420 Commits

Author SHA1 Message Date
Nick
b20c59e860 MORE REARRANGE!!!!! 2023-03-25 15:15:24 -04:00
Nick
3cede76bed Remove all unused usings 2023-03-25 13:51:15 -04:00
Nick
85797df25c Big reorganize 2023-03-25 13:44:31 -04:00
Nick
1b441d0c53 Fix some warp exit stuff 2023-03-23 22:40:55 -04:00
Joshua Thome
c7632aa70e Pair up singularities after all planets have been built 2023-03-22 18:27:09 -05:00
Joshua Thome
5805908e6d Fix vessel spawn overriding other spawns 2023-03-22 13:37:14 -05:00
Joshua Thome
094968187b Add isDefault flag to planet spawns 2023-03-22 13:36:03 -05:00
Joshua Thome
420c91c670 Defaults for hasPhysics and hasZeroGravityVolume 2023-03-21 22:12:39 -05:00
Joshua Thome
9aa436c60f Vessel fixes 2023-03-21 21:17:45 -05:00
Joshua Thome
357b4463f0 Better handling of vessel spawn flags 2023-03-21 12:50:42 -05:00
Joshua Thome
d7b76718f8 Vessel spawning and parenting 2023-03-18 19:54:52 -05:00
Nick
6e5e0e6a68
Merge branch 'dev' into hawkbar-prop-cleanup 2023-03-18 18:33:36 -04:00
Nick
8a30017c8a Move more stuff 2023-03-18 18:24:22 -04:00
JohnCorby
3c5b3c403d rename to parentOverride since it overrides planetgo and sector 2023-03-18 15:03:19 -07:00
Joshua Thome
ace2c78985 Switch to planetGO and sector for GeneralPropBuilder 2023-03-18 16:53:48 -05:00
Nick
b040373123 Does it break if I do this 2023-03-18 16:28:05 -04:00
Joshua Thome
b3d7836923 Moved vessel hasPhysics field to a better location 2023-03-18 11:50:55 -05:00
Joshua Thome
62dcc92dbb Allow removing vessel rigidbody 2023-03-18 10:52:57 -05:00
Joshua Thome
f928309596 Vessel prop tweaks 2023-03-18 09:29:48 -05:00
Joshua Thome
e021523151 Using GeneralPropBuilder for spawn points, vessel and warp exit points, and remotr dialogue triggers 2023-03-18 09:17:36 -05:00
Nick
c5611ffa2d Take first curve value for title screen water/lava/sand 2023-03-04 17:25:43 -05:00
TerrificTrifid
6442f6bb22 Creation handler 2023-02-23 23:30:53 -06:00
TerrificTrifid
5b9809f041 Obsolete and tweak supernova effects 2023-02-23 23:17:55 -06:00
FreezeDriedMangoes
f99de094c1 spiral meshse and positions are now being cached 2023-01-31 21:13:31 -05:00
FreezeDriedMangoes
c7f12c967b cache now gets written to file when body building is successful 2023-01-30 22:52:43 -05:00
FreezeDriedMangoes
c9e46050d2 added a cache to new horizons bodies that get loaded on body creation and then released 2023-01-30 22:51:04 -05:00
Will Corby
c382e90f7f
Add water, sand, lava to title screen planets (#495)
## Improvements
- Water, sand, and lava will appear on title screen planets
2023-01-23 10:06:58 -08:00
Nick
e827399255 Merge branch 'dev' into funnel 2023-01-23 08:51:23 -05:00
Nick
d42df46a33 Only use primary body sector if its a binary focal point 2023-01-23 08:48:22 -05:00
Noah Pilarski
7ebfd1ebf6 use planet sector if no primary body 2023-01-23 05:25:18 -05:00
Nick
0cecf29799 Update TitleSceneHandler.cs 2023-01-22 15:07:07 -05:00
Nick
72ac673bcb Fix materials (thanks john) 2023-01-22 14:58:39 -05:00
Noah Pilarski
a98b2dd2f2 Add fallback key to rich presence 2023-01-22 14:52:23 -05:00
Nick
5d02897ec1 Add water, sand, lava to title screen planets
Also fixed the sizes to not be random and to actually be consistent.
2023-01-11 23:42:29 -05:00
JohnCorby
29bf73affb optimize slightly 2023-01-11 00:52:50 -05:00
Mister_Nebula
c02ca9da2b Fix most OWRigidobjects not following a planet when it's moved. 2023-01-11 00:50:48 -05:00
Nick
76868fb458 Comment out broken streaming unloading 2022-12-30 11:40:51 -05:00
JohnCorby
177eea9e36 do proper null checking on sectors 2022-12-28 12:28:29 -08:00
JohnCorby
4488390bd9 do streaming unloading 2022-12-28 11:55:04 -08:00
JohnCorby
5dbd91c290 shut up 2022-12-12 17:42:08 -08:00
JohnCorby
e82f555dfc eh leave this public just in case 2022-12-12 17:41:41 -08:00
JohnCorby
bc2405ed48 do sector check on guy 2022-12-12 17:40:34 -08:00
Nick
58b89b6862 [Bug] [#433] Actually fix fuzzy stranger text 2022-12-12 19:45:40 -05:00
Nick
107146f4a7 Fix obsolete warnings 2022-12-12 18:30:26 -05:00
TerrificTrifid
f939c224a5 Load both bundles in main 2022-11-25 16:24:19 -06:00
JohnCorby
0b2ee8b97c change the names in code 2022-11-23 17:11:29 -08:00
Noah Pilarski
2959eb7a90 Move locks to awake 2022-11-21 03:19:37 -05:00
Noah Pilarski
eccfe9f589 Instantiate inactive 2022-11-21 03:00:06 -05:00
JohnCorby
0380bc5d5a use player data a lil better 2022-10-16 14:46:42 -07:00
JohnCorby
d828c0b64c remove "VESSEL" since we can just use "Vessel" for map marker 2022-10-11 19:02:44 -07:00