Noah Pilarski
64b0816d62
I don't understand why visual studio keeps adding in unused namespaces
2025-01-25 22:53:46 -05:00
Noah Pilarski
e5b964d7c7
shenanigans
2025-01-25 22:53:09 -05:00
Noah Pilarski
5d37898ce1
null check
2025-01-25 22:17:44 -05:00
Ben C
37bd3263f8
Updated Schemas
2025-01-25 12:31:42 +00:00
Noah Pilarski
1380bbb4e0
bleh
2025-01-25 07:30:16 -05:00
Noah Pilarski
79ffb99d05
use the pivot instead
2025-01-25 07:29:31 -05:00
Ben C
20d6502243
Updated Schemas
2025-01-25 12:14:58 +00:00
Noah Pilarski
dd917ade85
gabagool
2025-01-25 07:12:52 -05:00
Ben C
9e97e59934
Updated Schemas
2025-01-25 11:39:57 +00:00
Noah Pilarski
c726b089e8
do ambience too because might as well
2025-01-25 06:37:41 -05:00
Noah Pilarski
b61ea5aaec
grah 2
2025-01-25 06:29:26 -05:00
Noah Pilarski
a8f48fcb54
implement music
2025-01-25 06:23:25 -05:00
Noah Pilarski
2af8686818
parent campfire and ambient light to planet root
2025-01-25 06:23:25 -05:00
Noah Pilarski
0e1f63bfcb
always set alpha to 1
2025-01-25 06:23:25 -05:00
Noah Pilarski
3ae1e25975
Remove testing json
2025-01-25 06:23:25 -05:00
Noah Pilarski
310301ceee
grah
2025-01-25 06:23:25 -05:00
Ben C
dafcb0687d
Updated Schemas
2025-01-25 10:32:37 +00:00
Noah Pilarski
5fc78411ac
I've gone past the point of insanity
...
Starting out is a pain. So far I'm just sketching out what I will be implementing. How I will implement the merging of title screens is what is making me go insane.
2025-01-25 05:30:09 -05:00
Noah Pilarski
0c2709bff6
Add simplified detail info to use later
2025-01-25 05:05:31 -05:00
Noah Pilarski
8e5d7369d6
Move skybox module to separate file
2025-01-25 05:04:55 -05:00
Noah Pilarski
02c771d1b8
Add schema
2025-01-25 04:21:59 -05:00
Noah Pilarski
d17221da92
Rename config to title screen config
2025-01-25 04:19:45 -05:00
Ben C
e494a82fea
Updated Schemas
2025-01-15 22:11:43 +00:00
xen-42
e92a7ab121
Make config in code for testing
2025-01-15 17:10:21 -05:00
xen-42
01397d4d00
Merge branch 'title-screen-config' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into title-screen-config
2025-01-15 17:05:51 -05:00
xen-42
165be74d23
Finished tinting the menu
2025-01-15 17:05:45 -05:00
Ben C
2e78a3ce6e
Updated Schemas
2025-01-15 21:35:13 +00:00
xen-42
3ea4a3ab2d
Make a config
2025-01-15 16:32:58 -05:00
xen-42
ffe41747fb
Remove duplicate classes ( #1025 )
...
## Bug fixes
- removed duplicate methods and classes involving quantum stuff
2025-01-13 20:06:15 -05:00
JohnCorby
649883ab4e
j
2025-01-13 16:53:59 -08:00
JohnCorby
06023b7754
delete duplicate BoundsUtilities stuff
2025-01-13 16:51:46 -08:00
JohnCorby
ed4e43a044
delete duplicate box shape fixer
2025-01-13 16:49:28 -08:00
xen-42
d5ad5bf84b
Update manifest.json
2025-01-13 18:09:27 -05:00
xen-42
e397d627ad
Icarus ( #1024 )
...
## Bug fixes
- Coordinate interface orb no longer tries to return to its raised
position on Vessel when first entering a custom star system. Fixes #958
2025-01-10 18:21:15 -05:00
Noah Pilarski
4b47728709
Run after Start and then skip 100 frames so orb rising thing stops #958
2025-01-09 23:59:34 -05:00
xen-42
28e9066833
Item docs ( #1023 )
...
Added sections for items, item sockets, and dialogue condition based
puzzles to the details guide page.
2025-01-09 22:57:18 -05:00
Joshua Thome
7dc0b8bc4b
Item docs
2025-01-08 21:53:50 -06:00
xen-42
63672ea9fc
Prometheus (quantum lightning + quantum refactor) ( #717 )
...
## Minor Features
- Implements lightning storms. Resolves #564 .
- Can now control if socketed quantum objects align with gravity or use
socket rotation, and if they randomize rotation around the local Y axis.
Fixes #751 .
## Improvements
- Makes quantum organization cleaner (split into separate lists by the
type of quantum group, state or socket).
- Quantum socket groups can now have an equal number of props to sockets
and will work accordingly. Fixes #597
2025-01-07 19:30:25 -05:00
Ben C
63445a1b70
Updated Schemas
2025-01-07 21:51:17 +00:00
xen-42
37c90f52f0
Turn quantum lightning into a prop based thing, make quantum details build with the repeat-10-times-for-parent-to-exist thing for back compat
2025-01-07 16:48:56 -05:00
xen-42
82e4a8755d
Whoops put the wrong names
2025-01-07 14:31:56 -05:00
xen-42
fa3e4a7a64
Fix issues with Escape Room
2025-01-07 00:33:40 -05:00
xen-42
0b2ea53201
Fix the shaders
2025-01-06 23:54:34 -05:00
xen-42
d9f3eb6893
Fix path
2025-01-06 23:46:19 -05:00
Noah Pilarski
285ff38371
add lightning to private bundle and destroy old bundle
2025-01-06 23:38:55 -05:00
Ben C
645fd5914a
Updated Schemas
2025-01-07 04:07:49 +00:00
xen-42
ceb0ad970b
Remove things that we've already made obsolete
2025-01-06 23:05:54 -05:00
xen-42
ed58fab4ef
Merge branch 'prometheus' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into prometheus
2025-01-06 23:02:46 -05:00
xen-42
752f080099
change to rename because its better and matches other things
2025-01-06 23:02:40 -05:00
Ben C
494021da7d
Updated Schemas
2025-01-07 04:01:39 +00:00