mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
* Update PropModule.cs * Debugging FluidDetector AddVolume * Catch exceptions if they don't have the DLC * Update PropBuildManager.cs * Added the ability to make custom sky boxes * Move config reset to `ResetConfigs` in Main.cs * Bump version Co-authored-by: Nick <nicholasconnors@hotmail.ca>
209 lines
9.4 KiB
C#
209 lines
9.4 KiB
C#
using NewHorizons.External;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using UnityEngine;
|
|
using NewHorizons.Utility;
|
|
using OWML.ModHelper;
|
|
using OWML.Common;
|
|
using NewHorizons.Handlers;
|
|
using Logger = NewHorizons.Utility.Logger;
|
|
|
|
namespace NewHorizons.Builder.Props
|
|
{
|
|
public static class ProjectionBuilder
|
|
{
|
|
private static GameObject _slideReelPrefab;
|
|
private static GameObject _autoPrefab;
|
|
public static void Make(GameObject go, Sector sector, PropModule.ProjectionInfo info, IModBehaviour mod)
|
|
{
|
|
if (info.type == "autoProjector") MakeAutoProjector(go, sector, info, mod);
|
|
else if (info.type == "slideReel") MakeSlideReel(go, sector, info, mod);
|
|
else Logger.LogError($"Invalid projection type {info.type}");
|
|
}
|
|
|
|
private static void MakeSlideReel(GameObject go, Sector sector, PropModule.ProjectionInfo info, IModBehaviour mod)
|
|
{
|
|
if (_slideReelPrefab == null)
|
|
{
|
|
_slideReelPrefab = GameObject.Find("RingWorld_Body/Sector_RingInterior/Sector_Zone1/Sector_SlideBurningRoom_Zone1/Interactables_SlideBurningRoom_Zone1/Prefab_IP_SecretAlcove/RotationPivot/SlideReelSocket/Prefab_IP_Reel_1_LibraryPath")?.gameObject?.InstantiateInactive();
|
|
if (_slideReelPrefab == null)
|
|
{
|
|
Logger.LogWarning($"Tried to make a slide reel but couldn't. Do you have the DLC installed?");
|
|
return;
|
|
}
|
|
_slideReelPrefab.name = "Prefab_IP_Reel";
|
|
}
|
|
|
|
var slideReelObj = _slideReelPrefab.InstantiateInactive();
|
|
slideReelObj.name = $"Prefab_IP_Reel_{mod.ModHelper.Manifest.Name}";
|
|
|
|
var slideReel = slideReelObj.GetComponent<SlideReelItem>();
|
|
slideReel.SetSector(sector);
|
|
slideReel.SetVisible(true);
|
|
|
|
var slideCollectionContainer = slideReelObj.GetRequiredComponent<SlideCollectionContainer>();
|
|
|
|
foreach(var renderer in slideReelObj.GetComponentsInChildren<Renderer>())
|
|
{
|
|
renderer.enabled = true;
|
|
}
|
|
|
|
slideReelObj.transform.parent = sector?.transform ?? go.transform;
|
|
slideReelObj.transform.localPosition = (Vector3)(info.position ?? Vector3.zero);
|
|
slideReelObj.transform.localRotation = Quaternion.Euler((Vector3)(info.rotation ?? Vector3.zero));
|
|
|
|
// Now we replace the slides
|
|
int slidesCount = info.slides.Length;
|
|
var slideCollection = new SlideCollection(slidesCount);
|
|
|
|
// The base game ones only have 15 slides max
|
|
var textures = new Texture2D[slidesCount >= 15 ? 15 : slidesCount];
|
|
|
|
for(int i = 0; i < slidesCount; i++)
|
|
{
|
|
var slide = new Slide();
|
|
var slideInfo = info.slides[i];
|
|
|
|
var texture = ImageUtilities.GetTexture(mod, slideInfo.imagePath);
|
|
slide.textureOverride = ImageUtilities.Invert(texture);
|
|
|
|
// Track the first 15 to put on the slide reel object
|
|
if(i < 15) textures[i] = texture;
|
|
|
|
AddModules(slideInfo, ref slide);
|
|
|
|
slideCollection.slides[i] = slide;
|
|
}
|
|
|
|
// Else when you put them down you can't pick them back up
|
|
slideReelObj.GetComponent<OWCollider>()._physicsRemoved = false;
|
|
|
|
slideCollectionContainer.slideCollection = slideCollection;
|
|
|
|
// Idk why but it wants reveals to be comma delimited not a list
|
|
if (info.reveals != null) slideCollectionContainer._shipLogOnComplete = string.Join(",", info.reveals);
|
|
|
|
OWAssetHandler.LoadObject(slideReelObj);
|
|
sector.OnOccupantEnterSector.AddListener((x) => OWAssetHandler.LoadObject(slideReelObj));
|
|
|
|
var slidesBack = slideReelObj.transform.Find("Props_IP_SlideReel_7/Slides_Back").GetComponent<MeshRenderer>();
|
|
var slidesFront = slideReelObj.transform.Find("Props_IP_SlideReel_7/Slides_Front").GetComponent<MeshRenderer>();
|
|
|
|
// Now put together the textures into a 4x4 thing for the materials
|
|
var reelTexture = ImageUtilities.MakeReelTexture(textures);
|
|
slidesBack.material.mainTexture = reelTexture;
|
|
slidesBack.material.SetTexture("_EmissionMap", reelTexture);
|
|
