16 Commits

Author SHA1 Message Date
Nick
b20c59e860 MORE REARRANGE!!!!! 2023-03-25 15:15:24 -04:00
JohnCorby
0cfe62dda5 rename LayerUtilities to Layer 2023-03-21 17:27:07 -07:00
Nick
851b4608c2 Use layer util 2023-03-18 16:48:31 -04:00
Nick
b040373123 Does it break if I do this 2023-03-18 16:28:05 -04:00
JohnCorby
ee4a96cb84 remove old broken skybox thing 2022-07-23 18:01:35 -07:00
Joshua Thome
3b0d41ea6b make SkyboxBuilder static 2022-07-23 18:28:15 -05:00
Joshua Thome
e4d70343e7 Initialize fields in static constructor 2022-07-23 18:27:35 -05:00
Joshua Thome
1aa01c865b Sky sphere builder 2022-07-23 18:19:04 -05:00
Nick
2e47d170f9 Change fifty gorillion logs to be verbose 2022-07-05 19:28:38 -04:00
Nick
e1e630aaef Organize + validate 2022-05-17 19:41:45 -04:00
Nick
437609cf8f Merge branch 'dev' into proxies 2022-05-14 15:05:23 -04:00
Nick
eebccceaab Fix asset bundle issue and made a class of them 2022-05-13 16:49:29 -04:00
Nick
e27455bfb1 Add enableTimeLoop to system configs 2022-05-12 19:49:02 -04:00
Ben C
b66752980c Add orb proxies 2022-05-12 18:11:00 -04:00
Ben C
e19e486f9d
0.13.1 (#102)
* Update PropModule.cs

* Debugging FluidDetector AddVolume

* Catch exceptions if they don't have the DLC

* Update PropBuildManager.cs

* Added the ability to make custom sky boxes

* Move config reset to `ResetConfigs` in Main.cs

* Bump version

Co-authored-by: Nick <nicholasconnors@hotmail.ca>
2022-05-06 19:46:21 -07:00
Nick
91f75861de Thought about making custom skyboxes 2022-03-22 01:09:34 -04:00