Nick
dd05a79b1c
Don't try to load cache for vision reels
2024-06-17 18:06:25 -04:00
Nick
827bf24339
Non sequential
2024-06-14 21:43:00 -04:00
Nick
79c5c46403
Should not have been adding a listener per slide
2024-06-14 12:14:36 -04:00
Nick
bcf0c2d0d9
Revert "make it match the path below"
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This reverts commit 23feed8b6ff5a444cb6ac96bbe60139356036c4b.
2024-06-14 12:02:07 -04:00
JohnCorby
23feed8b6f
make it match the path below
2024-06-13 20:03:16 -07:00
JohnCorby
de8470e595
comment all the async stuff, STOP USING LOCKS AND ATOMICS
2024-06-13 19:44:45 -07:00
Nick
31ada350b4
Cache atlas, works first loop
2024-06-13 13:07:51 -04:00
Nick
540a501b9a
Cache inverted images
2024-06-13 01:13:25 -04:00
Noah Pilarski
3289a9c5b7
some extra thing
2024-06-04 09:24:15 -04:00
Noah Pilarski
fbe301224a
rotate slides
2024-06-04 08:12:53 -04:00
Noah Pilarski
e40460845c
Add different slide reel prefabs
2024-06-02 12:45:12 -04:00
xen-42
ddcd1cdf4e
Fix some slide bugs ( #756 )
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<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- [ ] make async slide loading actually async. maybe try to find a way
to unload them too, idk
- [ ] maybe fix #755
- [x] fix #754
- [x] fix #746
2023-12-17 00:43:25 -05:00
JohnCorby
914ff4df5c
actually provide default values
2023-11-28 13:22:05 -08:00
JohnCorby
47dcd79744
set streamingAssetIdentifier to non null value
2023-11-28 12:10:30 -08:00
Joshua Thome
358f130c0d
Add IModBehavior params to detail builder and hierarchy
2023-10-31 01:31:05 -05:00
clay
badea22cfc
added todo and removed comment
2023-09-01 03:15:41 -04:00
Nick
b20c59e860
MORE REARRANGE!!!!!
2023-03-25 15:15:24 -04:00
Nick
3cede76bed
Remove all unused usings
2023-03-25 13:51:15 -04:00
Nick
85797df25c
Big reorganize
2023-03-25 13:44:31 -04:00
Nick
d847f13e83
Simplify calls to detail builder
2023-03-22 23:46:40 -04:00
Joshua Thome
ace2c78985
Switch to planetGO and sector for GeneralPropBuilder
2023-03-18 16:53:48 -05:00
Joshua Thome
77fc15f18e
Revert "Moved prop info and volume info classes to their own files"
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This reverts commit 550c96d1678a0969edaa40c7266d9459ccd4c2f8.
2023-03-18 12:35:15 -05:00
Joshua Thome
550c96d167
Moved prop info and volume info classes to their own files
2023-03-18 11:40:21 -05:00
Joshua Thome
e021523151
Using GeneralPropBuilder for spawn points, vessel and warp exit points, and remotr dialogue triggers
2023-03-18 09:17:36 -05:00
Joshua Thome
3ca6d9a3db
Migrate more modules to the GeneralPropBuilder
2023-03-17 14:13:23 -05:00
Joshua Thome
37e6c42b85
Consolidating generic prop building into a single builder
2023-03-16 17:15:06 -05:00
Nick
8bb8f85f4c
Change parent path warning log to error + add missing
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Was missing the log for Detail and Dialogue builders
2022-12-29 13:38:47 -05:00
Noah Pilarski
97a2ccd258
Actually add the renaming and parenting stuff
2022-12-24 14:08:36 -05:00
Noah Pilarski
cae2c55874
Merge branch 'dev' into relative
2022-11-09 01:04:28 -05:00
JohnCorby
20c722a15b
Merge branch 'dev' into eye-of-the-universe
2022-10-11 17:46:11 -07:00
JohnCorby
2410da4fa6
Revert "LinkShipLogFacts before SetMindSlideCollection to prevent NRE"
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This reverts commit 308a83e6f3f344efe69429f31337a06a5362e68d.
2022-10-10 19:53:09 -07:00
Noah Pilarski
0bbd869104
remove because this was moved
2022-10-10 20:37:11 -04:00
Noah Pilarski
6cf04ec904
Merge branch 'dev' into eye-of-the-universe
2022-10-10 20:34:26 -04:00
JohnCorby
308a83e6f3
LinkShipLogFacts before SetMindSlideCollection to prevent NRE
2022-10-10 17:26:14 -07:00
Damián Garro
3159b7590f
Implement #389 playWithShipLogFacts, fix #392
2022-10-10 19:00:42 -03:00
Noah Pilarski
088dc07fed
Merge branch 'dev' into relative
2022-10-08 12:49:08 -04:00
Nick
fb2de48d8f
Use bool to check if we should init prefabs (avoids excess null checks)
2022-09-30 22:58:31 -04:00
Noah Pilarski
2d619a58c2
Move this to be after reveals is set
2022-09-18 14:46:24 -04:00
Noah Pilarski
01ee3e9ad8
Merge branch 'dev' into eye-of-the-universe
2022-09-17 10:32:42 -04:00
Nick
126547be6f
Make everything use Path.Combine instead of concat for Linux
2022-09-15 18:47:26 -04:00
Nick
12586ebb20
Merge branch 'dev' into eye-of-the-universe
2022-09-13 22:09:31 -04:00
Nick
e074d2ecb1
Fix bad merge
2022-09-13 20:18:02 -04:00
Nick
b86e5454cc
Merge branch 'dev' into slide-threading
2022-09-13 20:14:37 -04:00
Nick
7c183d7333
Fix up black images
2022-09-13 19:53:58 -04:00
Nick
d3e44d0e69
Add locks to async image loading, count how many have loaded, fix error log
2022-09-13 19:06:50 -04:00
Damián Garro
5aba437596
Fix race conditions with slide textures loading
2022-09-13 19:30:23 -03:00
Noah Pilarski
1182865753
Almost forgor
2022-09-11 02:35:31 -04:00
Noah Pilarski
6caa2d8991
Get prefabs from solar system and then head back to eye
2022-09-11 01:32:07 -04:00
Noah Pilarski
dc53042f92
Add relative to parent option
2022-09-03 12:08:12 -04:00
Noah Pilarski
fa0d8d6689
Use correct path
2022-08-27 20:57:35 -04:00