Nick
3ede915cc4
Implement conditional object activation
2023-07-19 21:21:29 -04:00
JohnCorby
ea3ee71b97
remove "?" since MVector3 is already nullable
2023-07-18 21:02:57 -07:00
JohnCorby
76cca07f2d
better description
2023-07-18 20:52:35 -07:00
JohnCorby
c7ad09e3e7
Merge branch 'dev' into more-fog
2023-07-18 20:47:53 -07:00
Nick
a5e55f4081
Fixes ship/scout HUD markers being hidden #647
2023-07-18 23:32:45 -04:00
Nick
177f69861a
Don't be summoned back to the star by default
2023-07-18 23:28:03 -04:00
Nick
a755f150d3
forgot idgaf and am commiting to dev these days ( #650 )
...
…o solar system
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-07-18 23:16:56 -04:00
Nick
b74ef01c94
Don't free map angle by default, fix map scales, reimplement return to solar system
2023-07-18 23:15:46 -04:00
Nick
71ae25ae2a
Merge branch 'dev' into what-if-more-frames
2023-07-18 10:21:50 -04:00
Nick
94441dcc4b
Adds solar flare module for scale, life length, time between flares. Implements #368
2023-07-18 01:48:11 -04:00
Nick
40f2480090
Add option for solar flare size. Implements #369
2023-07-18 01:20:48 -04:00
Nick
64efe36511
Initial planet rotation. Fixes #360
2023-07-18 01:08:59 -04:00
Nick
114af7ef26
Allow setting spawn offset
2023-07-17 10:26:44 -04:00
Nick
332fc28175
Make material look less shit, add ice and quantum materials
2023-07-16 14:45:35 -04:00
Nick
4a8349d873
Fix cloaks ( #635 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- More than one cloak can now work at a time, and it only took me over a
year #108
- Stranger cloak will no longer appear in other systems #600
- Fixed cloaks breaking if the planet has no ReferenceFrame enabled
2023-07-13 22:33:24 -04:00
Nick
fbbaeb4fb6
Make more fields public, create cloak volume manually
2023-07-13 18:54:35 -04:00
Noah Pilarski
76c0cf895b
Add more to the descriptions of volumes
2023-07-12 02:45:30 -04:00
Noah Pilarski
b51b702313
Rename onlyAffectsPlayerAndShip to onlyAffectsPlayerRelatedBodies
...
because this is what it actually does
2023-07-12 02:44:49 -04:00
Noah Pilarski
d50cc42b52
Add repeatPopup field to addon-manifest ( #626 )
...
## Minor features
- Starting popups can be shown multiple times using `repeatPopup` in the
addon-manifest file #621
2023-07-03 12:09:09 -04:00
Nick
87372466ad
Add repeatPopup field to addon-manifest
2023-07-03 11:26:55 -04:00
Nick
b9e324d5a2
Custom spawn points ( #617 )
...
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Can now change the spawn point within the base game Hearthian system
(resolves #567 )
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixed spawning on tidally locked planets (resolves #505 )
2023-07-03 10:17:39 -04:00
Nick
f3c953faff
Make hearthian recording actually work
2023-07-01 19:08:22 -04:00
Nick
642f6afdc0
Allow using pathToAnimController for recorders #520
2023-07-01 18:25:55 -04:00
Nick
b6066ba0b6
Add note that curve time is in minutes
2023-07-01 15:41:30 -04:00
Noah Pilarski
af79e9d1d7
Add ember twin cairn variant
...
for #591
2023-06-17 01:44:58 -04:00
JohnCorby
c898d20434
add all fluid types
2023-06-13 20:11:14 -07:00
JohnCorby
fcea8740eb
Merge branch 'dev' into fix-layers
2023-06-05 19:52:58 -07:00
JohnCorby
5e2eedde15
make volume layers match base game
2023-06-05 19:51:55 -07:00
JohnCorby
114bb35cdc
doc
2023-06-05 18:35:11 -07:00
JohnCorby
5ecaf5fa75
typo
2023-06-05 18:12:36 -07:00
JohnCorby
bdac8c8924
fix ConvertToOW for enums
2023-06-05 18:11:54 -07:00
JohnCorby
6382aed77c
Revert "Audio volume direction settings"
...
This reverts commit df0a182a7827dafe29c0d656957d03de8d776fc8.
2023-06-05 17:53:34 -07:00
JohnCorby
0250265866
Merge branch 'dev' into audio-volume-direction
2023-06-05 17:53:12 -07:00
JohnCorby
a7557ac22d
bleh
2023-05-26 15:42:29 -07:00
Nick
da309ac849
Update PriorityVolumeInfo.cs
2023-05-26 18:40:24 -04:00
JohnCorby
b29cbb9a95
remove default cuz its not true
2023-05-26 14:39:25 -07:00
JohnCorby
08ac2e1256
clarify AGAIN
2023-05-26 14:29:25 -07:00
JohnCorby
c696129f56
clarify
2023-05-26 14:27:19 -07:00
JohnCorby
7b23580e56
doc layers
2023-05-26 13:45:09 -07:00
JohnCorby
2ce361e182
priority doc
2023-05-26 13:31:41 -07:00
TerrificTrifid
df0a182a78
Audio volume direction settings
2023-05-26 13:27:12 -05:00
JohnCorby
5ba8a4241b
Merge branch 'dev' into triplanar-heightmap
...
# Conflicts:
# NewHorizons/Builder/Props/ScatterBuilder.cs
2023-04-22 14:43:08 -07:00
Nick
c46c3f56ff
Better comets ( #559 )
...
## Minor features
- New `CometTail` module replacing the `hasCometTail` field. Allows
customing the colour and scale-over-time of a comet tail.
2023-04-22 16:48:10 -04:00
Nick
2fb6324c1c
Add tostring to MVector3
2023-04-22 16:16:02 -04:00
Nick
4bac76b0bb
Merge branch 'dev' into better-comets
2023-04-22 15:53:09 -04:00
Noah Pilarski
161bbd1dcb
Add teenager arc type
2023-04-22 15:17:32 -04:00
Nick
27a97d824b
Merge branch 'dev' into triplanar-heightmap
2023-04-22 14:10:20 -04:00
Nick
425be7d033
Add a description to warp pad frequency
2023-04-21 22:56:17 -04:00
JohnCorby
468126b9b0
use size instead of scale
2023-04-21 19:39:10 -07:00
JohnCorby
e9aebd9924
slightly tweak the module
2023-04-20 18:25:51 -07:00