Added ability to remove the sun

This commit is contained in:
Nick J. Connors 2021-12-30 18:27:50 -05:00
parent 973c0008d9
commit 0283969be9
9 changed files with 34 additions and 271 deletions

1
.gitignore vendored
View File

@ -3,3 +3,4 @@ packages
.vs
bin
obj
Build

View File

@ -49,10 +49,15 @@ namespace NewHorizons.Builder.General
if (config.Orbit.IsTidallyLocked)
{
var alignment = body.AddComponent<AlignWithTargetBody>();
alignment.SetTargetBody(primaryBody.GetAttachedOWRigidbody());
alignment.SetTargetBody(primaryBody?.GetAttachedOWRigidbody());
alignment.SetValue("_usePhysicsToRotate", true);
}
if(config.Base.CenterOfSolarSystem)
{
Main.Instance.ModHelper.Events.Unity.FireInNUpdates(() => Locator.GetCenterOfTheUniverse()._staticReferenceFrame = owRigidBody, 2);
}
return new Tuple<AstroObject, OWRigidbody>(astroObject, owRigidBody);
}
}

View File

@ -25,7 +25,7 @@ namespace NewHorizons.Builder.General
forceDetector.SetValue("_inheritElement0", inherit);
OWRB.RegisterAttachedForceDetector(forceDetector);
GravityVolume parentGravityVolume = primaryBody.GetAttachedOWRigidbody().GetAttachedGravityVolume();
GravityVolume parentGravityVolume = primaryBody?.GetAttachedOWRigidbody()?.GetAttachedGravityVolume();
if (parentGravityVolume != null)
{
forceDetector.SetValue("_detectableFields", new ForceVolume[] { parentGravityVolume });
@ -33,7 +33,7 @@ namespace NewHorizons.Builder.General
else if (astroObject != null)
{
// It's probably a focal point (or its just broken)
var binaryFocalPoint = primaryBody.gameObject.GetComponent<BinaryFocalPoint>();
var binaryFocalPoint = primaryBody?.gameObject?.GetComponent<BinaryFocalPoint>();
if(binaryFocalPoint != null)
{
if(astroObject.GetCustomName().Equals(binaryFocalPoint.PrimaryName)) {

View File

@ -17,21 +17,6 @@ namespace NewHorizons.Builder.Orbital
{
public static InitialMotion Make(GameObject body, AstroObject primaryBody, OWRigidbody OWRB, OrbitModule orbit)
{
/*
ParameterizedInitialMotion initialMotion = body.AddComponent<ParameterizedInitialMotion>();
initialMotion.SetPrimary(primaryBody);
initialMotion.SetOrbitalParameters(
orbit.Eccentricity,
orbit.SemiMajorAxis,
orbit.Inclination,
orbit.LongitudeOfAscendingNode,
orbit.ArgumentOfPeriapsis,
orbit.TrueAnomaly);
initialMotion.SetValue("_initAngularSpeed", orbit.SiderealPeriod == 0 ? 0.02f : 1.0f / orbit.SiderealPeriod);
*/
InitialMotion initialMotion = body.AddComponent<InitialMotion>();
return Update(initialMotion, body, primaryBody, OWRB, orbit);
}
@ -40,10 +25,10 @@ namespace NewHorizons.Builder.Orbital
{
if (!orbit.IsStatic)
{
initialMotion.SetPrimaryBody(primaryBody.GetAttachedOWRigidbody());
initialMotion.SetPrimaryBody(primaryBody?.GetAttachedOWRigidbody());
initialMotion.SetValue("_orbitAngle", orbit.Inclination);
initialMotion.SetValue("_isGlobalAxis", false);
if (orbit.Eccentricity != 0 && primaryBody.GetGravityVolume() != null)
if (orbit.Eccentricity != 0 && primaryBody?.GetGravityVolume() != null)
{
// Calculate speed at apoapsis
KeplerElements kepler = KeplerElements.FromOrbitModule(orbit);

View File

@ -20,5 +20,6 @@ namespace NewHorizons.External
public float LavaSize { get; set; }
public bool HasCometTail { get; set; }
public bool HasReferenceFrame { get; set; } = true;
public bool CenterOfSolarSystem { get; set; } = false;
}
}

View File

@ -12,5 +12,7 @@ namespace NewHorizons.External
public float Size { get; set; }
public MColor32 Tint { get; set; }
public MColor32 SolarFlareTint { get; set; }
public MColor32 LightTint { get; set; }
public float SolarLuminosity { get; set; }
}
}

