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do streaming on bramble node
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@ -199,6 +199,8 @@ namespace NewHorizons.Builder.Props
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// This node comes with Feldspar's signal, we don't want that though
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GameObject.Destroy(brambleNode.FindChild("Signal_Harmonica"));
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StreamingHandler.SetUpStreaming(brambleNode, sector);
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// Fix some components
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fogLight._parentBody = go.GetComponent<OWRigidbody>();
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