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Update INewHorizons.cs
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@ -146,7 +146,8 @@ namespace NewHorizons
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void DefineStarSystem(string name, string config, IModBehaviour mod);
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/// <summary>
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/// Allows creation of dialogue by directly passing the xml and dialogueInfo json contents as strings
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/// Allows creation of dialogue by directly passing the xml and dialogueInfo json contents as strings.
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/// Must be called at least 2 frames before entering dialogue if you're using ReuseDialogueOptionsFrom
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/// </summary>
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/// <param name="textAssetID">TextAsset name used for compatibility with voice mod. Just has to be a unique identifier.</param>
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/// <param name="xml">The contents of the dialogue xml file as a string</param>
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