JohnCorby
bb3b111358
make findchild take path and also be an extension method
2022-06-30 19:50:07 -07:00
Damián Garro
3e0e809420
Fix slide not showing after blackFrameDuration
2022-06-11 01:31:47 -03:00
Ben C
7ea29fcf6b
Merge pull request #173 from MegaPiggy/cloak
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Many fixes, additions, and tweaks.
2022-06-06 12:03:33 -04:00
Noah Pilarski
977c790ef5
Use SearchUtilities.Find instead GameObject.Find
2022-06-03 03:02:05 -04:00
FreezeDriedMangoes
8effd06507
added support for on-complete events for Vision Torch Targets
2022-05-29 18:37:18 -04:00
JohnCorby
e492fc3ea7
move AsyncImageLoader to inner class, make it add to cache
2022-05-26 17:56:10 -07:00
FreezeDriedMangoes
c1369aab0b
merged from dev
2022-05-25 17:53:40 -04:00
FreezeDriedMangoes
5cc232ee8c
fixed line endings
2022-05-25 17:42:18 -04:00
FreezeDriedMangoes
5943e306ba
added a FindChild function to search utilities, disabled standing vision torches until all their textures have loaded
2022-05-25 11:19:26 -04:00
FreezeDriedMangoes
3f4b2fbe88
added async texture loading to autoprojectors and slide reels, also removed some dead code and uneeded comments
2022-05-25 11:04:53 -04:00
FreezeDriedMangoes
ff8dfa21ad
added async texture loading to standing vision torches and vision torch targets
2022-05-25 10:40:44 -04:00
FreezeDriedMangoes
714deaea05
switched to using var for all declarations
2022-05-25 07:34:20 -04:00
FreezeDriedMangoes
c1b2a2fc8c
fixed line endings, stupid visual studio
2022-05-25 07:27:07 -04:00
FreezeDriedMangoes
b1688c0a6d
added more necessary stuff to standing vision torches, made vision staff targets bigger so they're easier to hit
2022-05-24 18:16:12 -04:00
JohnCorby
cb1c3891fa
revert color thing
2022-05-24 10:36:38 -07:00
FreezeDriedMangoes
667e68f7ac
added standing vision torches (the kind that just sit in the environment and you walk into their projection beam)
2022-05-24 12:25:34 -04:00
FreezeDriedMangoes
2af257a35f
added patches required to block item swapping while holding a vision torch. this is the last change required to get vision torches baseline functional
2022-05-24 11:34:17 -04:00
FreezeDriedMangoes
f1ed8be741
vision torches now work, as long as you're not wearing your suit
2022-05-24 07:28:57 -04:00
FreezeDriedMangoes
72a87c5c2e
fix: fixed some missing references and a MonoBehavior that was incorrectly initialized as a regular class. also added some stuff from VisionTorchItem.Start that won't get called for custom slides since some references aren't set up at that point
2022-05-23 12:57:37 -04:00
FreezeDriedMangoes
22a386e50a
feat: added patch to make vision torches droppable, patch to allow vision torches to scan other targets besides the prisoner, added untested code to handle creating new vision torch targets
2022-05-23 10:06:42 -04:00
JohnCorby
53dd88584b
Revert "reformat again"
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This reverts commit 93d82358
2022-05-22 18:55:27 -07:00
JohnCorby
93d82358fa
reformat again
2022-05-22 18:48:23 -07:00
JohnCorby
656ff16305
Revert "Reformat"
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This reverts commit 7c0ba5597720f963432d8379a236e74f3508d077.
2022-05-22 18:41:34 -07:00
Ben C
7c0ba55977
Reformat
2022-05-22 21:30:45 -04:00
JohnCorby
64f81f9dca
make color good
2022-05-22 16:25:53 -07:00
Ben C
cbd0109ea0
Merge branch 'dev' into schema-integration
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# Conflicts:
# NewHorizons/Builder/Body/FunnelBuilder.cs
# NewHorizons/External/Configs/PlanetConfig.cs
# NewHorizons/External/Configs/StarSystemConfig.cs
# NewHorizons/External/Modules/AsteroidBeltModule.cs
# NewHorizons/External/Modules/AtmosphereModule.cs
# NewHorizons/External/Modules/BaseModule.cs
# NewHorizons/External/Modules/OrbitModule.cs
# NewHorizons/External/Modules/PropModule.cs
# NewHorizons/External/Modules/ShipLogModule.cs
# NewHorizons/External/Modules/SignalModule.cs
# NewHorizons/External/Modules/VariableSize/FunnelModule.cs
# NewHorizons/External/Modules/VariableSize/RingModule.cs
# NewHorizons/External/Modules/VariableSize/SingularityModule.cs
# NewHorizons/External/Modules/VariableSize/StarModule.cs
# NewHorizons/Main.cs
2022-05-22 13:24:02 -04:00
Ben C
da63bfd192
Stop using name-based Shader Property Lookup
2022-05-21 23:18:22 -04:00
Ben C
0a061ecbcc
Added description to all modules except translation
2022-05-21 13:28:04 -04:00
Nick
e1e630aaef
Organize + validate
2022-05-17 19:41:45 -04:00
Nick
55e8be6546
Fix positions
2022-05-12 01:47:20 -04:00
Nick
18ebcb85cc
Put sectors on everything
2022-05-10 21:42:30 -04:00
Ben C
e19e486f9d
0.13.1 ( #102 )
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* Update PropModule.cs
* Debugging FluidDetector AddVolume
* Catch exceptions if they don't have the DLC
* Update PropBuildManager.cs
* Added the ability to make custom sky boxes
* Move config reset to `ResetConfigs` in Main.cs
* Bump version
Co-authored-by: Nick <nicholasconnors@hotmail.ca>
2022-05-06 19:46:21 -07:00
Nick
d71aac0695
Change slide type enum
2022-05-02 22:36:25 -04:00
Nick
0e120d3e4e
Implement auto projectors
2022-05-02 22:02:43 -04:00