View File

@ -202,20 +202,29 @@ namespace NewHorizons
public static GameObject GenerateBody(NewHorizonsBody body, bool defaultPrimaryToSun = false)
{
AstroObject primaryBody = AstroObjectLocator.GetAstroObject(body.Config.Orbit.PrimaryBody);
if (primaryBody == null)
AstroObject primaryBody;
if(body.Config.Orbit.PrimaryBody != null)
{
if(defaultPrimaryToSun)
primaryBody = AstroObjectLocator.GetAstroObject(body.Config.Orbit.PrimaryBody);
if (primaryBody == null)
{
Logger.Log($"Couldn't find {body.Config.Orbit.PrimaryBody}, defaulting to Sun");
primaryBody = AstroObjectLocator.GetAstroObject("Sun");
}
else
{
NextPassBodies.Add(body);
return null;
if (defaultPrimaryToSun)
{
Logger.Log($"Couldn't find {body.Config.Orbit.PrimaryBody}, defaulting to Sun");
primaryBody = AstroObjectLocator.GetAstroObject("Sun");
}
else
{
NextPassBodies.Add(body);
return null;
}
}
}
else
{
primaryBody = null;
}
Logger.Log($"Begin generation sequence of [{body.Config.Name}]");
@ -272,7 +281,7 @@ namespace NewHorizons
// Now that we're done move the planet into place
go.transform.parent = Locator.GetRootTransform();
go.transform.position = positionVector + primaryBody.transform.position;
go.transform.position = positionVector + (primaryBody == null ? Vector3.zero : primaryBody.transform.position);
if (go.transform.position.magnitude > FurthestOrbit)
{

View File

@ -1,112 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using NewHorizons.Utility;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.OrbitalPhysics
{
public class ParameterizedInitialMotion : InitialMotion
{
/*
private new void Awake()
{
_rotationAxis = base.transform.TransformDirection(_rotationAxis);
_satelliteBody = this.GetRequiredComponent<OWRigidbody>();
}
private new void Start()
{
_satelliteBody.UpdateCenterOfMass();
_satelliteBody.AddVelocityChange(GetInitVelocity());
_satelliteBody.AddAngularVelocityChange(GetInitAngularVelocity());
}
public new Vector2 GetOrbitEllipseSemiAxes()
{
var x = _semiMajorAxis;
var y = _semiMajorAxis * Mathf.Sqrt(1 - _eccentricity * _eccentricity);
return new Vector2(x, y);
}
public new Vector3 GetInitAngularVelocity()
{
return _rotationAxis.normalized * _initAngularSpeed;
}
public new OWRigidbody GetPrimaryBody()
{
return _primary.GetAttachedOWRigidbody();
}
public new void SetPrimaryBody(OWRigidbody primaryBody)
{
_primary = primaryBody.gameObject.GetComponent<AstroObject>();
}
public new Vector3 GetInitVelocity()
{
if(_initVelocityDirty)
{
var state = OrbitalHelper.CartesianStateVectorsFromTrueAnomaly(
_primary.GetGravityVolume().GetStandardGravitationalParameter(),
_eccentricity,
_semiMajorAxis,
_inclination,
_longitudeOfAscendingNode,
_argumentOfPeriapsis,
_trueAnomaly,
_primary.GetGravityVolume().GetFalloffType()
);
_initVelocity = state.Velocity;
if(_primary?.GetComponent<InitialMotion>() != null)
{
var primaryVel = _primary.GetComponent<InitialMotion>().GetInitVelocity();
Logger.Log($"{primaryVel}");
_initVelocity += primaryVel;
}
_initVelocityDirty = false;
}
return _initVelocity;
}
public void SetOrbitalParameters(float eccentricity, float semiMajorAxis, float inclination, float longitudeOfAscendingNode, float argumentOfPeriapsis, float trueAnomaly)
{
_eccentricity = eccentricity;
_semiMajorAxis = semiMajorAxis;
_inclination = inclination;
_longitudeOfAscendingNode = longitudeOfAscendingNode;
_argumentOfPeriapsis = argumentOfPeriapsis;
_trueAnomaly = trueAnomaly;
}
public void SetPrimary(AstroObject primary)
{
_primary = primary;
}
private float _eccentricity;
private float _semiMajorAxis;
private float _inclination;
private float _longitudeOfAscendingNode;
private float _argumentOfPeriapsis;
private float _trueAnomaly;
private AstroObject _primary;
private bool _initVelocityDirty = true;
private Vector3 _initVelocity;
private Vector3 _rotationAxis = Vector3.up;
private float _initAngularSpeed;
private OWRigidbody _satelliteBody;
*/
}
}

