Nick J. Connors
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dd68fabf1c
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Make option to generate mesh colliders
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2022-01-20 00:38:56 -05:00 |
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Nick J. Connors
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f3a0378217
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Change water stuff but LOD is still terrible
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2022-01-20 00:38:44 -05:00 |
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Nick J. Connors
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abb847ef14
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Fix star fog when resizing
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2022-01-19 23:26:46 -05:00 |
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Nick J. Connors
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2c5b4c754c
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Make concave colliders work
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2022-01-19 13:24:26 -05:00 |
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Nick J. Connors
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022fc643da
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More attempts at funnels
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2022-01-19 13:23:20 -05:00 |
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Nick J. Connors
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73de80bcc0
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Merge branch 'master' into planetary-features
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2022-01-16 23:26:51 -05:00 |
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Nick J. Connors
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d7084c6d41
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Fix camera, null exception in base builder
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2022-01-16 22:25:21 -05:00 |
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Nick J. Connors
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d2087cfe6d
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Got rid of some old code from nebula bc i have no idea what it does or why
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2022-01-15 02:01:39 -05:00 |
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Nick J. Connors
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606e56f1a0
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Add fog underwater
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2022-01-15 01:58:01 -05:00 |
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Nick J. Connors
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0e51c14b74
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Improved gravitational sphere of influence calculations
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2022-01-15 01:06:23 -05:00 |
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Nick J. Connors
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784d654d3c
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Fix anglerfish speed
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2022-01-13 20:16:12 -05:00 |
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Nick J. Connors
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9905c2d10d
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Fixed white hole distortion mass scale
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2022-01-13 14:20:04 -05:00 |
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Nick J. Connors
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c0618930c0
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SectoredMonoBehaviour props work
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2022-01-13 14:19:52 -05:00 |
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Nick J. Connors
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26c916295f
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Add atmo shader to schema and fix white hole radius
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2022-01-11 12:58:31 -05:00 |
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Nick J. Connors
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0f878a4df1
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Merge branch 'more-details' into planetary-features
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2022-01-10 19:23:56 -05:00 |
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Nick J. Connors
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ec19fc8aa4
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Preliminary funnel stuff
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2022-01-10 19:22:31 -05:00 |
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Nick J. Connors
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41fcd8f909
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Scale curve done for lava/sand/water/star/rings
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2022-01-10 02:16:31 -05:00 |
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Nick J. Connors
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09a1d8a120
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Rearranged modules to support variable size over time
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2022-01-09 22:55:18 -05:00 |
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Nick J. Connors
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5af24599a8
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Some black holes still dont work
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2022-01-08 21:01:08 -05:00 |
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Nick J. Connors
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5518297fec
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Water tint + bug fixes
Removed extra star atmosphere
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2022-01-08 17:44:05 -05:00 |
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Nick
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056e5a1b7b
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Merge branch 'master' into warp-drive
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2022-01-08 03:04:47 -05:00 |
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Nick J. Connors
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5aac397384
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Maybe thats water fog idk
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2022-01-08 03:03:56 -05:00 |
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Nick J. Connors
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8d0bccb607
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Warp drive works
Also basic cloud shader + unlimited signals
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2022-01-08 02:26:06 -05:00 |
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Nick J. Connors
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067996f80f
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Made rings support full texture
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2022-01-07 18:52:21 -05:00 |
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Nick J. Connors
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547d2c2401
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Warp drive "works"
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2022-01-07 02:19:59 -05:00 |
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Nick J. Connors
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9617b80420
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Update SignalBuilder.cs
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2022-01-05 20:46:20 -05:00 |
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Nick J. Connors
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97901c9ee7
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Blank star chart log page in ship log
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2022-01-05 19:07:20 -05:00 |
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Nick J. Connors
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c76d4c0f39
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Update HeavenlyBodyBuilder.cs
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2022-01-05 10:11:46 -05:00 |
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Nick J. Connors
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2bbcbaa436
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Update HeavenlyBodyBuilder.cs
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2022-01-05 10:11:20 -05:00 |
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Nick J. Connors
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47e1f18d40
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Geysers orient the wrong way
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2022-01-05 00:30:31 -05:00 |
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Nick J. Connors
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1d6aefefd4
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Revert main menu change
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2022-01-04 23:04:06 -05:00 |
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Nick J. Connors
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16ed06ff58
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Improved main menu background
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2022-01-04 19:41:16 -05:00 |
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Nick J. Connors
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fdde9a2238
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Bug fixes
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2022-01-04 17:29:44 -05:00 |
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Nick J. Connors
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f2fdfa033a
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Fixed spawn points
And number of title screen bodies
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2022-01-04 15:48:41 -05:00 |
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Nick J. Connors
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a158f05a9d
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Fixes
Fixed comet tail, gravity radius, axial tilt, linear gravity eccentric orbit lines, detail rotation, changed menu screen planets, map satellite orbit,
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2022-01-04 15:29:10 -05:00 |
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Nick J. Connors
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e5ced93768
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Merge branch 'master' into common-resources
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2022-01-04 12:55:46 -05:00 |
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Nick J. Connors
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085ddbf3d3
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Disable ship log builder for now
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2022-01-04 12:42:53 -05:00 |
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Nick J. Connors
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e3015b51e9
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Fixed heightmap shader seam
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2022-01-04 02:22:09 -05:00 |
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Nick J. Connors
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8334c67206
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Fix title scene body
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2022-01-03 23:16:32 -05:00 |
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Nick J. Connors
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a365f74760
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Wormholes between systems + planets on title screen
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2022-01-03 23:02:17 -05:00 |
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Nick J. Connors
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e9b9d5982e
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Planets should cast shadows now
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2022-01-03 15:21:50 -05:00 |
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Nick J. Connors
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981be029ef
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Changed orbitline colour priorities
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2022-01-03 14:57:34 -05:00 |
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Nick J. Connors
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32b6e9d75e
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Made asteroid belts support the proc gen module
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2022-01-03 13:01:27 -05:00 |
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Nick J. Connors
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ec8f7c3cbd
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Fixed bad merge
Also moved black hole building to shared generation
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2022-01-03 11:53:57 -05:00 |
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Nick J. Connors
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c7c5f67aae
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Merge branch 'master' of https://github.com/xen-42/outer-wilds-new-horizons
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2022-01-03 02:27:56 -05:00 |
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Nick J. Connors
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b87ff06a7c
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Update PropBuilder.cs
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2022-01-03 02:27:26 -05:00 |
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Nick J. Connors
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2e0d9093c6
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Some fixes + load assetbundles for props / audiofiles for signals
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2022-01-03 02:21:40 -05:00 |
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Nick J. Connors
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6759a4af76
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Black hole + white hole pairing
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2022-01-02 20:28:22 -05:00 |
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Nick J. Connors
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f045294177
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Added manifest dependency
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2022-01-02 13:08:35 -05:00 |
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JoJo
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f3bf6e945c
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Merge branch 'common-resources' of github.com:xen-42/outer-wilds-new-horizons into common-resources
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2022-01-01 23:31:43 -08:00 |
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