Heavenly Avenger
547e9ae8b6
Applies revisions suggested by loco-choco.
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Basically steam achievements from "Indicative" to "Imperative"
verbal mode (Brazillian Porutuguese gramatics) to be more consistent
with steam achievements, and remove some unnecessary bits.
2025-02-08 12:53:48 -03:00
Joshua Thome
fc0dd05cf3
Improve eye docs formatting
2025-02-07 14:24:33 -06:00
Joshua Thome
40d57b139e
Fix persistent condition check
2025-02-07 13:48:09 -06:00
Noah Pilarski
5c9dd07f21
stopped orbit line from generating at the eye ( #1035 )
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the eye of the universe does not have a map viewer instance in its
scene, so why even generate orbit lines to begin with? this also solved
a graphical glitch containing a missing texture seen in new horizons
examples.
2025-02-07 14:19:14 -05:00
AnonymousStrangerOW
95ff46cc17
stopped orbit line from generating at the eye
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the eye of the universe does not have a map viewer instance in its scene, so why even generate orbit lines to begin with? this also solved a graphical glitch containing a missing texture seen in new horizons examples.
2025-02-07 13:56:07 -05:00
xen-42
e5dae9e64a
Fix circumbinary ( #1033 )
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## Bug fixes
- Fix circumbinary planets don't orbit anymore
2025-02-04 19:43:57 -05:00
xen-42
a8b9c3648e
Update GravityBuilder.cs
2025-02-04 19:11:07 -05:00
xen-42
35c0b934c7
Try really hard to not have the gravity well for a focal point affect you
2025-02-04 19:03:25 -05:00
xen-42
458c202fa4
Revert "Revert changes by MegaPiggy"
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This reverts commit 80de0f1cb79b59487f4c4ce4285659554c5db78a.
2025-02-04 18:47:10 -05:00
xen-42
786f1751dc
Revert another change
2025-02-04 18:46:49 -05:00
xen-42
80de0f1cb7
Revert changes by MegaPiggy
2025-02-04 18:46:40 -05:00
Heavenly Avenger
04e94a952c
Updates the portuguese_br translation file.
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The file only had 'vessel' translated.
Translation made taking into account game original translation, keeping
where possible translation choices of the game, like:
- Vessel => Hospedeiro
- Dark Bramble => Abrolho Sombrio (translation of names)
- warp => translocation
A special case was made for the "NOMAI_SHUTTLE_COMPUTER" to split the
location with colon and avoid a gender combination ("no", "na") with a
common "em". As locations might have male or female "genders" to combine
with in the Portuguese language.
"Raycast", the name of the mod (New Horizon) and "Dieclone" weren't
translated at all for being either the very name of the mod, or being
considered keywords or neologism words (as much as "Nomai" is not
translated).
2025-02-04 11:50:04 -03:00
Joshua Thome
7b9a6cfee2
Merge branch 'hawkbar-eye-sequence' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-eye-sequence
2025-02-01 16:04:34 -06:00
Joshua Thome
8ad30fefe0
Eye of the Universe documentation page
2025-02-01 16:04:31 -06:00
Joshua Thome
23c7efd36a
Add a null check for potentially missing custom traveler audio
2025-02-01 16:04:17 -06:00
Ben C
b78c27f4a2
Updated Schemas
2025-01-30 02:07:44 +00:00
Joshua Thome
5ee104b9c3
Merge branch 'hawkbar-eye-sequence' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-eye-sequence
2025-01-29 20:04:56 -06:00
Joshua Thome
c9f0689116
Add instrument zones and standalone quantum instruments to the inflation object list
2025-01-29 20:04:48 -06:00
Joshua Thome
b5538f7627
Remove vestigial name property from traveler info
2025-01-29 19:56:55 -06:00
Ben C
b77ef5a554
Updated Schemas
2025-01-30 01:38:48 +00:00
Joshua Thome
042fc95a22
Merge branch 'hawkbar-eye-sequence' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-eye-sequence
2025-01-29 19:36:37 -06:00
Joshua Thome
3999db71a2
Fix signals playing on awake and not disabling after finale
2025-01-29 19:36:19 -06:00
Joshua Thome
3746e794f6
Make eye traveler and quantum instrument signals full SignalInfos
2025-01-29 19:35:45 -06:00
Noah Pilarski
fcd4ab4fe6
Null check for profile
2025-01-29 00:10:21 -05:00
xen-42
f9b517d7b1
Update manifest.json
2025-01-28 23:03:11 -05:00
xen-42
06870db051
Fix raft docks not working on NH rafts
2025-01-28 23:02:44 -05:00
Noah Pilarski
64b0816d62
I don't understand why visual studio keeps adding in unused namespaces
2025-01-25 22:53:46 -05:00
Noah Pilarski
e5b964d7c7
shenanigans
2025-01-25 22:53:09 -05:00
Noah Pilarski
5d37898ce1
null check
2025-01-25 22:17:44 -05:00
Ben C
37bd3263f8
Updated Schemas
2025-01-25 12:31:42 +00:00
Noah Pilarski
1380bbb4e0
bleh
2025-01-25 07:30:16 -05:00
Noah Pilarski
79ffb99d05
use the pivot instead
2025-01-25 07:29:31 -05:00
Ben C
20d6502243
Updated Schemas
2025-01-25 12:14:58 +00:00
Noah Pilarski
dd917ade85
gabagool
2025-01-25 07:12:52 -05:00
Ben C
9e97e59934
Updated Schemas
2025-01-25 11:39:57 +00:00
Noah Pilarski
c726b089e8
do ambience too because might as well
2025-01-25 06:37:41 -05:00
Noah Pilarski
b61ea5aaec
grah 2
2025-01-25 06:29:26 -05:00
Noah Pilarski
a8f48fcb54
implement music
2025-01-25 06:23:25 -05:00
Noah Pilarski
2af8686818
parent campfire and ambient light to planet root
2025-01-25 06:23:25 -05:00
Noah Pilarski
0e1f63bfcb
always set alpha to 1
2025-01-25 06:23:25 -05:00
Noah Pilarski
3ae1e25975
Remove testing json
2025-01-25 06:23:25 -05:00
Noah Pilarski
310301ceee
grah
2025-01-25 06:23:25 -05:00
Ben C
dafcb0687d
Updated Schemas
2025-01-25 10:32:37 +00:00
Noah Pilarski
5fc78411ac
I've gone past the point of insanity
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Starting out is a pain. So far I'm just sketching out what I will be implementing. How I will implement the merging of title screens is what is making me go insane.
2025-01-25 05:30:09 -05:00
Noah Pilarski
0c2709bff6
Add simplified detail info to use later
2025-01-25 05:05:31 -05:00
Noah Pilarski
8e5d7369d6
Move skybox module to separate file
2025-01-25 05:04:55 -05:00
Noah Pilarski
02c771d1b8
Add schema
2025-01-25 04:21:59 -05:00
Noah Pilarski
d17221da92
Rename config to title screen config
2025-01-25 04:19:45 -05:00
Ben C
bba0a1a42b
Updated Schemas
2025-01-18 23:28:04 +00:00
Joshua Thome
a928240e49
Merge branch 'hawkbar-eye-sequence' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-eye-sequence
2025-01-18 17:26:09 -06:00