JohnCorby
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0380bc5d5a
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use player data a lil better
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2022-10-16 14:46:42 -07:00 |
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JohnCorby
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20c722a15b
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Merge branch 'dev' into eye-of-the-universe
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2022-10-11 17:46:11 -07:00 |
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JohnCorby
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2410da4fa6
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Revert "LinkShipLogFacts before SetMindSlideCollection to prevent NRE"
This reverts commit 308a83e6f3f344efe69429f31337a06a5362e68d.
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2022-10-10 19:53:09 -07:00 |
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Noah Pilarski
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0bbd869104
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remove because this was moved
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2022-10-10 20:37:11 -04:00 |
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Noah Pilarski
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6cf04ec904
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Merge branch 'dev' into eye-of-the-universe
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2022-10-10 20:34:26 -04:00 |
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Will Corby
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edee149871
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Dialogue path rename (#416)
## Improvements
- Allow setting `rename` and `parentPath` for dialogue to rename the
game object or parent it to something else. #401
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2022-10-10 17:30:16 -07:00 |
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Will Corby
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b3c7d30f5f
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Implement #389 playWithShipLogFacts, fix #392 (#418)
## Major features
- Added `playWithShipLogFacts ` to `slideShows` to make reels play in
ship log computer.. #389
## Bug fixes
- Fix NRE errors caused by visions (`visionTorchTarget` and
`standingVisionTorch`) initialization. #392
- Fix reels (`slideReel`) showing up in Echoes of the Eye entries
replacing the vanilla reel:

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2022-10-10 17:27:04 -07:00 |
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JohnCorby
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308a83e6f3
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LinkShipLogFacts before SetMindSlideCollection to prevent NRE
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2022-10-10 17:26:14 -07:00 |
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Damián Garro
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3159b7590f
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Implement #389 playWithShipLogFacts, fix #392
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2022-10-10 19:00:42 -03:00 |
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Noah Pilarski
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311750a646
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Merge branch 'dev' into eye-of-the-universe
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2022-10-10 17:09:57 -04:00 |
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Nick
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feb22deba1
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Implement #401
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2022-10-10 12:24:09 -04:00 |
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JohnCorby
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e748c49a3f
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remove NHFluidVolume since we now patch a proper depth function into RadialFluidVolume
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2022-10-09 15:14:13 -07:00 |
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JohnCorby
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fb8b09fb3e
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remove the ? since its just a float
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2022-10-09 15:06:49 -07:00 |
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Noah Pilarski
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25a56c65fc
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Add acceleration to rafts
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2022-10-08 17:54:40 -04:00 |
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Noah Pilarski
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fd2f839d90
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Allow rafts to be added to Giant's Deep
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2022-10-08 17:54:40 -04:00 |
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Noah Pilarski
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1af6a0323f
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Merge branch 'dev' into eye-of-the-universe
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2022-10-08 15:51:40 -04:00 |
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Nick
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0991b36d67
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Used the wrong method
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2022-10-08 13:35:15 -04:00 |
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Nick
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6a4e670a51
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Fix spawning OWItem
Fixes (#409)
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2022-10-08 13:29:53 -04:00 |
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Noah Pilarski
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871b2bdfe5
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Merge branch 'dev' into zero-g-props
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2022-10-08 12:53:22 -04:00 |
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Noah Pilarski
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7322104404
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Merge branch 'dev' into achievements
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2022-10-08 12:51:30 -04:00 |
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Noah Pilarski
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088dc07fed
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Merge branch 'dev' into relative
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2022-10-08 12:49:08 -04:00 |
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Noah Pilarski
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588621f3d5
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Merge branch 'dev' into eye-of-the-universe
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2022-10-03 22:00:15 -04:00 |
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Noah Pilarski
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13025f2e48
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Merge branch 'dev' into enum
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2022-10-03 18:02:58 -04:00 |
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Noah Pilarski
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5dcdd6a882
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Merge branch 'dev' into eye-of-the-universe
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2022-10-02 13:01:43 -04:00 |
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Noah Pilarski
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79b45c002b
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Turn these into extension methods
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2022-10-02 12:57:53 -04:00 |
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Noah Pilarski
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c23d403d2b
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Move texture prefabs to before _isInit
These can get destroyed by ImageUtilities
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2022-10-02 12:50:49 -04:00 |
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Nick
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720ecede5d
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Check contains half as much
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2022-10-02 12:34:35 -04:00 |
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Noah
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f8f0ae92cb
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Merge branch 'dev' into eye-of-the-universe
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2022-10-02 11:57:42 -04:00 |
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Nick
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fb2de48d8f
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Use bool to check if we should init prefabs (avoids excess null checks)
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2022-09-30 22:58:31 -04:00 |
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JohnCorby
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7ce78d2ed0
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comment
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2022-09-30 19:51:59 -07:00 |
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JohnCorby
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63f87e4c6d
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sort arcs by path to hopefully prevent future updates from breaking everything
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2022-09-30 19:46:36 -07:00 |
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JohnCorby
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db2d1aebcd
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move group builder down here too
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2022-09-30 19:33:06 -07:00 |
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Nick
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d1da5c3791
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Remove stupid null check, only set active at the end
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2022-09-30 22:30:26 -04:00 |
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Noah Pilarski
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33323ddea5
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Fix tornados because latest patch
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2022-09-22 17:13:07 -04:00 |
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Noah Pilarski
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9d245aa1e1
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Merge branch 'dev' into eye-of-the-universe
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2022-09-22 16:36:37 -04:00 |
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Noah Pilarski
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d565ac52d1
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Use TryParse instead
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2022-09-19 02:38:56 -04:00 |
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Noah Pilarski
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a799eaf0f6
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Merge branch 'dev' into enum
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2022-09-19 02:22:15 -04:00 |
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JohnCorby
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07ad15afff
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bruh
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2022-09-18 20:56:47 -07:00 |
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Will Corby
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329377098c
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Log missing decal path (#397)
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2022-09-18 20:16:16 -07:00 |
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Noah Pilarski
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2d619a58c2
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Move this to be after reveals is set
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2022-09-18 14:46:24 -04:00 |
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Noah Pilarski
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5c3a4943b5
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Add flashlight toggle
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2022-09-18 11:50:46 -04:00 |
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Noah Pilarski
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2260188164
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Log missing decal path
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2022-09-17 19:33:21 -04:00 |
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Noah Pilarski
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3a0cb180d5
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Meteor oopsies
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2022-09-17 17:52:55 -04:00 |
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JohnCorby
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2cee9ebd42
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add stretch to scatter
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2022-09-17 11:42:45 -07:00 |
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Noah Pilarski
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9599003f87
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Null check instead
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2022-09-17 14:41:04 -04:00 |
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TerrificTrifid
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2904af39d1
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Detail stretch
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2022-09-17 10:55:01 -05:00 |
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Noah Pilarski
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01ee3e9ad8
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Merge branch 'dev' into eye-of-the-universe
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2022-09-17 10:32:42 -04:00 |
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Nick
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126547be6f
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Make everything use Path.Combine instead of concat for Linux
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2022-09-15 18:47:26 -04:00 |
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Noah Pilarski
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2222a4cd93
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Merge branch 'dev' into eye-of-the-universe
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2022-09-15 18:37:14 -04:00 |
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Nick
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103d3d5bdb
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Merge branch 'dev' into enum
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2022-09-15 01:22:01 -04:00 |
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