2021-12-16 17:37:00 -05:00

403 lines
16 KiB
C#

using NewHorizons.Atmosphere;
using NewHorizons.Body;
using NewHorizons.External;
using NewHorizons.General;
using NewHorizons.Utility;
using OWML.Common;
using OWML.ModHelper;
using OWML.Utils;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
using UnityEngine.SceneManagement;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons
{
public class Main : ModBehaviour
{
public static Main Instance { get; private set; }
//public static AssetBundle bundle;
public static List<NewHorizonsBody> BodyList = new List<NewHorizonsBody>();
public override object GetApi()
{
return new NewHorizonsApi();
}
void Start()
{
SceneManager.sceneLoaded += OnSceneLoaded;
Instance = this;
Utility.Patches.Apply();
//bundle = ModHelper.Assets.LoadBundle("assets/new-horizons");
Logger.Log("Begin load of config files...", Logger.LogType.Log);
foreach (var file in Directory.GetFiles(ModHelper.Manifest.ModFolderPath + @"planets\"))
{
try
{
var config = ModHelper.Storage.Load<PlanetConfig>(file.Replace(ModHelper.Manifest.ModFolderPath, ""));
Logger.Log($"Loaded {config.Name}");
BodyList.Add(new NewHorizonsBody(config));
}
catch(Exception e)
{
Logger.LogError($"Couldn't load {file}: {e.Message}, {e.StackTrace}");
}
}
if (BodyList.Count != 0)
{
Logger.Log("Loaded [" + BodyList.Count + "] config files.", Logger.LogType.Log);
}
else
{
Logger.Log("No config files found!", Logger.LogType.Warning);
}
}
void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
if (scene.name != "SolarSystem")
{
return;
}
Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => Locator.GetPlayerBody().gameObject.AddComponent<DebugRaycaster>());
AstroObjectLocator.RefreshList();
foreach(AstroObject ao in GameObject.FindObjectsOfType<AstroObject>())
{
AstroObjectLocator.AddAstroObject(ao);
}
//BodyList = BodyList.OrderBy(x => x.Config.Destroy).ToList();
foreach (var body in BodyList)
{
var stringID = body.Config.Name.ToUpper().Replace(" ", "_").Replace("'", "");
if (stringID.Equals("ATTLEROCK")) stringID = "TIMBER_MOON";
if (stringID.Equals("HOLLOWS_LANTERN")) stringID = "VOLCANIC_MOON";
if (stringID.Equals("ASH_TWIN")) stringID = "TOWER_TWIN";
if (stringID.Equals("EMBER_TWIN")) stringID = "CAVE_TWIN";
if (stringID.Equals("INTERLOPER")) stringID = "COMET";
Logger.Log($"Checking if [{stringID}] already exists");
AstroObject existingPlanet = null;
try
{
existingPlanet = AstroObjectLocator.GetAstroObject(stringID);
if (existingPlanet == null)
existingPlanet = existingPlanet = AstroObjectLocator.GetAstroObject(body.Config.Name.Replace(" ", ""));
}
catch(Exception e)
{
Logger.LogWarning($"Error when looking for {body.Config.Name}: {e.Message}, {e.StackTrace}");
}
if (existingPlanet != null)
{
try
{
if (body.Config.Destroy)
{
Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => RemoveBody(existingPlanet));
}
else UpdateBody(body, existingPlanet);
}
catch(Exception e)
{
Logger.LogError($"Couldn't update body {body.Config?.Name}: {e.Message}, {e.StackTrace}");
}
}
else
{
try
{
GameObject planetObject;
planetObject = GenerateBody(body);
planetObject.SetActive(true);
}
catch(Exception e)
{
Logger.LogError($"Couldn't generate body {body.Config?.Name}: {e.Message}, {e.StackTrace}");
}
}
}
}
public static GameObject UpdateBody(NewHorizonsBody body, AstroObject ao)
{
Logger.Log($"Updating existing AstroObject {ao}");
var go = ao.gameObject;
var sector = go.GetComponentInChildren<Sector>();
var rb = go.GetAttachedOWRigidbody();
if (body.Config.Ring != null)
{
RingBuilder.Make(go, body.Config.Ring);
}
if (body.Config.Base.LavaSize != 0)
{
LavaBuilder.Make(go, sector, rb, body.Config.Base.LavaSize);
}
if (body.Config.Base.WaterSize != 0)
{
WaterBuilder.Make(go, sector, rb, body.Config.Base.WaterSize);
}
if(body.Config.Atmosphere != null)
{
AirBuilder.Make(go, body.Config.Atmosphere.Size, body.Config.Atmosphere.HasRain);
if (body.Config.Atmosphere.Cloud != null)
{
CloudsBuilder.Make(go, sector, body.Config.Atmosphere);
