61 Commits

Author SHA1 Message Date
FreezeDriedMangoes
eb02af36b1 added a comment to BramblePatches explaining how to fix bramble in the future if someone wants to do that 2022-07-15 09:04:47 -04:00
FreezeDriedMangoes
3f91f70571 fixed screen fog not scaling to the node size and fixed nodes not warping player if they were scaled down too much 2022-07-14 23:13:44 -04:00
Nick
e42f4e8d50 Add onSlidesComplete back in 2022-07-10 10:39:25 -04:00
JohnCorby
9f089fe5a9 literally do less work and vision torch works perfectly 2022-07-09 23:00:03 -07:00
Nick
2e47d170f9 Change fifty gorillion logs to be verbose 2022-07-05 19:28:38 -04:00
FreezeDriedMangoes
e023939346 added a Verbose level for logs that print way too much 2022-07-05 17:46:13 -04:00
JohnCorby
06dab3fa5b extension 2022-06-30 20:34:06 -07:00
Nick
8439a58644 Make eye coord prompt work in other systems 2022-06-28 00:39:25 -04:00
Nick
04879d59ed Start vessel coordinate prompts 2022-06-28 00:00:03 -04:00
Nick
f748b299a6 Merge branch 'dev' into pr/195 2022-06-19 16:18:32 -04:00
Nick
181f75b427 Track unlocking achievements with facts, signals, conditions 2022-06-19 14:46:02 -04:00
Nick
527760623f Moved initialReveal, curiosities, entryPositions to StarSystemConfig 2022-06-19 11:44:00 -04:00
FreezeDriedMangoes
40a14ad1ae fixed merge conflict with dev 2022-06-19 09:34:06 -04:00
Noah Pilarski
df1bdc7b85 Nomai Coordinates 2022-06-19 03:33:47 -04:00
FreezeDriedMangoes
6b0f924143 removed debug overrides and added documentation of a bug 2022-06-17 23:14:07 -04:00
FreezeDriedMangoes
551dc650fb fixed quantum socketed objects 2022-06-17 23:06:43 -04:00
FreezeDriedMangoes
73c0a5d4f5 debugging quantum socketed objects 2022-06-17 18:10:56 -04:00
FreezeDriedMangoes
aa292ebbfa making progress on quantum sockets 2022-06-17 11:29:55 -04:00
FreezeDriedMangoes
e19b0f64ed fixed quantum state objects, they are now complete 2022-06-17 10:47:02 -04:00
FreezeDriedMangoes
8ef12530d9 fixed index out of bounds error on quantum states group 2022-06-16 18:01:04 -04:00
FreezeDriedMangoes
7124834232 debugging Awake failure 2022-06-15 11:53:19 -04:00
Nick
17a0e9d211 Merge branch 'dev' into achievements 2022-06-14 11:51:07 -04:00
FreezeDriedMangoes
ee519a24d5 added an arrow that can point at whatever you want 2022-06-13 23:09:10 -04:00
Nick
d25de13914 When a quantum planet is destroyed, only destroy that state (#134) 2022-06-13 20:37:10 -04:00
Damián Garro
584b76458a Fix auto projector container not enabled 2022-06-11 01:32:21 -03:00
JohnCorby
b67207555f use annotation instead of yucky manual way 2022-06-08 13:38:04 -07:00
Ben C
65e87886d1 Fix NRE in WarpDrivePatches.cs 2022-06-08 14:40:06 -04:00
Ben C
7ea29fcf6b
Merge pull request #173 from MegaPiggy/cloak
Many fixes, additions, and tweaks.
2022-06-06 12:03:33 -04:00
Noah Pilarski
ef262b456d Cloak Inside Patch 2022-06-03 04:50:33 -04:00
Noah Pilarski
2a74e783e1 Probe Interference 2022-06-03 04:04:55 -04:00
Noah Pilarski
2298445055 Cloak Enter & Exit Events 2022-06-03 03:46:30 -04:00
Noah Pilarski
977c790ef5 Use SearchUtilities.Find instead GameObject.Find 2022-06-03 03:02:05 -04:00
Noah Pilarski
0e0766e870 Fix NullReferenceExceptions 2022-06-03 03:02:04 -04:00
Will Corby
f379618375
Merge pull request #170 from dgarroDC/warp-promp-visibility
Hide warp prompt in landing cam
2022-05-30 11:45:07 -07:00
FreezeDriedMangoes
8effd06507 added support for on-complete events for Vision Torch Targets 2022-05-29 18:37:18 -04:00
FreezeDriedMangoes
da9088eb1d fixed issue with null reference 2022-05-27 22:33:08 -04:00
FreezeDriedMangoes
618d2efea9 vision torch no longer blocks ship tools 2022-05-27 21:33:30 -04:00
Damián Garro
c12939b5bd Hide warp prompt in landing cam 2022-05-27 04:11:59 -03:00
FreezeDriedMangoes
e34a517095 switched to using var for all declarations 2022-05-25 07:32:48 -04:00
FreezeDriedMangoes
d0a66a9757 removed unneeded comments 2022-05-25 07:29:14 -04:00
FreezeDriedMangoes
c1b2a2fc8c fixed line endings, stupid visual studio 2022-05-25 07:27:07 -04:00
FreezeDriedMangoes
2af257a35f added patches required to block item swapping while holding a vision torch. this is the last change required to get vision torches baseline functional 2022-05-24 11:34:17 -04:00
FreezeDriedMangoes
f1ed8be741 vision torches now work, as long as you're not wearing your suit 2022-05-24 07:28:57 -04:00
Nick
5691985775 Set up Achievements+ support, rename Assets folder 2022-05-23 13:33:44 -04:00
FreezeDriedMangoes
72a87c5c2e fix: fixed some missing references and a MonoBehavior that was incorrectly initialized as a regular class. also added some stuff from VisionTorchItem.Start that won't get called for custom slides since some references aren't set up at that point 2022-05-23 12:57:37 -04:00
FreezeDriedMangoes
22a386e50a feat: added patch to make vision torches droppable, patch to allow vision torches to scan other targets besides the prisoner, added untested code to handle creating new vision torch targets 2022-05-23 10:06:42 -04:00
Nick
f39973f12a Improve the map inoperable patch 2022-05-19 23:11:24 -04:00
Nick
baf3b6a39c
Merge pull request #143 from MegaPiggy/signal
Fixes
2022-05-19 17:39:50 -04:00
Nick
7c396602f7 Optionally disable map per system (#123)
Closes #123
2022-05-19 17:34:11 -04:00
Noah
07ce1a45b3
Update to Latest 2022-05-18 23:26:04 -04:00