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make SkyboxBuilder static
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@ -6,7 +6,7 @@ using UnityEngine;
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using Logger = NewHorizons.Utility.Logger;
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namespace NewHorizons.Builder.StarSystem
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{
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public class SkyboxBuilder
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public static class SkyboxBuilder
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{
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private static readonly int _skyboxLayer = LayerMask.NameToLayer("Skybox");
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private static readonly Shader _unlitShader = Shader.Find("Unlit/Texture");
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