## Minor features - #468 Added rename and parentPath to some more modules and infos ## Improvements - The gameobjects for bramble nodes will be named their `name` if it's provided - Leaving sectors now unloads streamed things - `pathToAnimController` now works for more things. Means entering dialogue can stop them playing their instruments, change their animation, and make them look at you. ## Bug fixes - #457 Scrolls use the `rotation` parameter now - #433 Stranger text is no longer fuzzy - Recursive bramble dimensions no longer cause a hard crash - The foglights in bramble nodes are now correctly colored - Make streaming handler only load thing in if the player or probe enters the sector - Better error reporting in AudioUtilities - Fixed a bug where renaming volcanoes didn't actually rename them
Do you want to create planets using New Horizons? Then check out our website for all our documentation!
If you want to see examples of what NH can do check out the examples add-on or real solar system add-on.
Check the ship's log for how to use your warp drive to travel between star systems!
Incompatible mods
- Quantum Space Buddies.
- OW Randomizer.
Supported Mods
New Horizons has optional support for a few other mods:
- Discord Rich Presence: Showcase what New Horizons worlds you're exploring in your Discord status!
- Voice Acting Mod: Characters in NH can be given voice lines which will work with this mod installed. Try it out by downloading NH Examples and talking to Ernesto!
- Achievements+: New Horizons and its addons have achievements you can unlock with this mod installed!
Features
- Load planet meshes or details from asset bundles
- Use our template Unity project to create assets for use in NH, including all game scripts recovered using UtinyRipper
- Separate solar system scenes accessible via wormhole OR via the ship's new warp drive feature accessible via the ship's log
- Remove or edit existing planets, including what they orbit around
- Create custom planets from heightmaps/texturemaps
- Create stars (and supernovae), comets, asteroid belts, satellites, quantum planets/moons, and custom Dark Bramble dimensions.
- Add stock planet features to custom ones, such as geysers, cloak fields, meteor-launching volcanoes, rafts, tornados, and Dark Bramble seeds/nodes.
- Binary orbits
- Signalscope signals and custom frequencies
- Surface scatter: rocks, trees, etc, using in-game models, or custom ones
- Black hole / white hole pairs
- Custom dialogue, slide-reel projections, translatable text, and custom ship log entries for rumour mode and map mode
- Funnels and variable surface height (can be made of sand/water/lava/star)
Development
If you want to help (please dear god help us) then check out the contact info below or the contributing page.
The Unity project we use to make asset bundles for this mod is here.
Contact
Join the Outer Wilds Modding Discord if you have any questions or just want to chat about modding! Theres a New Horizons category there dedicated to discussion of this mod.
Credits
Main authors:
- xen (New Horizons v0.1.0 onwards)
- Bwc9876 (New Horizons v0.9.0 onwards)
- Mister_Nebula (Marshmallow v0.1 to v1.1.0)
New Horizons was made with help from:
- FreezeDriedMangos
- MegaPiggy
- JohnCorby
- Nageld
- Trifid
- Raicuparta
- jtsalomo
- And the Outer Wilds modding server.
Translation credits:
- Russian: Tlya
- German: Nolram
- Spanish: Ciborgm9, Ink, GayCoffee
- French: xen
Marshmallow was made with help from:
- TAImatem
- AmazingAlek
- Raicuparta
- and the Outer Wilds discord server.
