5422 Commits

Author SHA1 Message Date
xen-42
a5e0f98e75 Update manifest.json 2024-10-19 12:11:53 -04:00
Joshua Thome
0f9a75f82c
New Dream World Props (#973)
## Major features
- New dream world related prop types: alarm totems, grapple totems,
projection totems, portholes/peepholes, and dream candles. Where
possible, these have been modified to work with the regular flashlight
as well as the artifact for use outside of the dream world.
2024-10-16 21:28:26 -05:00
Ben C
71a485553c Updated Schemas 2024-10-14 16:29:24 +00:00
Joshua Thome
71f4e1c0e9 Merge branch 'hawkbar-dream-items' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-dream-items 2024-10-14 11:27:14 -05:00
Joshua Thome
fb537f7730 Projection totems 2024-10-14 11:27:05 -05:00
Joshua Thome
6c1605d0e9 Fix alarm totem "face" angles when toggled by projection totem 2024-10-14 11:26:37 -05:00
Joshua Thome
b85ec167db Add vision cone model scaling for alarm totems 2024-10-14 11:26:08 -05:00
Joshua Thome
0752b11b65 Dream candles 2024-10-14 01:45:44 -05:00
Ben C
f4f22895bb Updated Schemas 2024-10-14 04:36:04 +00:00
Joshua Thome
0f0f704b75 Correctly position portholes relative to provided position 2024-10-13 23:34:46 -05:00
xen-42
6c18e9635a
1.23.4 (#971)
## Bug fixes

- Fixed held item persistence breaking dream world entry via death
(oops)
v1.23.4
2024-10-13 23:38:53 -04:00
xen-42
3df85270bc Update manifest.json 2024-10-13 23:33:43 -04:00
xen-42
b524e2b71c
Fix held item persistence breaking dream world entry via death (#970)
## Bug fixes
- Fix being unable to enter the dream world via dying
2024-10-13 23:33:06 -04:00
Joshua Thome
caac0ee288 Fix held item persistence breaking dream world entry via death 2024-10-13 22:20:07 -05:00
Joshua Thome
9a2843c8dc Start of projection totems 2024-10-13 22:18:24 -05:00
Joshua Thome
a1d165e2b9 Portholes 2024-10-13 22:18:08 -05:00
Joshua Thome
e5c21c6c33 Make NH-spawned grapple totems work with the flashlight automatically 2024-10-13 22:16:57 -05:00
xen-42
c20b2a4248
1.23.3 (#967)
## Bug fixes

- Fix an issue where a signal from Astral Codec mistakenly thought it
was inside Dark Bramble if the Outsider was installed. (closes #966)
- Fix moving satellites of satellites of planets (closes #960)
- Fix size of tornado force volumes
v1.23.3
2024-10-09 23:59:35 -04:00
xen-42
948752a076 Update dialogue.md 2024-10-09 23:55:54 -04:00
xen-42
5f576db799 Update INewHorizons.cs 2024-10-09 23:53:47 -04:00
xen-42
aa2da3a4c7 Document ReuseDialogueOptionsListFrom 2024-10-09 23:02:17 -04:00
xen-42
e55c448879 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2024-10-09 22:39:00 -04:00
xen-42
cfcddf53eb Fix tornado scales 2024-10-09 22:38:55 -04:00
Ben C
b5e3e4d89c Updated Schemas 2024-10-10 02:28:07 +00:00
xen-42
d0e23ca5aa Update AtmosphereModule.cs 2024-10-09 22:25:30 -04:00
xen-42
f0213e8579 Fix seeing bramble fog when vessel warping #957 2024-10-09 22:14:24 -04:00
xen-42
a7560aa2c5 Fix sometimes bringing duplicate object to other system 2024-10-09 22:07:09 -04:00
xen-42
f41b57a97e Fix moving satellites of satellites 2024-10-09 21:45:45 -04:00
xen-42
c844bafac3 Fix Outsider/Codec signal incompat 2024-10-09 20:45:53 -04:00
xen-42
14a8b87891
1.23.2 (#964)
## Bug fixes

