## Minor features
- Can change the distance that orbit lines are shown at now using
`orbitLineFadeStartDistance` and `orbitLineFadeEndDistance`.
## Bug fixes
- Fixed spawning inside cloaks. Fixes#671
- Fixed default system override logging errors on load
- Fixed star size in shader params
- Fixed water inside of cloaks. Was a bug affecting Tesseract's Secret,
although they have their own workaround so this won't change anything.
- Fixed missing null check in detail builder orb fix (solves an issue in
Intervention). Fixes#708
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
## Minor features
- Added `hideProxy` option to Base module. Implements #700
- Added `track` to day-night audio volumes. Implements #695
## Improvements
- Log error if default system override is invalid. Implements #702
## Bug fixes
- Fixed neutron stars appearing inside of living stars
- Fixed first loop immortality after statue pairing. Fixes#703
- Made day-night audio volumes loop. Fixes#695
- Fixed title screen planets with water/sand/lava being sized
improperly. Title screen planet sizes reflect their real sizes again.
Fixes#678
## Bug fixes
- Fix flares turning white in the main system again #668
- Fix rotations of props that used `RemoveComponents`. This won't
visibly affect any existing mods, and just makes it so that the rotation
shown in Unity Explorer will match what's used in the config.
## Bug fixes
- Fix flares turning white in the main system again #668
- Fix rotations of props that used `RemoveComponents`. This won't
visibly affect any existing mods, and just makes it so that the rotation
shown in Unity Explorer will match what's used in the config.