3132 Commits

Author SHA1 Message Date
JohnCorby
cce97acddc angler fixer yay 2022-09-14 17:41:33 -07:00
JohnCorby
436cfa3175 remove unused parameter 2022-09-14 17:04:53 -07:00
JohnCorby
8ec41b58d5 remove the delay (things still work lol) 2022-09-14 16:59:48 -07:00
JohnCorby
5ff9f09684 revert da thingy 2022-09-14 16:34:10 -07:00
JohnCorby
f2771c7b34 use da thing thankies rider 2022-09-13 21:11:12 -07:00
Nick
2e90c30287 Revert revert revert revert 2022-09-13 23:08:16 -04:00
Nick
829fedb6a3 Revert "Use CommonCameraUtility to fix projection pool remote cameras"
This reverts commit d509e11379ad04c14417c059323764f079644ff5.
2022-09-13 23:05:41 -04:00
Nick
0b2be0cfcc Revert "Reorganize camera patches"
This reverts commit 461cdd6349b64932e8ffe2df87bc0bd7426bd5de.
2022-09-13 23:05:36 -04:00
Nick
461cdd6349 Reorganize camera patches 2022-09-13 23:04:11 -04:00
Nick
d509e11379 Use CommonCameraUtility to fix projection pool remote cameras 2022-09-13 23:03:59 -04:00
Nick
12586ebb20 Merge branch 'dev' into eye-of-the-universe 2022-09-13 22:09:31 -04:00
github-actions[bot]
2cabbc27b1 Updated Schemas 2022-09-14 02:03:22 +00:00
Nick
84b86dc379 Merge branch 'dev' into scatter-optimization 2022-09-13 22:01:09 -04:00
Nick
7bcddf4261 Fix collision issue 2022-09-13 21:58:31 -04:00
Nick
e074d2ecb1 Fix bad merge 2022-09-13 20:18:02 -04:00
Nick
6bc5ca24a7
Fix race conditions with slide textures loading (#382)
## Bug fixes
- This fixes race conditions when incrementing `displaySlidesLoaded`
becaise `++` isn't thread safe. In the case of `MakeSlideReel`, another
issue was fixed that happens even without parallelism: `if
(displaySlidesLoaded >= textures.Length)` would always be true after
some point and multiple reel textures would be created. But with
parallelism, it's possible for `displaySlidesLoaded` to never reach
`textures.Length` and in this case the texture wouldn't be created (or
the vision torch enabled). Sadly this doesn't change behavior for vision
targets, so this is unrelated to #381
2022-09-13 20:14:57 -04:00
Nick
b86e5454cc
Merge branch 'dev' into slide-threading 2022-09-13 20:14:37 -04:00
Nick
9204432edd
Vision torch image loading bug (#383)
Makes it handle slides with no path better, properly log errors when it
fails to load images, added tracking for if the image is loaded yet or
not (unused currently, could disable the slide/vision target if the
image don't load?).
2022-09-13 20:14:12 -04:00
Nick
6600c1c4c1
Allow overriding far clip plane (#377)
## Minor features
- Can override the far clip plane for a system from the star system
config (you're welcome Jammer)
2022-09-13 20:01:06 -04:00
Nick
86957f2116 Ok john 2022-09-13 20:00:08 -04:00
Nick
7c183d7333 Fix up black images 2022-09-13 19:53:58 -04:00
Nick
13b714ac88 Default to black frame if no path supplied for slide 2022-09-13 19:12:43 -04:00
Nick
d3e44d0e69 Add locks to async image loading, count how many have loaded, fix error log 2022-09-13 19:06:50 -04:00
Damián Garro
5aba437596 Fix race conditions with slide textures loading 2022-09-13 19:30:23 -03:00
Noah Pilarski
14f0b04bdf Use title instead 2022-09-13 16:24:12 -04:00
Noah Pilarski
c8e88707e4 Fix meteors (final) 2022-09-12 22:03:51 -04:00
Noah Pilarski
ab237624b2 Fix cloak 2022-09-12 19:44:54 -04:00
Noah Pilarski
9d93981350 Fix meteors 2022-09-12 19:24:16 -04:00
Noah Pilarski
e8b6bb3af4 Fix mind slide projector 2022-09-12 16:09:39 -04:00
Noah Pilarski
dbdff11e2f Fix rafts 2022-09-12 16:00:01 -04:00
Noah
d20db7d211
fix credits (from eye pr lol) (#380)
yoinked
2022-09-12 15:26:56 -04:00
Noah Pilarski
a31c62ba37 Fix credits 2022-09-12 11:04:51 -07:00
Noah Pilarski
9b20e61a00 Add eye state activation for reference frame 2022-09-11 20:35:01 -04:00
Noah Pilarski
83acc03027 oops 2022-09-11 04:46:50 -04:00
Noah Pilarski
54a47d096a __instance 2022-09-11 04:38:15 -04:00
Noah Pilarski
df4e0e237b No more invincible 2022-09-11 04:36:56 -04:00
Noah Pilarski
e4e3e87892 Set ringworld fade renderers to empty array 2022-09-11 04:27:56 -04:00
Noah Pilarski
3a5b5f9b92 Don't do fixed update if there is no cloak sphere shape 2022-09-11 04:27:36 -04:00
Noah Pilarski
f145d5ccc8 Move cloak patches 2022-09-11 04:27:15 -04:00
Noah Pilarski
c44dd5d85f Don't generate ship log when warping back to eye 2022-09-11 04:08:41 -04:00
Noah Pilarski
a501baf7d5 Stop reference frames warning you every second 2022-09-11 03:52:09 -04:00
Noah Pilarski
abed1b2439 Set airlock to open to an empty array 2022-09-11 03:51:38 -04:00
Noah Pilarski
ea1ff34e1c Set black hole audio stuff 2022-09-11 03:23:06 -04:00
Noah Pilarski
b8c28e3734 Me when 2022-09-11 03:08:11 -04:00
Noah Pilarski
1182865753 Almost forgor 2022-09-11 02:35:31 -04:00
Noah Pilarski
6caa2d8991 Get prefabs from solar system and then head back to eye 2022-09-11 01:32:07 -04:00
Noah Pilarski
d0a5b35a35 Fix silly mistake 2022-09-10 23:09:21 -04:00
github-actions[bot]
7c54d20d63 Updated Schemas 2022-09-11 00:02:09 +00:00
Nick
e5b652ba22 Allow overriding far clip plane 2022-09-10 20:00:09 -04:00
Noah Pilarski
050e737217 Enable tunnel when you enter vortex 2022-09-10 19:58:37 -04:00