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Moved vessel hasPhysics field to a better location
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@ -191,6 +191,11 @@ namespace NewHorizons.External.Configs
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/// </summary>
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public string promptFact;
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/// <summary>
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/// Whether the vessel should have physics enabled. This must be set to false for the vessel to stay attached to a parent body.
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/// </summary>
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[DefaultValue(true)] public bool hasPhysics = true;
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/// <summary>
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/// The location that the vessel will warp to.
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/// </summary>
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@ -209,10 +214,6 @@ namespace NewHorizons.External.Configs
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[JsonObject]
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public class VesselInfo : GeneralSolarSystemPropInfo
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{
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/// <summary>
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/// Whether the vessel should have physics enabled. This must be set to false for the vessel to stay attached to a parent body.
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/// </summary>
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[DefaultValue(true)] public bool hasPhysics = true;
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}
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[JsonObject]
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@ -89,7 +89,7 @@ namespace NewHorizons.Handlers
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VesselObject = vesselObject;
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var vesselAO = vesselObject.AddComponent<EyeAstroObject>();
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if (system.Config.Vessel?.vesselSpawn.hasPhysics ?? true)
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if (system.Config.Vessel?.hasPhysics ?? true)
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{
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vesselAO._owRigidbody = vesselObject.GetComponent<OWRigidbody>();
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vesselObject.transform.parent = null;
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