- Actually fix Band Together for real
v1.23.2
2024-10-08 19:58:11 -04:00
xen-42
61b8bb883e Update HeldItemHandler.cs 2024-10-08 19:54:58 -04:00
xen-42
417acafb36 Fix a NRE that destroyed band together 2024-10-08 19:39:01 -04:00
xen-42
d530957b1a
1.23.1 (#963)
## Bug fixes
- Fix a bug breaking Eyes of the Past and Band Together
- Better handle when a mod tries using DLC props when the DLC is not
installed
v1.23.1
2024-10-08 11:51:57 -04:00
Joshua Thome
863717ee06 Update alarm properties on instances not the prefab 2024-10-07 22:03:30 -05:00
xen-42
20d3aedf27 Update manifest.json 2024-10-07 23:02:04 -04:00
xen-42
0698e1f5ce Do not destroy dreamworld ever 2024-10-07 23:01:47 -04:00
Joshua Thome
4baf9b264e Alarm totems 2024-10-07 21:54:35 -05:00
xen-42
46d4480bdc Merge branch 'main' into dev 2024-10-07 20:17:30 -04:00
AnonymousStrangerOW
0124dc56cf add greyscale clouds for ringed stuff
finishes one part of the to-do list for coloured splashes.
2024-10-07 19:21:17 -04:00
xen-42
1754303208 Properly handle no DLC props 2024-10-07 19:02:35 -04:00
Joshua Thome
4876cf9ef8 Grapple totems 2024-10-06 18:14:36 -05:00
xen-42
bb978af67b
1.23.0 (#956)
Thank you Hawkbar for implementing custom Dreamworlds in this update!

## Major features
- Added `Dream.inDreamWorld` to planet configs to treat a planet as if
it were part of the dream world dimension. The planet's contents will be
deactivated unless you enter via a dream arrival point or another dream
world dimension. Closes #916
- Added `dreamCampfires` and `dreamArrivalPoints` as new linked prop
types, which allow you to create new entry points into Echoes of the
Eye's dream world or create similar experiences using custom planets.

## Improvements
- General support for dream world simulations even if the vanilla dream
world is disabled in custom solar systems.
- Preserve held items when warping (closes #192). Note that if you leave
an item in another system and warp out, that item will be gone forever
from all systems until you start a new loop. Some items (i.e., slide
reels) do not work between systems.

## Bug fixes
- Time loop will be disabled in other systems if you removed the AWC and
warped while holding it or using the Vessel. Closes #952
- Fixed configs getting loaded more than once if parent body is updated
again #921
v1.23.0
2024-10-06 15:26:34 -04:00
xen-42
3855d26f39 Removed preload on dreamworld death since its barely effective 2024-10-06 14:13:47 -04:00
xen-42
5a3b22a3f0 Update manifest.json 2024-10-06 13:28:03 -04:00
xen-42
ca7a35c19e
Custom DreamWorld Support (#953)
## Major features
- Added `Dream.inDreamWorld` to planet configs to treat a planet as if
it were part of the dream world dimension. The planet's contents will be
deactivated unless you enter via a dream arrival point or another dream
world dimension. Closes #916
- Added `dreamCampfires` and `dreamArrivalPoints` as new linked prop
types, which allow you to create new entry points into Echoes of the
Eye's dream world or create similar experiences using custom planets.

## Improvements
- General support for dream world simulations even if the vanilla dream
world is disabled in custom solar systems.
2024-10-06 13:27:10 -04:00
xen-42
c37a4445c6 Remove weird plane 2024-10-06 13:26:31 -04:00
xen-42
3e0cd94497 Preload assets when dying in dream 2024-10-06 12:45:18 -04:00
xen-42
afe2bd558a Allow NH water to extinguish dreamworld lanterns 2024-10-06 12:26:53 -04:00
xen-42
3c1abb582e I don't feel like uploading my visual studio 2024-10-06 11:30:56 -04:00
xen-42
8c35fa4f74
Held item tracking (#955)
## Improvements
- Preserve held items when warping (closes #192). Note that if you leave
an item in another system and warp out, that item will be gone forever
from all systems until you start a new loop. Some items (i.e., slide
reels) do not work between systems.

## Bug fixes
- Time loop will be disabled in other systems if you removed the AWC and
warped while holding it or using the Vessel. Closes #952
2024-10-06 00:34:01 -04:00