35733a
Improve credit volumes (#837)
## Minor features
- Reworked game over screens. Can now either use credits volumes as
before, or set `gameOver` in the addon manifest where you can define a
dialogue condition which will then trigger a game over sequence the next
time you die (displaying a message and/or triggering the credits). Fixes
#832
- Allowed game over to trigger flashback without resetting to menu
(credits type `none`).
- Allowed game over to fade to black instead of causing death (leave
death type field empty)
- Allowed game over to set credits volume text colour.
2025-02-14 23:14:14 -05:00
xen-42
d770cc6bd3 Add some light to asteroids why not 2025-02-14 23:13:34 -05:00
xen-42
65fd7abba7 Fix bad merges 2025-02-14 22:48:55 -05:00
xen-42
b4e02146e6 Merge branch 'dev' into better-proc-gen 2025-02-14 22:45:27 -05:00
Ben C
8f9440bf1a Updated Schemas 2025-02-15 03:38:18 +00:00
xen-42
73d84898c1 Merge branch 'improve-credit-volumes' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into improve-credit-volumes 2025-02-14 22:32:53 -05:00
xen-42
929b463c47 Add support to addon manifest 2025-02-14 22:32:52 -05:00
Ben C
d957540fbd Updated Schemas 2025-02-15 02:54:28 +00:00
xen-42
37c43d0104 Merge branch 'improve-credit-volumes' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into improve-credit-volumes 2025-02-14 21:51:47 -05:00
xen-42
0dfc2381a3 Move game over stuff to its own module, add condition 2025-02-14 21:51:37 -05:00
Ben C
7567ec7a4d Updated Schemas 2025-02-15 02:27:17 +00:00
xen-42
392fc404f4 Fix no audio and eye closing effect 2025-02-14 21:25:10 -05:00
Noah Pilarski
09ffa4b2bc Add comments and start on handlers 2025-02-14 21:18:01 -05:00
xen-42
1b1bf47266 Merge branch 'dev' into improve-credit-volumes 2025-02-14 20:20:07 -05:00
xen-42
a55a7d451e
Reorganize a bit and add more docs (#1043)
Improved dialogue documentation by writing some more guides (Fixes #833)

I checked through the dialogue and nomai text schemas and I don't see
anything missing when compared to base game code.
2025-02-14 20:16:34 -05:00
xen-42
d27f075b81 Add the special name fields to FAQ 2025-02-14 20:05:35 -05:00
xen-42
1d0c1662ab Explain condition 2025-02-14 19:58:44 -05:00