31 Commits

Author SHA1 Message Date
Nick
942a37df2a im insano mode 2023-04-22 16:11:55 -04:00
Nick
b20c59e860 MORE REARRANGE!!!!! 2023-03-25 15:15:24 -04:00
Nick
3cede76bed Remove all unused usings 2023-03-25 13:51:15 -04:00
Nick
809b510508 Made a method for adding to _generatedTextures list 2023-03-04 17:06:30 -05:00
JohnCorby
7eb611f947 oops 2023-03-03 20:43:18 -08:00
JohnCorby
b263e16624 add to generated textures 2023-03-03 19:27:48 -08:00
JohnCorby
837586408e make copy of cubemap 2023-03-03 19:15:45 -08:00
JohnCorby
4b77937000 fix pos 2023-02-25 20:06:23 -08:00
JohnCorby
5708e81178 do color correctly 2023-02-25 20:00:00 -08:00
TerrificTrifid
cdf2601236 Better color 2023-02-25 19:48:37 -06:00
TerrificTrifid
5205fa27b3 Replace with readable texture 2023-02-25 19:20:15 -06:00
TerrificTrifid
441618e8c3 Implement settings 2023-02-25 17:06:07 -06:00
TerrificTrifid
6442f6bb22 Creation handler 2023-02-23 23:30:53 -06:00
TerrificTrifid
d6eb69b551 Setup AmbientLightModule 2023-02-23 22:56:23 -06:00
Noah Pilarski
dfc7798cd7 Revert "Add a prefab for ambient light too"
Doesn't work so might as well not use it
2022-10-08 16:24:35 -04:00
Noah Pilarski
fb12317c9c Add a prefab for ambient light too 2022-10-08 15:59:04 -04:00
Noah Pilarski
49e53af910 Merge branch 'dev' into eye-of-the-universe 2022-08-18 00:54:50 -04:00
Noah Pilarski
7eb11e980c Merge branch 'dev' into shock 2022-08-16 02:08:04 -04:00
TerrificTrifid
4d0664b4d5 Ambient light tweaks 2022-08-15 20:18:27 -05:00
Noah Pilarski
cc4194ccad Proxy atmosphere, fog, and lightning 2022-08-15 06:30:27 -04:00
Noah Pilarski
aeea50293a Use ambient light already in eye scene 2022-08-11 16:38:27 -04:00
Noah Pilarski
aff44f3f18 Make nh work with eye (partially) 2022-08-11 13:10:44 -04:00
Noah Pilarski
977c790ef5 Use SearchUtilities.Find instead GameObject.Find 2022-06-03 03:02:05 -04:00
Nick
8075577430 Reorganize obsolete config options 2022-05-19 17:50:14 -04:00
Noah Pilarski
f6c601a208 Customizable Ambient Light Intensity
https://github.com/xen-42/outer-wilds-new-horizons/issues/130
2022-05-18 23:40:43 -04:00
Nick
e1e630aaef Organize + validate 2022-05-17 19:41:45 -04:00
Nick
55e8be6546 Fix positions 2022-05-12 01:47:20 -04:00
Nick
0a548d5f12 Make all classes public 2022-05-11 22:07:51 -04:00
Nick
18ebcb85cc Put sectors on everything 2022-05-10 21:42:30 -04:00
Nick
9f5ecba627 Improve ambient light 2022-03-07 16:50:34 -05:00
Nick J. Connors
f721781ef2 Reorganization + linear falloff equal mass binaries work 2021-12-22 12:25:52 -05:00