xen-42
1de0119e3f
Make a dialogue faq why not
2024-11-01 15:40:42 -04:00
Ben C
4bec7914ac
Updated Schemas
2024-11-01 19:37:12 +00:00
xen-42
a16c479728
Document pathToAnimController more
2024-11-01 15:35:54 -04:00
JohnCorby
d639df7d08
bump el manifest
2024-10-31 14:15:32 -07:00
xen-42
9d4dbe97fd
Merge branch 'dev' into spawn-in-bramble
2024-10-31 16:21:12 -04:00
Will Corby
d7f0fd493f
Fix slide colors ( #986 )
...
## Bug fixes
- fix bug where projected slides look too bright
2024-10-31 12:59:19 -07:00
JohnCorby
c560715f9d
bad grammar
2024-10-31 12:55:47 -07:00
JohnCorby
4e4d69c41a
update comments
2024-10-31 12:54:18 -07:00
JohnCorby
5ea7b82a6c
comment
2024-10-31 01:33:39 -07:00
JohnCorby
732e981a8b
comment
2024-10-31 01:32:40 -07:00
JohnCorby
0583b22788
comment
2024-10-31 01:30:29 -07:00
JohnCorby
14ad72eef7
DONT keep it linear
2024-10-31 01:28:36 -07:00
JohnCorby
2ff4d909e6
i am stupid
2024-10-31 00:59:56 -07:00
JohnCorby
41ec0e8ecb
do it on individual channels
2024-10-31 00:59:09 -07:00
JohnCorby
cf263a6609
dont invert alpha
2024-10-31 00:56:28 -07:00
JohnCorby
2b25c6b9f2
keep it linear
2024-10-31 00:34:00 -07:00
JohnCorby
90b421314b
remove doc comment since name is obvious
2024-10-31 00:22:02 -07:00
JohnCorby
ea668ae28c
do it simpler
2024-10-31 00:12:31 -07:00
JohnCorby
b8afb5df71
fix slide reel inverting (do gamma-to-linear before invert instead of linear-to-gamma after convert)
2024-10-31 00:12:00 -07:00
xen-42
c1cc8029ee
Move spawning to shared
2024-10-30 20:09:58 -04:00
xen-42
ec1da98800
Also ignore empty primary
2024-10-27 16:13:09 -04:00
xen-42
f00095e316
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2024-10-27 16:11:04 -04:00
xen-42
c189482f67
Fall back to file name before validating also dont call migrate twice
2024-10-27 16:11:03 -04:00
Noah Pilarski
071354bfd9
Update Docs Deps ( #982 )
2024-10-27 13:29:14 -04:00
xen-42
f7338066e8
1.24.2 ( #985 )
...
## Minor features
- Added `persistentConditionsToSet` and `conditionsToSet` to slide
reels. Now instead of just revealing ship logs at the end of a slide
reel/vision, you can set persistent and dialogue conditions. (fixes
#976 )
## Improvements
- Static body shiplogs are now automatically arranged by their distance
to the primary (previously only considered semi-major axis)
- Will register a planet config as invalid if the planet is listed as
its own primary orbital body (nonsense) (fixes #983 )
v1.24.2
2024-10-27 13:26:33 -04:00
Ben C
1e15445c0c
Updated Schemas
2024-10-27 17:05:34 +00:00
xen-42
9408fd43f8
Format summary better
2024-10-27 13:03:39 -04:00
xen-42
dfcec42838
Update manifest.json
2024-10-27 13:01:27 -04:00
xen-42
7c3a8096cf
Slide reel conditions + some wyrm things ( #984 )
...
## Minor features
- Added `persistentConditionsToSet` and `conditionsToSet` to slide
reels. Now instead of just revealing ship logs at the end of a slide
reel/vision, you can set persistent and dialogue conditions.
## Improvements
- Static body shiplogs are now automatically arranged by their distance
to the primary (previously only considered semi-major axis)
- Will register a planet config as invalid if the planet is listed as
its own primary orbital body (nonsense) (fixes #983 )
2024-10-27 12:59:55 -04:00
xen-42
a7e446b37b
Complaints from wyrm
2024-10-26 19:07:52 -04:00
Ben C
c941385247
Update Docs Deps
2024-10-26 12:06:46 -04:00
Ben C
14c0231a34
Fix docs build
2024-10-26 12:02:27 -04:00
xen-42
ee8098b1ba
Merge branch 'slide-reel-conditions' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into slide-reel-conditions
2024-10-25 22:52:41 -04:00
xen-42
c273b0d8cf
Make it actually work
2024-10-25 22:52:34 -04:00
Ben C
2b0ce8da06
Updated Schemas
2024-10-26 02:34:06 +00:00
xen-42
162237d3ad
Add them
2024-10-25 22:32:43 -04:00
Ben C
0622d2aa87
Updated Schemas
2024-10-25 19:51:45 +00:00
xen-42
c566aa4075
what if i do this
2024-10-25 15:39:11 -04:00
xen-42
fdf048b675
Merge branch 'main' of https://github.com/Outer-Wilds-New-Horizons/new-horizons
2024-10-25 15:34:48 -04:00
xen-42
564e16ffad
Will the website document death types
2024-10-25 15:34:47 -04:00
Ben C
28d73c5c53
Update getting-started.md ( #981 )
...
Clear up what to click when generating from NH template
2024-10-25 12:44:57 -04:00
Ben C
ab15adbe98
Update getting-started.md
2024-10-25 12:32:54 -04:00
Ben C
ca0a0b7b45
Update getting-started.md
2024-10-25 12:31:00 -04:00
xen-42
3c9ea2e7ee
1.24.1 ( #980 )
...
- Fixed an Outsider-compatibility bug accidentally introduced by an old
Outsider-compatibility fix (affected The Vision)
v1.24.1
2024-10-24 21:14:45 -04:00
xen-42
8c809e8b12
Fixed an Outsider-compat fix that ended up creating a new Outsider-compat bug
2024-10-24 21:08:03 -04:00
xen-42
0646e5f1d3
1.24.0 ( #978 )
...
## Major features
- New dream world related prop types: alarm totems, grapple totems,
projection totems, portholes/peepholes, and dream candles. Where
possible, these have been modified to work with the regular flashlight
as well as the artifact for use outside of the dream world. Thank you
Hawkbar for these features!
## Minor features
- Add `colliderRadius` to `itemSocket` so that you can make them
actually work
v1.24.0
2024-10-20 02:37:59 -04:00
xen-42
834fc03ea7
Remove and sort usings
2024-10-20 02:35:37 -04:00
xen-42
4cadcb2f63
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2024-10-20 02:31:20 -04:00
xen-42
719f7e2a21
Update manifest.json
2024-10-20 02:31:08 -04:00
xen-42
31123b1053
1.24.1 ( #977 )
...
## Minor features
- Item sockets now have "colliderRadius" so that you can make them
actually work
2024-10-20 02:29:40 -04:00