## Bug fixes
- Fix compatibility issues with the Outsider that somehow got triggered
by Patch 15
- Fixed an NRE in NHSupernovaPlanetEffectController that happens with
vanilla bodies
- Potentially fix multiple star system cards appearing
## Major features
- Updated to work with Patch 15 (fixed game libs + game over text issue)
(thanks Jeff from Mobius for pointing that one out!)
## Minor features
- New slide reel options. `reelModel` and `reelCondition` parameters for
slide reel mesh and material. (#811)
- Models: 6-slided, 7-slided, 8-slided, and Whole (7-slided but
connected like 8-slided).
- Conditions: Antique (Stranger), Pristine (Dreamworld), Rusted (Burnt)
- `rotate` parameter added to slide info. Rotates the slide reel item
while inside a projector.
- Added map marker module with display distance overrides (#847)
## Improvements
- Relative spawning when warping with vessel just like vanilla
- No more wake up effects for vessel warping
- Map mode icon setting changes now work when updating an existing
planet. Fixes#875
## Bug fixes
- Fixed nomai lamps on custom vessel looking like they are off
- Fixed broken black and white holes on custom vessel
- Fixed vessel coordinate orb not unlocking on start
- Dialogue replacement can no longer replace dialogue on other planets
than the one the config file is for.
- Fix seeing solar system before opening your eyes if there was
conditional object activation being used
- Fix getting stuck in chair when warping back from NH Examples
- Fix seeing solar system for one frame when going to the Eye
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
## Improvements
- Relative spawning when warping with vessel just like vanilla
- No more wake up effects for vessel warping
## Bug fixes
- Fixed nomai lamps on custom vessel looking like they are off
- Fixed broken black and white holes on custom vessel
- Fixed vessel coordinate orb not unlocking on start
## Minor features
- New `reelModel` and `reelCondition` parameters in prop `slideShows`
for slide reel mesh and material. (#811)
- Models: 6-slided, 7-slided, 8-slided, and Whole (7-slided but
connected like 8-slided).
- Conditions: Antique (Stranger), Pristine (Dreamworld), Rusted (Burnt)
- `rotate` parameter added to slide info. Rotates the slide reel item
while inside a projector.
## Bug fixes
- If `pathToExistingDialogue` points to a dialogue object that has a
null asset, it will now set its asset to yours instead of erroring.
- We now search in the body for `pathToExistingDialogue`. You no longer
have to put the root object at the beginning of the path.