Nick J. Connors
a365f74760
Wormholes between systems + planets on title screen
2022-01-03 23:02:17 -05:00
Nick J. Connors
ec8f7c3cbd
Fixed bad merge
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Also moved black hole building to shared generation
2022-01-03 11:53:57 -05:00
Nick J. Connors
2e0d9093c6
Some fixes + load assetbundles for props / audiofiles for signals
2022-01-03 02:21:40 -05:00
Nick J. Connors
6759a4af76
Black hole + white hole pairing
2022-01-02 20:28:22 -05:00
Nick J. Connors
f045294177
Added manifest dependency
2022-01-02 13:08:35 -05:00
Nick J. Connors
1a36c02d67
Merge branch 'master' into common-resources
2022-01-02 02:17:38 -05:00
Nick J. Connors
b94d45b6d8
Fix map camera + printing too much
2022-01-02 01:42:43 -05:00
Nick J. Connors
11652e8939
Finished custom signals + custom save data
2022-01-01 23:21:11 -05:00
Nick J. Connors
4a912056c5
Fix gravity/map scale + some prop stuff
2022-01-01 02:08:10 -05:00
Nick J. Connors
9638caefe1
Record knowledge of custom signals
2021-12-31 23:10:50 -05:00
Nick J. Connors
b09df3b4bd
Allow for custom signals
2021-12-31 21:43:32 -05:00
Nick J. Connors
34edaf3547
Fixed issues with removing the sun
2021-12-31 04:57:17 -05:00
Nick J. Connors
2c3436b303
Added atmo colour + improved star lighting
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Only missing proper shader settings
2021-12-31 04:04:05 -05:00
Nick J. Connors
4cac4e7641
Brought some fixes over from common-resources branch
2021-12-30 23:53:30 -05:00
Nick J. Connors
12eda9cf96
Moved binary handling to HeavenlyBodyBuilder instead of DetectorBuilder (still broken)
2021-12-30 23:16:46 -05:00
Nick J. Connors
5999e62927
Merge branch 'master' into common-resources
2021-12-30 18:58:11 -05:00
Nick J. Connors
0283969be9
Added ability to remove the sun
2021-12-30 18:27:50 -05:00
JoJo
e7087fa602
Some minor fixes
2021-12-30 12:57:54 -08:00
JoJo
c39906bbe7
Messy Merge
2021-12-30 12:24:14 -08:00
JoJo
b56429c87b
Some minor rework
2021-12-30 03:16:12 -08:00
Nick J. Connors
48a811809d
Fix infinite loop loading error
2021-12-30 01:43:10 -05:00
JoJo
ce0db4c79e
Fix an NPE error
2021-12-29 14:42:15 -08:00
Nick J. Connors
61cd8aec6c
Changed method names to make C# conventions
2021-12-29 16:34:30 -05:00
Nick J. Connors
3d92fddccd
Slightly less broken
2021-12-28 22:49:32 -05:00
Nick J. Connors
2af194672e
Still broken
2021-12-28 17:29:51 -05:00
Nick J. Connors
4e6b6c4768
Attempt 1
2021-12-28 15:47:35 -05:00
Nick J. Connors
4f5159828b
Fixed map marker types + comet tail size
2021-12-27 00:43:54 -05:00
Nick J. Connors
bd2674fcfd
Stars update release
2021-12-26 19:50:34 -05:00
Nick J. Connors
b6568f3325
Basic prop scatterer + raft attempts
2021-12-26 01:48:02 -05:00
Nick J. Connors
749e776c98
Better orbit lines + more binaries code
2021-12-25 02:26:09 -05:00
Nick J. Connors
f721781ef2
Reorganization + linear falloff equal mass binaries work
2021-12-22 12:25:52 -05:00
Nick J. Connors
fae11fc162
Star colours + more map freedom
2021-12-21 03:57:17 -05:00
Nick J. Connors
cebcbd4e14
Bunch of stuff
2021-12-20 22:32:10 -05:00
Nick J. Connors
1b8f763969
LocalPosition bug fix
2021-12-19 10:16:24 -05:00
Nick J. Connors
8d7da14a3f
Fixed asteroids
2021-12-19 02:54:20 -05:00
Nick J. Connors
c977cb5333
Decluttered logs and added asteroid belts
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Also includes some basic proc gen
2021-12-19 02:37:52 -05:00
Nick J. Connors
52584c278d
Icospheres and API
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New mesh generation for heightmap planets.
Made the API work.
Added air to planets.
Ambient light works.
Atmospheres work.
2021-12-17 22:19:08 -05:00
Nick J. Connors
23c864c819
Heightmaps and planet deletion
2021-12-16 17:37:00 -05:00
Nick J. Connors
d721201b0e
Forked
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Renamed to new horizons, updated to current versions of OWML and Outer Wilds, added BlackHoleBuilder, LavaBuilder, RingBuilder. Added support to modify existing planets with configs.
2021-12-08 00:09:11 -05:00