SunOverrideBuilder.Make(go, sector, body.Config.Base.SurfaceSize, body.Config.Atmosphere);
}
if (body.Config.Atmosphere.HasRain || body.Config.Atmosphere.HasSnow)
EffectsBuilder.Make(go, sector, body.Config.Base.SurfaceSize, body.Config.Atmosphere.Size / 2f, body.Config.Atmosphere.HasRain, body.Config.Atmosphere.HasSnow);
if (body.Config.Atmosphere.FogSize != 0)
FogBuilder.Make(go, sector, body.Config.Atmosphere);
AtmosphereBuilder.Make(go, body.Config);
}
return go;
}
private static void RemoveBody(AstroObject ao, List<AstroObject> toDestroy = null)
{
Logger.Log($"Removing {ao.name}");
if (ao.gameObject == null || !ao.gameObject.activeInHierarchy) return;
if (toDestroy == null) toDestroy = new List<AstroObject>();
if(toDestroy.Contains(ao))
{
Logger.LogError($"Possible infinite recursion in RemoveBody: {ao.name} might be it's own primary body?");
return;
}
toDestroy.Add(ao);
if (ao.GetAstroObjectName() == AstroObject.Name.BrittleHollow)
RemoveBody(AstroObjectLocator.GetAstroObject(AstroObject.Name.WhiteHole), toDestroy);
// Check if any other objects depend on it and remove them too
var aoArray = AstroObjectLocator.GetAllAstroObjects();
foreach(AstroObject obj in aoArray)
{
if (obj?.gameObject == null || !obj.gameObject.activeInHierarchy)
{
AstroObjectLocator.RemoveAstroObject(obj);
continue;
}
if (ao.Equals(obj.GetPrimaryBody()))
{
AstroObjectLocator.RemoveAstroObject(obj);
RemoveBody(obj, toDestroy);
}
}
if (ao.GetAstroObjectName() == AstroObject.Name.CaveTwin || ao.GetAstroObjectName() == AstroObject.Name.TowerTwin)
{
var focalBody = GameObject.Find("FocalBody");
if(focalBody != null) focalBody.SetActive(false);
}
if (ao.GetAstroObjectName() == AstroObject.Name.MapSatellite)
{
var msb = GameObject.Find("MapSatellite_Body");
if (msb != null) msb.SetActive(false);
}
if (ao.GetAstroObjectName() == AstroObject.Name.TowerTwin)
GameObject.Find("TimeLoopRing_Body").SetActive(false);
if (ao.GetAstroObjectName() == AstroObject.Name.ProbeCannon)
{
GameObject.Find("NomaiProbe_Body").SetActive(false);
GameObject.Find("CannonMuzzle_Body").SetActive(false);
GameObject.Find("FakeCannonMuzzle_Body (1)").SetActive(false);
GameObject.Find("CannonBarrel_Body").SetActive(false);
GameObject.Find("FakeCannonBarrel_Body (1)").SetActive(false);
GameObject.Find("Debris_Body (1)").SetActive(false);
}
if(ao.GetAstroObjectName() == AstroObject.Name.SunStation)
{
GameObject.Find("SS_Debris_Body").SetActive(false);
}
if(ao.GetAstroObjectName() == AstroObject.Name.GiantsDeep)
{
GameObject.Find("BrambleIsland_Body").SetActive(false);
GameObject.Find("GabbroIsland_Body").SetActive(false);
GameObject.Find("QuantumIsland_Body").SetActive(false);
GameObject.Find("StatueIsland_Body").SetActive(false);
GameObject.Find("ConstructionYardIsland_Body").SetActive(false);
}
if(ao.GetAstroObjectName() == AstroObject.Name.WhiteHole)
{
GameObject.Find("WhiteholeStation_Body").SetActive(false);
GameObject.Find("WhiteholeStationSuperstructure_Body").SetActive(false);
}
// Deal with proxies
foreach(var p in GameObject.FindObjectsOfType<ProxyOrbiter>())
{
if(p.GetValue<AstroObject>("_originalBody") == ao.gameObject)
{
p.gameObject.SetActive(false);
break;
}
}
Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => RemoveProxy(ao.name.Replace("_Body", "")));
ao.transform.root.gameObject.SetActive(false);
}
private static void RemoveProxy(string name)
{
if (name.Equals("TowerTwin")) name = "AshTwin";
if (name.Equals("CaveTwin")) name = "EmberTwin";
var distantProxy = GameObject.Find(name + "_DistantProxy");
var distantProxyClone = GameObject.Find(name + "_DistantProxy(Clone)");
if (distantProxy != null) Destroy(distantProxy.gameObject);
else Logger.LogWarning($"Couldn't find distant proxy {name + "_DistantProxy"}");
if (distantProxyClone != null) Destroy(distantProxyClone.gameObject);
else Logger.LogWarning($"Couldn't find distant proxy {name + "_DistantProxy(Clone)"}");
}
public static GameObject GenerateBody(NewHorizonsBody body)
{
Logger.Log("Begin generation sequence of [" + body.Config.Name + "] ...", Logger.LogType.Log);
