5455 Commits

Author SHA1 Message Date
Heavenly Avenger
547e9ae8b6 Applies revisions suggested by loco-choco.
Basically steam achievements from "Indicative" to "Imperative"
verbal mode (Brazillian Porutuguese gramatics) to be more consistent
with steam achievements, and remove some unnecessary bits.
2025-02-08 12:53:48 -03:00
Joshua Thome
fc0dd05cf3 Improve eye docs formatting 2025-02-07 14:24:33 -06:00
Joshua Thome
40d57b139e Fix persistent condition check 2025-02-07 13:48:09 -06:00
Noah Pilarski
5c9dd07f21
stopped orbit line from generating at the eye (#1035)
the eye of the universe does not have a map viewer instance in its
scene, so why even generate orbit lines to begin with? this also solved
a graphical glitch containing a missing texture seen in new horizons
examples.
2025-02-07 14:19:14 -05:00
AnonymousStrangerOW
95ff46cc17 stopped orbit line from generating at the eye
the eye of the universe does not have a map viewer instance in its scene, so why even generate orbit lines to begin with? this also solved a graphical glitch containing a missing texture seen in new horizons examples.
2025-02-07 13:56:07 -05:00
xen-42
e5dae9e64a
Fix circumbinary (#1033)
## Bug fixes

- Fix circumbinary planets don't orbit anymore
2025-02-04 19:43:57 -05:00
xen-42
a8b9c3648e Update GravityBuilder.cs 2025-02-04 19:11:07 -05:00
xen-42
35c0b934c7 Try really hard to not have the gravity well for a focal point affect you 2025-02-04 19:03:25 -05:00
xen-42
458c202fa4 Revert "Revert changes by MegaPiggy"
This reverts commit 80de0f1cb79b59487f4c4ce4285659554c5db78a.
2025-02-04 18:47:10 -05:00
xen-42
786f1751dc Revert another change 2025-02-04 18:46:49 -05:00
xen-42
80de0f1cb7 Revert changes by MegaPiggy 2025-02-04 18:46:40 -05:00
Heavenly Avenger
04e94a952c Updates the portuguese_br translation file.
The file only had 'vessel' translated.

Translation made taking into account game original translation, keeping
where possible translation choices of the game, like:

- Vessel => Hospedeiro
- Dark Bramble => Abrolho Sombrio (translation of names)
- warp => translocation

A special case was made for the "NOMAI_SHUTTLE_COMPUTER" to split the
location with colon and avoid a gender combination ("no", "na") with a
common "em". As locations might have male or female "genders" to combine
with in the Portuguese language.

"Raycast", the name of the mod (New Horizon) and "Dieclone" weren't
translated at all for being either the very name of the mod, or being
considered keywords or neologism words (as much as "Nomai" is not
translated).
2025-02-04 11:50:04 -03:00
Joshua Thome
7b9a6cfee2 Merge branch 'hawkbar-eye-sequence' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-eye-sequence 2025-02-01 16:04:34 -06:00
Joshua Thome
8ad30fefe0 Eye of the Universe documentation page 2025-02-01 16:04:31 -06:00
Joshua Thome
23c7efd36a Add a null check for potentially missing custom traveler audio 2025-02-01 16:04:17 -06:00
Ben C
b78c27f4a2 Updated Schemas 2025-01-30 02:07:44 +00:00
Joshua Thome
5ee104b9c3 Merge branch 'hawkbar-eye-sequence' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-eye-sequence 2025-01-29 20:04:56 -06:00
Joshua Thome
c9f0689116 Add instrument zones and standalone quantum instruments to the inflation object list 2025-01-29 20:04:48 -06:00
Joshua Thome
b5538f7627 Remove vestigial name property from traveler info 2025-01-29 19:56:55 -06:00
Ben C
b77ef5a554 Updated Schemas 2025-01-30 01:38:48 +00:00
Joshua Thome
042fc95a22 Merge branch 'hawkbar-eye-sequence' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-eye-sequence 2025-01-29 19:36:37 -06:00
Joshua Thome
3999db71a2 Fix signals playing on awake and not disabling after finale 2025-01-29 19:36:19 -06:00
Joshua Thome
3746e794f6 Make eye traveler and quantum instrument signals full SignalInfos 2025-01-29 19:35:45 -06:00
Noah Pilarski
fcd4ab4fe6 Null check for profile 2025-01-29 00:10:21 -05:00
xen-42
f9b517d7b1 Update manifest.json 2025-01-28 23:03:11 -05:00
xen-42
06870db051 Fix raft docks not working on NH rafts 2025-01-28 23:02:44 -05:00
Noah Pilarski
64b0816d62 I don't understand why visual studio keeps adding in unused namespaces 2025-01-25 22:53:46 -05:00
Noah Pilarski
e5b964d7c7 shenanigans 2025-01-25 22:53:09 -05:00
Noah Pilarski
5d37898ce1 null check 2025-01-25 22:17:44 -05:00
Ben C
37bd3263f8 Updated Schemas 2025-01-25 12:31:42 +00:00
Noah Pilarski
1380bbb4e0 bleh 2025-01-25 07:30:16 -05:00
Noah Pilarski
79ffb99d05 use the pivot instead 2025-01-25 07:29:31 -05:00
Ben C
20d6502243 Updated Schemas 2025-01-25 12:14:58 +00:00
Noah Pilarski
dd917ade85 gabagool 2025-01-25 07:12:52 -05:00
Ben C
9e97e59934 Updated Schemas 2025-01-25 11:39:57 +00:00
Noah Pilarski
c726b089e8 do ambience too because might as well 2025-01-25 06:37:41 -05:00
Noah Pilarski
b61ea5aaec grah 2 2025-01-25 06:29:26 -05:00
Noah Pilarski
a8f48fcb54 implement music 2025-01-25 06:23:25 -05:00
Noah Pilarski
2af8686818 parent campfire and ambient light to planet root 2025-01-25 06:23:25 -05:00
Noah Pilarski
0e1f63bfcb always set alpha to 1 2025-01-25 06:23:25 -05:00
Noah Pilarski
3ae1e25975 Remove testing json 2025-01-25 06:23:25 -05:00
Noah Pilarski
310301ceee grah 2025-01-25 06:23:25 -05:00
Ben C
dafcb0687d Updated Schemas 2025-01-25 10:32:37 +00:00
Noah Pilarski
5fc78411ac I've gone past the point of insanity
Starting out is a pain. So far I'm just sketching out what I will be implementing. How I will implement the merging of title screens is what is making me go insane.
2025-01-25 05:30:09 -05:00
Noah Pilarski
0c2709bff6 Add simplified detail info to use later 2025-01-25 05:05:31 -05:00
Noah Pilarski
8e5d7369d6 Move skybox module to separate file 2025-01-25 05:04:55 -05:00
Noah Pilarski
02c771d1b8 Add schema 2025-01-25 04:21:59 -05:00
Noah Pilarski
d17221da92 Rename config to title screen config 2025-01-25 04:19:45 -05:00
Ben C
bba0a1a42b Updated Schemas 2025-01-18 23:28:04 +00:00
Joshua Thome
a928240e49 Merge branch 'hawkbar-eye-sequence' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-eye-sequence 2025-01-18 17:26:09 -06:00