335 Commits

Author SHA1 Message Date
Nick
b1e66f14fb Fix longitude of ascending node (orbits and rings) 2022-05-13 19:47:19 -04:00
Nick
a7b649c32f Namespace the asset bundle 2022-05-13 17:10:17 -04:00
Nick
eebccceaab Fix asset bundle issue and made a class of them 2022-05-13 16:49:29 -04:00
Nick
e274fbc030 Fix bundle dictionary 2022-05-13 16:30:54 -04:00
Nick
65613fe64f
Merge pull request #113 from MegaPiggy/stretch-fix
Fix Stretch & Cloak
2022-05-13 14:20:15 -04:00
Nick
e9106ad88e Fix cloud fog when using basic shader 2022-05-13 14:12:58 -04:00
Nick
ba2a9722fb Got some proc gen materials for later 2022-05-13 02:24:28 -04:00
Nick
8d1f5c3bee Fix the colour between cloud layers 2022-05-13 02:24:14 -04:00
Nick
23e245ff82 Fix removeComponents 2022-05-12 20:21:52 -04:00
Noah Pilarski
646f2649d7 Cloak Rigidbody 2022-05-12 20:06:51 -04:00
Noah Pilarski
80c61e5261 Rigidbody Null Check 2022-05-12 19:54:15 -04:00
Nick
e27455bfb1 Add enableTimeLoop to system configs 2022-05-12 19:49:02 -04:00
Noah Pilarski
b6c5c4b637 Readd mesh stretch 2022-05-12 19:18:17 -04:00
Noah Pilarski
6f7314726a Move Default 2022-05-12 18:51:13 -04:00
Noah Pilarski
b4739ce67f Move stretch 2022-05-12 18:31:48 -04:00
Nick
e9a400cadf Add removeComponents option to DetailBuilder 2022-05-12 15:42:09 -04:00
Nick
55e8be6546 Fix positions 2022-05-12 01:47:20 -04:00
Nick
50f898e0c7 Fix quantum shiplog mapmode 2022-05-11 23:17:17 -04:00
Nick
0a548d5f12 Make all classes public 2022-05-11 22:07:51 -04:00
Nick
59ef3a2658 Allow toggling zero g volume on white holes 2022-05-11 22:04:54 -04:00
Nick
a17477f746 Improve rotation + align to normal and enabling renderers 2022-05-11 20:36:50 -04:00
Nick
09a24844e8 Allow computers to align to a given normal 2022-05-11 20:36:31 -04:00
Nick
923cd149fe Basic quantum planet setup 2022-05-10 23:27:19 -04:00
Nick
89ad5b5cfa Forgot a null check 2022-05-10 23:16:02 -04:00
Nick
18ebcb85cc Put sectors on everything 2022-05-10 21:42:30 -04:00
Nick
4d90fcb5fb Fix tracking orbit check 2022-05-10 17:13:54 -04:00
Nick
cc595612f5 Fix sun station destruction 2022-05-10 17:04:38 -04:00
Nick
9aecd14541 Fix load order to include stock planets 2022-05-10 02:45:20 -04:00
Nick
2c561d7c19 Eccentric around linear gravity = tracking orbit 2022-05-10 01:15:53 -04:00
Nick
48479f87d8 Fix geyser orientation 2022-05-10 00:42:40 -04:00
Nick
ea787ea9de Mildly improve binaries unless ur Trifid 2022-05-09 02:17:34 -04:00
Nick
a41bd8c352 Tidied up AstroObjectLocator
Orbit updating breaks if you make an existing planet a moon of something and then you move that planet.
2022-05-07 04:32:47 -04:00
Nick
59109671c9 Track AO children in AOLocator 2022-05-07 02:48:31 -04:00
Nick
100b3f1b46 Merge branch 'dev' into no-more-CR 2022-05-07 01:02:50 -04:00
Nick
12526f8763 Fix basic cloud shader orientation 2022-05-07 00:31:30 -04:00
Nick
708727324b Fix binaries when secondary has a = 0 2022-05-07 00:06:08 -04:00
Nick
c7d7604e1a Try to fix spawn suit thing (failed) 2022-05-07 00:05:58 -04:00
Nick
8ea24fa780 Update InitialMotionBuilder.cs 2022-05-06 22:18:37 -04:00
Ben C
c2203996f2 Added the ability to make custom sky boxes 2022-05-06 20:53:46 -04:00
Nick
5c705f12c8 Can move existing planet but not change primary 2022-05-06 19:03:41 -04:00
Nick
6cb125f84c Merge branch 'dev' into no-more-CR 2022-05-06 12:45:06 -04:00
Nick
d7f913f21e Update PropBuildManager.cs 2022-05-06 12:43:43 -04:00
Nick
aebd2edfa8 Catch exceptions if they don't have the DLC 2022-05-06 12:40:18 -04:00
Nick
b6789d6ded Add sounds to tornado 2022-05-06 00:59:12 -04:00
Nick
9faa08a0c8 Finish tornados (missing sound) 2022-05-05 22:27:54 -04:00
Nick
51f68030b2 Going to use the mock tornados 2022-05-05 20:15:34 -04:00
Nick
c953ee6de0 Try some other tornado stuff 2022-05-05 18:43:14 -04:00
Nick
74a683def0 Rafts + patching with HarmonyLib 2022-05-05 18:43:04 -04:00
Nick
176d9e3011 Added fluid type to clouds to customize splashes 2022-05-05 03:15:53 -04:00
Nick
2460bbafb7 Add FluidType to rings 2022-05-05 03:05:35 -04:00