var go = new GameObject(body.Config.Name.Replace(" ", "").Replace("'", "") + "_Body");
go.SetActive(false);
if(body.Config.Base.GroundSize != 0) GeometryBuilder.Make(go, body.Config.Base.GroundSize);
AstroObject primaryBody = AstroObjectLocator.GetAstroObject(AstroObject.Name.Sun);
try
{
primaryBody = AstroObjectLocator.GetAstroObject(body.Config.Orbit.PrimaryBody);
}
catch(Exception)
{
Logger.LogError($"Could not find AstroObject {body.Config.Orbit.PrimaryBody}, defaulting to SUN");
}
var atmoSize = body.Config.Atmosphere != null ? body.Config.Atmosphere.Size : 0f;
float sphereOfInfluence = Mathf.Max(atmoSize, body.Config.Base.SurfaceSize * 2f);
// Get initial position but set it at the end
var a = body.Config.Orbit.SemiMajorAxis;
var omega = Mathf.Deg2Rad * body.Config.Orbit.LongitudeOfAscendingNode;
var positionVector = primaryBody.gameObject.transform.position + new Vector3(a * Mathf.Sin(omega), 0, a * Mathf.Cos(omega));
var outputTuple = BaseBuilder.Make(go, primaryBody, positionVector, body.Config);
var ao = (AstroObject)outputTuple.Items[0];
var rb = (OWRigidbody)outputTuple.Items[1];
if (body.Config.Base.SurfaceGravity != 0)
GravityBuilder.Make(go, ao, body.Config.Base.SurfaceGravity, sphereOfInfluence, body.Config.Base.SurfaceSize);
else Logger.Log("No gravity?");
RFVolumeBuilder.Make(go, rb, sphereOfInfluence);
if (body.Config.Base.HasMapMarker)
MarkerBuilder.Make(go, body.Config.Name, body.Config.Orbit.IsMoon);
var sector = MakeSector.Make(go, rb, sphereOfInfluence);
VolumesBuilder.Make(go, body.Config.Base.SurfaceSize, sphereOfInfluence);
if (body.Config.HeightMap != null)
HeightMapBuilder.Make(go, body.Config.HeightMap);
// These can be shared between creating new planets and updating planets
if (body.Config.Atmosphere != null)
{
AirBuilder.Make(go, body.Config.Atmosphere.Size, body.Config.Atmosphere.HasRain);
if (body.Config.Atmosphere.Cloud != null)
{
CloudsBuilder.Make(go, sector, body.Config.Atmosphere);
SunOverrideBuilder.Make(go, sector, body.Config.Base.SurfaceSize, body.Config.Atmosphere);
}
if(body.Config.Atmosphere.HasRain || body.Config.Atmosphere.HasSnow)
EffectsBuilder.Make(go, sector, body.Config.Base.SurfaceSize, body.Config.Atmosphere.Size / 2f, body.Config.Atmosphere.HasRain, body.Config.Atmosphere.HasSnow);
if (body.Config.Atmosphere.FogSize != 0)
FogBuilder.Make(go, sector, body.Config.Atmosphere);
AtmosphereBuilder.Make(go, body.Config);
}
AmbientLightBuilder.Make(go, sector, body.Config.Base.LightTint, sphereOfInfluence);
if (body.Config.Ring != null)
RingBuilder.Make(go, body.Config.Ring);
if (body.Config.Base.BlackHoleSize != 0)
BlackHoleBuilder.Make(go);
if (body.Config.Base.LavaSize != 0)
LavaBuilder.Make(go, sector, rb, body.Config.Base.LavaSize);
if (body.Config.Base.WaterSize != 0)
WaterBuilder.Make(go, sector, rb, body.Config.Base.WaterSize);
Logger.Log("Generation of [" + body.Config.Name + "] completed.", Logger.LogType.Log);
body.Object = go;
Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => OrbitlineBuilder.Make(body.Object, ao, body.Config.Orbit.IsMoon));
go.transform.parent = Locator.GetRootTransform();
go.transform.localPosition = positionVector;
if (body.Config.Spawn != null)
{
SpawnPointBuilder.Make(go, body.Config.Spawn, rb);
}
if (ao.GetAstroObjectName() == AstroObject.Name.CustomString) AstroObjectLocator.RegisterCustomAstroObject(ao);
return go;
}
}
public class NewHorizonsApi
{
public void Create(Dictionary<string, object> config)
{
Logger.Log("Recieved API request to create planet " + (string)config["Name"] + " at position " + (Vector3)config["Position"], Logger.LogType.Log);
var planetConfig = new PlanetConfig(config);
var body = new NewHorizonsBody(planetConfig);
Main.BodyList.Add(body);
//Main.helper.Events.Unity.RunWhen(() => Locator.GetCenterOfTheUniverse() != null, () => Main.CreateBody(body));
}
public GameObject GetPlanet(string name)
{
return Main.BodyList.FirstOrDefault(x => x.Config.Name == name).Object;
}
}
}