318 Commits

Author SHA1 Message Date
Nick
527760623f Moved initialReveal, curiosities, entryPositions to StarSystemConfig 2022-06-19 11:44:00 -04:00
FreezeDriedMangoes
478805835f added getters for arcPrefabs 2022-06-19 10:45:47 -04:00
FreezeDriedMangoes
3c1ef43a66 renamed prop placer menu button to dev tools menu button 2022-06-19 09:27:26 -04:00
Noah Pilarski
e35e6ac891 Remove unused finalList 2022-06-19 03:33:47 -04:00
Noah Pilarski
df1bdc7b85 Nomai Coordinates 2022-06-19 03:33:47 -04:00
FreezeDriedMangoes
551dc650fb fixed quantum socketed objects 2022-06-17 23:06:43 -04:00
FreezeDriedMangoes
2a8897a997 fixed box shape size issues 2022-06-17 17:04:12 -04:00
FreezeDriedMangoes
1ce230f42f fixed the visualizer. it still flickers though, and only appears on an input event 2022-06-17 10:46:43 -04:00
FreezeDriedMangoes
0ac14146c0 added gizmos for debugging box shapes 2022-06-16 18:20:42 -04:00
FreezeDriedMangoes
c071d11446 changed variation selection 2022-06-14 09:10:34 -04:00
FreezeDriedMangoes
eb54b8dcd0 fixed spiral prefab changing 2022-06-14 09:03:13 -04:00
FreezeDriedMangoes
ee519a24d5 added an arrow that can point at whatever you want 2022-06-13 23:09:10 -04:00
FreezeDriedMangoes
43b29e7775 merged dev 2022-06-13 22:27:45 -04:00
FreezeDriedMangoes
e1dafe2db0 debugging spiral prototype changing 2022-06-13 22:23:06 -04:00
FreezeDriedMangoes
18e77c4c7a added class for an on screen arrow to point to whatever transform you want 2022-06-13 22:22:48 -04:00
Nick
62269557d2 Fixed: Black sphere when using same height and texture map image #176 2022-06-13 06:22:59 -04:00
Ben C
f659c97ef7 Fix typo in ImageUtilities.ClearCache 2022-06-13 04:59:12 -04:00
FreezeDriedMangoes
e25fdb2de8 fixed merge conflict with dev 2022-06-10 17:26:40 -04:00
FreezeDriedMangoes
d33b585326 added ship log location printer, finished text placer 2022-06-03 09:27:20 -04:00
Noah Pilarski
977c790ef5 Use SearchUtilities.Find instead GameObject.Find 2022-06-03 03:02:05 -04:00
Noah Pilarski
4bcaef968d Fix not found error 2022-06-03 03:02:05 -04:00
FreezeDriedMangoes
ac09945b8d disabled and stopped development on some bonus features of the text placer, added mirroring to spirals 2022-06-02 21:12:22 -04:00
FreezeDriedMangoes
6d62d2cebf added parent tracking, changed spiral placement ui, preparing for placing by pointOnParent 2022-06-02 11:45:06 -04:00
FreezeDriedMangoes
53437974eb Improved ui, ditched the sliders 2022-06-02 09:34:16 -04:00
FreezeDriedMangoes
d572a20c2c support for positioning non-wall text objects, added spiral positioning controls 2022-06-02 09:18:32 -04:00
FreezeDriedMangoes
090a9117cb added ui for individual spirals 2022-06-01 23:00:34 -04:00
FreezeDriedMangoes
4e7330ce09 implemented basic UI skeleton for the text placer along with basic raycast-based placing functionality 2022-06-01 22:23:45 -04:00
FreezeDriedMangoes
c1a7750ad5 DebugRaycaster now reports a plane perpendicular to its normal and rotated so that the plane's positive y is as close to 'up' relative to the planet as possible 2022-06-01 13:08:17 -04:00
FreezeDriedMangoes
33737482bd added boilerplate for DebugMenuNomaiText 2022-05-31 20:15:41 -04:00
FreezeDriedMangoes
0a7f27ad8d added ability to specify which variation you want for each text arc 2022-05-31 20:07:58 -04:00
FreezeDriedMangoes
0c102c6471 moved debug menu classes to DebugMenu 2022-05-31 19:54:29 -04:00
FreezeDriedMangoes
b8d933a249 completed the separation of PropPlacer and DebugMenu 2022-05-31 19:49:46 -04:00
FreezeDriedMangoes
ec27e6e6ab some more styling 2022-05-31 19:34:23 -04:00
FreezeDriedMangoes
9424c106ad some styling 2022-05-31 19:31:39 -04:00
FreezeDriedMangoes
489fac98e7 created DebugSubmenus and moved most prop placer stuff out of DebugMenu.cs, also made a tab bar for submenus and added styling 2022-05-31 19:27:23 -04:00
Noah Pilarski
d5d85cd7be Check for null hit object 2022-05-28 01:28:57 -04:00
Nick
745b773389 Fix memory leak (maybe) 2022-05-26 22:14:16 -04:00
JohnCorby
f9a51a4a2d check both times just in case lol 2022-05-26 18:41:44 -07:00
JohnCorby
e492fc3ea7 move AsyncImageLoader to inner class, make it add to cache 2022-05-26 17:56:10 -07:00
JohnCorby
778eaa8d59 make objFilePath and mtlFilePath obsolete and remove usage 2022-05-26 17:26:08 -07:00
Noah Pilarski
2237f4b5d0 Update AudioUtilities.cs 2022-05-25 23:23:39 -04:00
Noah
923c071a99
Merge branch 'main' into adaptation 2022-05-25 20:02:17 -04:00
Noah Pilarski
96421fc079 Other
Remove GetValue
Add names
2022-05-25 19:56:56 -04:00
FreezeDriedMangoes
c1369aab0b merged from dev 2022-05-25 17:53:40 -04:00
FreezeDriedMangoes
0955bda3f6 added comment for future enhancement 2022-05-25 17:44:05 -04:00
FreezeDriedMangoes
5cc232ee8c fixed line endings 2022-05-25 17:42:18 -04:00
FreezeDriedMangoes
5943e306ba added a FindChild function to search utilities, disabled standing vision torches until all their textures have loaded 2022-05-25 11:19:26 -04:00
FreezeDriedMangoes
ff8dfa21ad added async texture loading to standing vision torches and vision torch targets 2022-05-25 10:40:44 -04:00
JohnCorby
73b03a3557 remove ToColor32 2022-05-24 10:44:51 -07:00
JohnCorby
cb1c3891fa revert color thing 2022-05-24 10:36:38 -07:00