3653 Commits

Author SHA1 Message Date
Joshua Thome
6553bf1d05 Merge branch 'hawkbar-prop-cleanup' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-prop-cleanup 2023-03-18 09:17:41 -05:00
Joshua Thome
e021523151 Using GeneralPropBuilder for spawn points, vessel and warp exit points, and remotr dialogue triggers 2023-03-18 09:17:36 -05:00
Joshua Thome
88f60f883c Better name for base prop class 2023-03-18 08:15:56 -05:00
Joshua Thome
c8bd63e5d5 Change volumes to use GeneralPropBuilder and cleaned up some others 2023-03-18 07:48:43 -05:00
Ben C
49f839941d Updated Schemas 2023-03-18 09:03:22 +00:00
Joshua Thome
9426ec48d0 Merge branch 'hawkbar-prop-cleanup' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-prop-cleanup 2023-03-18 03:58:36 -05:00
Joshua Thome
e732a01e02 Make bramble nodes use GeneralPropBuilder 2023-03-18 03:58:26 -05:00
Joshua Thome
049bb5ba33 Use GeneralPropBuilder for singularities 2023-03-17 14:32:18 -05:00
Ben C
486032d3d1 Updated Schemas 2023-03-17 19:17:41 +00:00
Joshua Thome
3ca6d9a3db Migrate more modules to the GeneralPropBuilder 2023-03-17 14:13:23 -05:00
Joshua Thome
cc9e86d712 Merge branch 'hawkbar-prop-cleanup' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-prop-cleanup 2023-03-16 20:14:31 -05:00
Joshua Thome
ee99c5e937 Include rotation in body alignment calculations 2023-03-16 20:14:22 -05:00
Will Corby
00729ef4ae
Update DetailBuilder.cs 2023-03-16 16:04:52 -07:00
Will Corby
15961bed4b
bump version before i forget 2023-03-16 16:02:21 -07:00
Ben C
4682fc275f Updated Schemas 2023-03-16 22:18:35 +00:00
Joshua Thome
7449b7e0f2 Merge branch 'hawkbar-prop-cleanup' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-prop-cleanup 2023-03-16 17:15:40 -05:00
Joshua Thome
37e6c42b85 Consolidating generic prop building into a single builder 2023-03-16 17:15:06 -05:00
Ben C
0cb69969dc Updated Schemas 2023-03-16 20:14:41 +00:00
Joshua Thome
f98b33251d Consolidate prop info definitions and add support for missing properties to geyser and quantum sockets 2023-03-16 15:08:56 -05:00
Joshua Thome
e4d55f6b43 Orient ship spawn point, not just the ship itself 2023-03-16 14:09:28 -05:00
Joshua Thome
67495d8972 Gracefully log errors for missing script components when building details 2023-03-16 14:04:41 -05:00
Nick
80e5f0c15e
Better fixers (#537)
make the InteractVolume fix and etc use a component instead of
FireOnNextUpdate so it works with scatter and VR
2023-03-14 20:10:18 -04:00
Nick
ffb8dc7ee5 Use else if on FixSectoredComponent 2023-03-04 21:47:37 -05:00
Nick
da470691ed Don't use delay, implement fixer components 2023-03-04 21:44:53 -05:00
Nick
20532b83ac Deprecate NomaiTextBuilder class 2023-03-04 18:04:54 -05:00
Nick
8481dd8021 Bug 533 - don't show lantern electricity effect 2023-03-04 17:50:49 -05:00
Nick
5fc8c842b3
Fix ambient light cubemap (#535)
It was unintentionally flipped before.
2023-03-04 17:27:34 -05:00
Nick
ae7ddb9ac9
Vr camera fix (#534)
## Bug fixes
- Should fix some compatibility issues with NomaiVR

(Also fixes new proc gen Nomai text showing on held scrolls - don't need
that in the patch notes tho)
2023-03-04 17:26:09 -05:00
Nick
c5611ffa2d Take first curve value for title screen water/lava/sand 2023-03-04 17:25:43 -05:00
Nick
809b510508 Made a method for adding to _generatedTextures list 2023-03-04 17:06:30 -05:00
JohnCorby
7eb611f947 oops 2023-03-03 20:43:18 -08:00
JohnCorby
b263e16624 add to generated textures 2023-03-03 19:27:48 -08:00
JohnCorby
837586408e make copy of cubemap 2023-03-03 19:15:45 -08:00
TerrificTrifid
f4f85ea9d5 Fix ambient light cubemap 2023-03-03 20:18:41 -06:00
Nick
0448ce8e93 Fixes scroll text showing in hand 2023-03-03 20:42:21 -05:00
Nick
99868b94a8 Fix locator by waiting 2023-03-03 19:49:15 -05:00
Nick
575b54a168 Merge branch 'dev' into vr-camera-fix 2023-03-03 19:26:25 -05:00
Nick
7db864cf6f Fix getting camera to work with VR 2023-03-03 18:55:36 -05:00
Noah Pilarski
e0945aefa5
Thrust ruleset schema correction (#532) 2023-03-01 19:25:56 -05:00
Noah Pilarski
e8039f41d1 Nevermind ignore the voices
This reverts commit ea273e42a73b9c55781cc9b260daadbb97888bf9.
This reverts commit 280f0a6e529050cb8ba459090d48b6eb968659dd.
2023-03-01 19:25:18 -05:00
Ben C
280f0a6e52 Updated Schemas 2023-03-02 00:24:06 +00:00
Noah Pilarski
ea273e42a7
um ackchyually 2023-03-01 19:21:04 -05:00
Ben C
598083ffeb Updated Schemas 2023-03-01 23:09:03 +00:00
TerrificTrifid
2e4d0f7e34 Update VolumesModule.cs 2023-03-01 17:06:04 -06:00
Will Corby
e2b4bd2c51
Ambient light module (#529)
Ambient light is now a module with additional options for outerRadius,
innerRadius, isShell, and tint.
2023-02-25 20:09:55 -08:00
Ben C
216ca5a74f Updated Schemas 2023-02-26 04:08:26 +00:00
JohnCorby
4b77937000 fix pos 2023-02-25 20:06:23 -08:00
JohnCorby
2a750efe11 doc 2023-02-25 20:05:36 -08:00
JohnCorby
5708e81178 do color correctly 2023-02-25 20:00:00 -08:00
TerrificTrifid
cdf2601236 Better color 2023-02-25 19:48:37 -06:00