slidesFront.material.mainTexture = reelTexture;
|
|
slidesFront.material.SetTexture("_EmissionMap", reelTexture);
|
|
|
|
slideReelObj.SetActive(true);
|
|
}
|
|
|
|
public static void MakeAutoProjector(GameObject go, Sector sector, PropModule.ProjectionInfo info, IModBehaviour mod)
|
|
{
|
|
if (_autoPrefab == null)
|
|
{
|
|
_autoPrefab = GameObject.Find("RingWorld_Body/Sector_RingInterior/Sector_Zone4/Sector_BlightedShore/Sector_JammingControlRoom_Zone4/Interactables_JammingControlRoom_Zone4/AutoProjector_SignalJammer/Prefab_IP_AutoProjector_SignalJammer")?.gameObject?.InstantiateInactive();
|
|
if (_autoPrefab == null)
|
|
{
|
|
Logger.LogWarning($"Tried to make a auto projector but couldn't. Do you have the DLC installed?");
|
|
return;
|
|
}
|
|
_autoPrefab.name = "Prefab_IP_AutoProjector";
|
|
}
|
|
|
|
var projectorObj = _autoPrefab.InstantiateInactive();
|
|
projectorObj.name = $"Prefab_IP_AutoProjector_{mod.ModHelper.Manifest.Name}";
|
|
|
|
var autoProjector = projectorObj.GetComponent<AutoSlideProjector>();
|
|
autoProjector._sector = sector;
|
|
|
|
var slideCollectionContainer = autoProjector.GetRequiredComponent<SlideCollectionContainer>();
|
|
|
|
autoProjector.transform.parent = sector?.transform ?? go.transform;
|
|
autoProjector.transform.localPosition = (Vector3)(info.position ?? Vector3.zero);
|
|
autoProjector.transform.localRotation = Quaternion.Euler((Vector3)(info.rotation ?? Vector3.zero));
|
|
|
|
// Now we replace the slides
|
|
int slidesCount = info.slides.Length;
|
|
var slideCollection = new SlideCollection(slidesCount);
|
|
|
|
for (int i = 0; i < slidesCount; i++)
|
|
{
|
|
var slide = new Slide();
|
|
var slideInfo = info.slides[i];
|
|
|
|
var texture = ImageUtilities.GetTexture(mod, slideInfo.imagePath);
|
|
slide.textureOverride = ImageUtilities.Invert(texture);
|
|
|
|
AddModules(slideInfo, ref slide);
|
|
|
|
slideCollection.slides[i] = slide;
|
|
}
|
|
|
|
slideCollectionContainer.slideCollection = slideCollection;
|
|
|
|
OWAssetHandler.LoadObject(projectorObj);
|
|
sector.OnOccupantEnterSector.AddListener((x) => OWAssetHandler.LoadObject(projectorObj));
|
|
|
|
// Change the picture on the lens
|
|
var lens = projectorObj.transform.Find("Spotlight/Prop_IP_SingleSlideProjector/Projector_Lens").GetComponent<MeshRenderer>();
|
|
lens.materials[1].mainTexture = slideCollection.slides[0]._textureOverride;
|
|
lens.materials[1].SetTexture("_EmissionMap", slideCollection.slides[0]._textureOverride);
|
|
|
|
projectorObj.SetActive(true);
|
|
}
|
|
|
|
private static void AddModules(PropModule.SlideInfo slideInfo, ref Slide slide)
|
|
{
|
|
var modules = new List<SlideFunctionModule>();
|
|
if (!String.IsNullOrEmpty(slideInfo.beatAudio))
|
|
{
|
|
var audioBeat = new SlideBeatAudioModule();
|
|
audioBeat._audioType = (AudioType)Enum.Parse(typeof(AudioType), slideInfo.beatAudio);
|
|
audioBeat._delay = slideInfo.beatDelay;
|
|
modules.Add(audioBeat);
|
|
}
|
|
if (!String.IsNullOrEmpty(slideInfo.backdropAudio))
|
|
{
|
|
var audioBackdrop = new SlideBackdropAudioModule();
|
|
audioBackdrop._audioType = (AudioType)Enum.Parse(typeof(AudioType), slideInfo.backdropAudio);
|
|
audioBackdrop._fadeTime = slideInfo.backdropFadeTime;
|
|
modules.Add(audioBackdrop);
|
|
}
|
|
if (slideInfo.ambientLightIntensity > 0)
|
|
{
|
|
var ambientLight = new SlideAmbientLightModule();
|
|
ambientLight._intensity = slideInfo.ambientLightIntensity;
|
|
ambientLight._range = slideInfo.ambientLightRange;
|
|
ambientLight._color = slideInfo.ambientLightColor.ToColor();
|
|
ambientLight._spotIntensityMod = slideInfo.spotIntensityMod;
|
|
modules.Add(ambientLight);
|
|
}
|
|
if (slideInfo.playTimeDuration != 0)
|
|
{
|
|
var playTime = new SlidePlayTimeModule();
|
|
playTime._duration = slideInfo.playTimeDuration;
|
|
modules.Add(playTime);
|
|
}
|
|
if (slideInfo.blackFrameDuration != 0)
|
|
{
|
|
var blackFrame = new SlideBlackFrameModule();
|
|
blackFrame._duration = slideInfo.blackFrameDuration;
|
|
modules.Add(blackFrame);
|
|
}
|
|
if (!String.IsNullOrEmpty(slideInfo.reveal))
|
|
{
|
|
var shipLogEntry = new SlideShipLogEntryModule();
|
|
shipLogEntry._entryKey = slideInfo.reveal;
|
|
modules.Add(shipLogEntry);
|
|
}
|
|
|
|
Slide.WriteModules(modules, ref slide._modulesList, ref slide._modulesData, ref slide.lengths);
|
|
}
|
|
}
|
|
}
|