JohnCorby
cce97acddc
angler fixer yay
2022-09-14 17:41:33 -07:00
JohnCorby
436cfa3175
remove unused parameter
2022-09-14 17:04:53 -07:00
JohnCorby
8ec41b58d5
remove the delay (things still work lol)
2022-09-14 16:59:48 -07:00
JohnCorby
5ff9f09684
revert da thingy
2022-09-14 16:34:10 -07:00
JohnCorby
f2771c7b34
use da thing thankies rider
2022-09-13 21:11:12 -07:00
Nick
2e90c30287
Revert revert revert revert
2022-09-13 23:08:16 -04:00
Nick
829fedb6a3
Revert "Use CommonCameraUtility to fix projection pool remote cameras"
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This reverts commit d509e11379ad04c14417c059323764f079644ff5.
2022-09-13 23:05:41 -04:00
Nick
0b2be0cfcc
Revert "Reorganize camera patches"
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This reverts commit 461cdd6349b64932e8ffe2df87bc0bd7426bd5de.
2022-09-13 23:05:36 -04:00
Nick
461cdd6349
Reorganize camera patches
2022-09-13 23:04:11 -04:00
Nick
d509e11379
Use CommonCameraUtility to fix projection pool remote cameras
2022-09-13 23:03:59 -04:00
Nick
12586ebb20
Merge branch 'dev' into eye-of-the-universe
2022-09-13 22:09:31 -04:00
github-actions[bot]
2cabbc27b1
Updated Schemas
2022-09-14 02:03:22 +00:00
Nick
84b86dc379
Merge branch 'dev' into scatter-optimization
2022-09-13 22:01:09 -04:00
Nick
7bcddf4261
Fix collision issue
2022-09-13 21:58:31 -04:00
Nick
e074d2ecb1
Fix bad merge
2022-09-13 20:18:02 -04:00
Nick
6bc5ca24a7
Fix race conditions with slide textures loading ( #382 )
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## Bug fixes
- This fixes race conditions when incrementing `displaySlidesLoaded`
becaise `++` isn't thread safe. In the case of `MakeSlideReel`, another
issue was fixed that happens even without parallelism: `if
(displaySlidesLoaded >= textures.Length)` would always be true after
some point and multiple reel textures would be created. But with
parallelism, it's possible for `displaySlidesLoaded` to never reach
`textures.Length` and in this case the texture wouldn't be created (or
the vision torch enabled). Sadly this doesn't change behavior for vision
targets, so this is unrelated to #381
2022-09-13 20:14:57 -04:00
Nick
b86e5454cc
Merge branch 'dev' into slide-threading
2022-09-13 20:14:37 -04:00
Nick
9204432edd
Vision torch image loading bug ( #383 )
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Makes it handle slides with no path better, properly log errors when it
fails to load images, added tracking for if the image is loaded yet or
not (unused currently, could disable the slide/vision target if the
image don't load?).
2022-09-13 20:14:12 -04:00
Nick
6600c1c4c1
Allow overriding far clip plane ( #377 )
...
## Minor features
- Can override the far clip plane for a system from the star system
config (you're welcome Jammer)
2022-09-13 20:01:06 -04:00
Nick
86957f2116
Ok john
2022-09-13 20:00:08 -04:00
Nick
7c183d7333
Fix up black images
2022-09-13 19:53:58 -04:00
Nick
13b714ac88
Default to black frame if no path supplied for slide
2022-09-13 19:12:43 -04:00
Nick
d3e44d0e69
Add locks to async image loading, count how many have loaded, fix error log
2022-09-13 19:06:50 -04:00
Damián Garro
5aba437596
Fix race conditions with slide textures loading
2022-09-13 19:30:23 -03:00
Noah Pilarski
14f0b04bdf
Use title instead
2022-09-13 16:24:12 -04:00
Noah Pilarski
c8e88707e4
Fix meteors (final)
2022-09-12 22:03:51 -04:00
Noah Pilarski
ab237624b2
Fix cloak
2022-09-12 19:44:54 -04:00
Noah Pilarski
9d93981350
Fix meteors
2022-09-12 19:24:16 -04:00
Noah Pilarski
e8b6bb3af4
Fix mind slide projector
2022-09-12 16:09:39 -04:00
Noah Pilarski
dbdff11e2f
Fix rafts
2022-09-12 16:00:01 -04:00
Noah
d20db7d211
fix credits (from eye pr lol) ( #380 )
...
yoinked
2022-09-12 15:26:56 -04:00
Noah Pilarski
a31c62ba37
Fix credits
2022-09-12 11:04:51 -07:00
Noah Pilarski
9b20e61a00
Add eye state activation for reference frame
2022-09-11 20:35:01 -04:00
Noah Pilarski
83acc03027
oops
2022-09-11 04:46:50 -04:00
Noah Pilarski
54a47d096a
__instance
2022-09-11 04:38:15 -04:00
Noah Pilarski
df4e0e237b
No more invincible
2022-09-11 04:36:56 -04:00
Noah Pilarski
e4e3e87892
Set ringworld fade renderers to empty array
2022-09-11 04:27:56 -04:00
Noah Pilarski
3a5b5f9b92
Don't do fixed update if there is no cloak sphere shape
2022-09-11 04:27:36 -04:00
Noah Pilarski
f145d5ccc8
Move cloak patches
2022-09-11 04:27:15 -04:00
Noah Pilarski
c44dd5d85f
Don't generate ship log when warping back to eye
2022-09-11 04:08:41 -04:00
Noah Pilarski
a501baf7d5
Stop reference frames warning you every second
2022-09-11 03:52:09 -04:00
Noah Pilarski
abed1b2439
Set airlock to open to an empty array
2022-09-11 03:51:38 -04:00
Noah Pilarski
ea1ff34e1c
Set black hole audio stuff
2022-09-11 03:23:06 -04:00
Noah Pilarski
b8c28e3734
Me when
2022-09-11 03:08:11 -04:00
Noah Pilarski
1182865753
Almost forgor
2022-09-11 02:35:31 -04:00
Noah Pilarski
6caa2d8991
Get prefabs from solar system and then head back to eye
2022-09-11 01:32:07 -04:00
Noah Pilarski
d0a5b35a35
Fix silly mistake
2022-09-10 23:09:21 -04:00
github-actions[bot]
7c54d20d63
Updated Schemas
2022-09-11 00:02:09 +00:00
Nick
e5b652ba22
Allow overriding far clip plane
2022-09-10 20:00:09 -04:00
Noah Pilarski
050e737217
Enable tunnel when you enter vortex
2022-09-10 19:58:37 -04:00