3388 Commits

Author SHA1 Message Date
Noah Pilarski
09a3badb39 Funky summaries 2023-01-14 17:09:34 -05:00
Ben C
1578af447b Updated Schemas 2023-01-14 22:00:02 +00:00
Noah Pilarski
fd9dc69fb1 respawnHere 2023-01-14 16:57:41 -05:00
TerrificTrifid
a974f354fd
Stop recursion scanning if it runs too long (#481) 2023-01-07 13:31:04 -06:00
TerrificTrifid
746e1ca936 Stop recursion scanning if it runs too long 2023-01-04 11:03:45 -06:00
TerrificTrifid
1347131d68
Manual bramble recursion fix (#480)
Option to manually remove a sender warp for cases where the recursion
scanner fails.
2023-01-01 20:20:24 -06:00
Ben C
c03fb2ed4d Updated Schemas 2023-01-02 02:08:09 +00:00
TerrificTrifid
dca5636480 Manual recursion fix 2023-01-01 20:05:32 -06:00
Noah Pilarski
b722297ad5
qsb compat (#478) 2022-12-31 20:07:11 -05:00
JohnCorby
fb9f93cae7 Merge branch 'dev' into qsb-compat 2022-12-31 16:00:24 -08:00
Nick
7681b0d2f2 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2022-12-30 11:42:31 -05:00
Nick
7de4e46229 Update version and promote trifid 2022-12-30 11:42:19 -05:00
Nick
2b3a921b9e
Change parent path warning log to error + add missing (#473)
## Bug fixes
- Log more errors if a `parentPath` is set improperly
2022-12-30 11:41:06 -05:00
Nick
76868fb458 Comment out broken streaming unloading 2022-12-30 11:40:51 -05:00
Nick
8bb8f85f4c Change parent path warning log to error + add missing
Was missing the log for Detail and Dialogue builders
2022-12-29 13:38:47 -05:00
Will Corby
c406c5feab
1.8.2 (#472)
hotfix for an audio regression
v1.8.2
2022-12-28 16:29:57 -08:00
JohnCorby
11c68fcbe5 no need for warning disable 2022-12-28 16:18:54 -08:00
JohnCorby
96d6d4e912 update bersion 2022-12-28 16:16:56 -08:00
JohnCorby
9ca79478ce hotfix for audio 2022-12-28 16:16:38 -08:00
Will Corby
ab4b510a34
1.8.1 (#462)
## Minor features
- #468 Added rename and parentPath to some more modules and infos

## Improvements
- The gameobjects for bramble nodes will be named their `name` if it's
provided
- Leaving sectors now unloads streamed things
- `pathToAnimController` now works for more things. Means entering
dialogue can stop them playing their instruments, change their
animation, and make them look at you.

## Bug fixes
- #457 Scrolls use the `rotation` parameter now
- #433 Stranger text is no longer fuzzy
- Recursive bramble dimensions no longer cause a hard crash
- The foglights in bramble nodes are now correctly colored
- Make streaming handler only load thing in if the player or probe
enters the sector
- Better error reporting in AudioUtilities
- Fixed a bug where renaming volcanoes didn't actually rename them
v1.8.1
2022-12-28 14:54:23 -08:00
Will Corby
f2194d59b3
Traveler anim fixes (#470)
## Improvements
- `pathToAnimController` now works for `TravelerController` and
`TravelerEyeController`. Means entering dialogue can stop them playing
their instruments, change their animation, and make them look at you.
2022-12-28 14:16:48 -08:00
Ben C
e047d66c29 Updated Schemas 2022-12-28 22:04:14 +00:00
Nick
6ace48dd43 Add FacePlayerWhenTalking if it isn't there 2022-12-28 17:02:27 -05:00
JohnCorby
ea7d04da52 Merge branch 'dev' into traveler-anim-fixes 2022-12-28 13:54:18 -08:00
Will Corby
e4a68a3634
streaming unloading (#471)
## Improvements
- leaving sectors now unloads streamed things
2022-12-28 13:46:50 -08:00
JohnCorby
ea550edfea bruh 2022-12-28 13:46:01 -08:00
JohnCorby
1f69ad640e put it lower 2022-12-28 13:42:44 -08:00
JohnCorby
3c44c03005 do streaming on bramble node 2022-12-28 13:40:18 -08:00
JohnCorby
177eea9e36 do proper null checking on sectors 2022-12-28 12:28:29 -08:00
JohnCorby
ce4072fed0 check null here 2022-12-28 12:16:56 -08:00
JohnCorby
ca07710866 MORE specific 2022-12-28 12:14:21 -08:00
JohnCorby
c3b343b4bf be more specific 2022-12-28 12:11:56 -08:00
JohnCorby
f8de674a6d filter out goofy error 2022-12-28 12:06:49 -08:00
JohnCorby
4488390bd9 do streaming unloading 2022-12-28 11:55:04 -08:00
Ben C
98749a09ef Updated Schemas 2022-12-28 09:33:07 +00:00
Noah Pilarski
d843cd17aa Set dialogue for FacePlayerWhenTalkings 2022-12-28 04:31:09 -05:00
Ben C
13b779aa63 Updated Schemas 2022-12-28 09:17:43 +00:00
Noah Pilarski
6dba33f256 Set dialogue for TravelerEyeControllers 2022-12-28 04:06:59 -05:00
Ben C
2511ca2a1f Updated Schemas 2022-12-28 02:34:33 +00:00
Noah Pilarski
7f3e36dd0a typo 2022-12-27 21:31:48 -05:00
Ben C
c4a20d04c0 Updated Schemas 2022-12-28 01:56:59 +00:00
Nick
5581a71727 Set dialogue for TravelerControllers 2022-12-27 20:54:54 -05:00
Noah Pilarski
0a8e3bb643
Add rename and parentPath to more modules and infos (#468) 2022-12-27 08:53:21 -05:00
Noah Pilarski
c9f7e0cf12
Narp (#467) 2022-12-27 08:52:57 -05:00
Ben C
8ada7c7b77 Updated Schemas 2022-12-24 19:11:25 +00:00
Noah Pilarski
97a2ccd258 Actually add the renaming and parenting stuff 2022-12-24 14:08:36 -05:00
Noah Pilarski
25e9eaf16f Don't use sector if null
cause it can be null on some bodies
2022-12-24 13:44:32 -05:00
Noah Pilarski
56d52bd5cd Add parentPath and isRelativeToParent 2022-12-24 13:33:13 -05:00
Noah Pilarski
f08e7b264d Narp 2022-12-24 13:24:36 -05:00
Noah Pilarski
fa8b1249e8 Add renames 2022-12-24 13:19:01 -05:00