Prop placer and the debug menu have been removed. These features were
either super broken or never even fully implemented, and since Clay is
now heavily retired from NH they were never going to get fixed. People
are better off using Unity or the raycasting tool instead.
## Minor Features
- Prometheus stole fire from the gods and gave it to man. For this he
was chained to a rock and tortured for eternity. Resolves#564 (quantum
lightning).
- Can now control if socketed quantum objects align with gravity or use
socket rotation, and if they randomize rotation around the local Y axis.
Fixes#751.
## Improvements
- Makes quantum organization cleaner (split into separate lists by the
type of quantum group, state or socket).
- Quantum socket groups can now have an equal number of props to sockets
and will work accordingly. Fixes#597
- ID on sector component is now set to the name of the body
- Changed focal point sphere of influence to be 1.5x of the distance
between the 2 bodies instead of being 0
## Bug fixes
- Fixed Rich Presence not working on focal points
- Minimap is now disabled automatically on focal points
- Coordinate interface orb no longer tries to return to its raised
position on Vessel when first entering a custom star system. Fixes#958
## Minor Features
- Implements lightning storms. Resolves#564.
- Can now control if socketed quantum objects align with gravity or use
socket rotation, and if they randomize rotation around the local Y axis.
Fixes#751.
## Improvements
- Makes quantum organization cleaner (split into separate lists by the
type of quantum group, state or socket).
- Quantum socket groups can now have an equal number of props to sockets
and will work accordingly. Fixes#597