## Bug fixes
- Fixes dying on spawn in Evacuation
- Fixes the player seeing objects loading out when changing star system
- Fixes a NRE on reload without the Stranger
This time without introducing a bug that breaks systems with only a
single planet!
## Bug fixes
- Fix softlock affecting The Machine due to a secret hidden slide reel
that destroyed everything (thanks Damian for finding this)
- More than one cloak can now work at a time, and it only took me over a
year (Fixes#108)
- Stranger cloak will no longer appear in other systems (Fixes#600)
- Fixed cloaks breaking if the planet has no ReferenceFrame enabled
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- More than one cloak can now work at a time, and it only took me over a
year #108
- Stranger cloak will no longer appear in other systems #600
- Fixed cloaks breaking if the planet has no ReferenceFrame enabled
## Minor features
- Starting popups can be shown multiple times using `repeatPopup` in the
addon-manifest file #621
## Improvements
- Can now use `pathToAnimController` on a character dialogue to link it
to a Hearthian recorder so that it's visual effects will be triggered
during the dialogue (resolves#520)
- Can now change the spawn point within the base game Hearthian system
(resolves#567)
- Added a 5 second delay to warp transmitters after you come back
through the return pad. Means 360 degree alignment target actually works
when returning through it instead of sending you straight back.
(resolves#563)
- Only signal frequencies in use by the current system will be shown.
(resolves#572)
## Bug fixes
- Fixed spawning on tidally locked planets (resolves#505)
- Fixed vanilla objects being given labels (OPC, QM, SS) #623
- Fixed solar flare tint not matching star colour #616
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixed solar flare tint not matching star colour #616