View File

@ -1,128 +0,0 @@
using OWML.Utils;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using NewHorizons.Utility;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.OrbitalPhysics
{
public class ParameterizedOrbitLine : OrbitLine
{
/*
protected override void InitializeLineRenderer()
{
base.GetComponent<LineRenderer>().positionCount = this._numVerts;
}
protected override void OnValidate()
{
if (_numVerts < 0 || _numVerts > 4096)
{
_numVerts = Mathf.Clamp(this._numVerts, 0, 4096);
}
if (base.GetComponent<LineRenderer>().positionCount != _numVerts)
{
InitializeLineRenderer();
}
}
protected override void Start()
{
base.Start();
_verts = new Vector3[_numVerts];
base.enabled = false;
}
public void SetOrbitalParameters(float eccentricity, float semiMajorAxis, float inclination, float longitudeOfAscendingNode, float argumentOfPeriapsis, float trueAnomaly)
{
_eccentricity = eccentricity;
_semiMajorAxis = semiMajorAxis;
_inclination = inclination;
_longitudeOfAscendingNode = longitudeOfAscendingNode;
_argumentOfPeriapsis = argumentOfPeriapsis;
_trueAnomaly = trueAnomaly;
_initialMotion = (_astroObject != null) ? _astroObject.GetComponent<InitialMotion>() : null;
_primary = (_astroObject != null) ? _astroObject.GetPrimaryBody() : null;
_falloffType = _primary.GetGravityVolume().GetFalloffType();
if (_initialMotion && _primary)
{
_vSemiMajorAxis = OrbitalHelper.CartesianStateVectorsFromEccentricAnomaly(0f, _eccentricity, _semiMajorAxis, _inclination, _longitudeOfAscendingNode, _argumentOfPeriapsis, 0, _falloffType).Position;
_vSemiMinorAxis = OrbitalHelper.CartesianStateVectorsFromEccentricAnomaly(0f, _eccentricity, _semiMajorAxis, _inclination, _longitudeOfAscendingNode, _argumentOfPeriapsis, 90, _falloffType).Position;
_upAxisDir = Vector3.Cross(_vSemiMajorAxis, _vSemiMinorAxis);
var semiMinorAxis = semiMajorAxis * Mathf.Sqrt(1 - (eccentricity * eccentricity));
_fociDistance = Mathf.Sqrt((semiMajorAxis * semiMajorAxis) - (semiMinorAxis * semiMinorAxis));
base.enabled = true;
}
else
{
Logger.LogError($"Couldn't set values for KeplerOrbitLine. InitialMotion = {_initialMotion}, AstroObject = {_primary}");
}
}
protected override void Update()
{
Vector3 vector = _primary.transform.position + _vSemiMajorAxis.normalized * _fociDistance;
float nu = CalcProjectedAngleToCenter(vector, _vSemiMajorAxis, _vSemiMinorAxis, _astroObject.transform.position);
for (int i = 0; i < _numVerts; i++)
{
var angle = Mathf.Rad2Deg * _trueAnomaly + (Mathf.Rad2Deg * nu) - ((float)i / (float)(_numVerts - 1)) * 360f;
_verts[i] = OrbitalHelper.CartesianStateVectorsFromTrueAnomaly(0f, _eccentricity, _semiMajorAxis, _inclination, _longitudeOfAscendingNode, _argumentOfPeriapsis, angle, _falloffType).Position;
}
_lineRenderer.SetPositions(_verts);
// From EllipticalOrbitLine
base.transform.position = vector;
base.transform.rotation = Quaternion.AngleAxis(0f, Vector3.up);
//base.transform.rotation = Quaternion.AngleAxis(_trueAnomaly + _longitudeOfAscendingNode + _argumentOfPeriapsis, Vector3.up);
float num2 = DistanceToEllipticalOrbitLine(vector, _vSemiMajorAxis, _vSemiMinorAxis, _upAxisDir, Locator.GetActiveCamera().transform.position);
float widthMultiplier = Mathf.Min(num2 * (_lineWidth / 1000f), _maxLineWidth);
float num3 = _fade ? (1f - Mathf.Clamp01((num2 - _fadeStartDist) / (_fadeEndDist - _fadeStartDist))) : 1f;
_lineRenderer.widthMultiplier = widthMultiplier;
_lineRenderer.startColor = new Color(_color.r, _color.g, _color.b, num3 * num3);
}
private float CalcProjectedAngleToCenter(Vector3 foci, Vector3 semiMajorAxis, Vector3 semiMinorAxis, Vector3 point)
{
Vector3 lhs = point - foci;
Vector3 vector = new Vector3(Vector3.Dot(lhs, semiMajorAxis.normalized), 0f, Vector3.Dot(lhs, semiMinorAxis.normalized));
vector.x *= semiMinorAxis.magnitude / semiMajorAxis.magnitude;
return Mathf.Atan2(vector.z, vector.x);
}
private float DistanceToEllipticalOrbitLine(Vector3 foci, Vector3 semiMajorAxis, Vector3 semiMinorAxis, Vector3 upAxis, Vector3 point)
{
float f = this.CalcProjectedAngleToCenter(foci, semiMajorAxis, semiMinorAxis, point);
Vector3 b = foci + this._vSemiMajorAxis * Mathf.Cos(f) + this._vSemiMinorAxis * Mathf.Sin(f);
return Vector3.Distance(point, b);
}
private Vector3 _vSemiMajorAxis;
private Vector3 _vSemiMinorAxis;
private Vector3 _upAxisDir;
private float _fociDistance;
private float _eccentricity;
private float _semiMajorAxis;
private float _inclination;
private float _longitudeOfAscendingNode;
private float _argumentOfPeriapsis;
private float _trueAnomaly;
private Vector3[] _verts;
private InitialMotion _initialMotion;
private AstroObject _primary;
private OrbitalHelper.FalloffType _falloffType;
*/
}
}