xen-42
6093e10492
Allow planets to choose whether they're factored into changing map zoom speed ( #1000 )
...
## Minor features
- Allow planets to choose whether they're factored into changing map
zoom speed
2024-12-17 20:55:32 -05:00
xen-42
8eed478d4a
Renamed it since it affects other calculations beyond zoom speed
2024-12-17 20:54:28 -05:00
xen-42
9878234026
Add default value
2024-12-17 20:47:07 -05:00
xen-42
9d2f4f05f0
Include old method signature just in case some mod somewhere calls it directly
2024-12-17 20:45:59 -05:00
xen-42
20453f112f
Shiplog Entry Merging ( #998 )
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## Minor features
- Modded ship log entries with the same ID as an existing entry are now
merged into that original entry, allowing for new rumor and explore
facts and sub-entries to be added to vanilla ship log entries.
Implements #996
2024-12-17 20:40:52 -05:00
xen-42
087e3d691e
Also check if the planet is destroyed before trying to make the map mode object
2024-12-17 20:37:52 -05:00
xen-42
33b95fea83
wait not it wasnt
2024-12-16 17:11:10 -05:00
xen-42
0fee045aa8
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2024-12-16 16:58:57 -05:00
xen-42
2d24849f19
teehee credit qsb
2024-12-16 16:58:56 -05:00
ZygZagGaming
05a9516cf4
whoopsie daisie! no more errors
2024-12-11 12:40:03 -05:00
ZygZagGaming
ee6444ad76
quick fix
2024-12-11 12:33:40 -05:00
ZygZagGaming
21a9643b9e
Allowed planets to decide if they change SolarSystemRadius
2024-12-11 12:29:16 -05:00
Joshua Thome
9588c027c5
Remove spurious import
2024-12-03 01:14:34 -06:00
Joshua Thome
eef0794446
Patch Ship Log Manager to merge ship log entries with the same ID
2024-12-03 01:09:14 -06:00
Ben C
66886f9b2f
Updated Schemas
2024-11-28 00:26:50 +00:00
xen-42
fbd94b1876
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2024-11-27 15:18:13 -05:00
xen-42
6e254cd10a
Add option to prevent bringing items into other systems #997
2024-11-27 15:18:08 -05:00
Ben C
1122c44744
Updated Schemas
2024-11-27 20:09:20 +00:00
xen-42
acc2cfc016
Document images are png
2024-11-27 15:07:03 -05:00
xen-42
6e62ed3008
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2024-11-09 21:24:56 -05:00
xen-42
c2e3946acc
Update manifest.json
2024-11-09 21:24:50 -05:00
Ben C
4d7226d278
Updated Schemas
2024-11-10 02:16:16 +00:00
xen-42
a46902381c
Add gravity alignment radius override
2024-11-09 21:14:14 -05:00
Noah Pilarski
7d2ca14a65
bump version
2024-11-07 12:29:15 -05:00
Noah Pilarski
1800944671
uncomment TH flag
2024-11-07 12:22:53 -05:00
Joshua Thome
e197179855
Coalesce to Vector3.zero if attention point offset not specified ( #992 )
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## Bug fixes
- Resolve error when specifying a dialogue attention point but not an
offset for that attention point
2024-11-04 13:23:00 -06:00
Ben C
f298c11c7f
Updated Schemas
2024-11-04 19:19:22 +00:00
Joshua Thome
74a5464a79
Coalesce to Vector3.zero if attention point offset not specified
2024-11-04 13:17:21 -06:00
xen-42
fdb165943b
Treat TH spawnpoint as having isDefault set, meaning we never default to custom spawn points with no conditions or isDefault set
2024-11-04 10:38:03 -05:00
Will Corby
d5aa088e09
Spawn in bramble ( #990 )
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## Improvements
- Allow spawning inside Bramble dimensions (base game spawn point does not work yet)
2024-11-03 16:07:09 -08:00
xen-42
e6eafda4ff
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2024-11-01 15:57:33 -04:00
xen-42
c934389037
Update manifest.json
2024-11-01 15:57:27 -04:00
Ben C
4bec7914ac
Updated Schemas
2024-11-01 19:37:12 +00:00
xen-42
a16c479728
Document pathToAnimController more
2024-11-01 15:35:54 -04:00
JohnCorby
d639df7d08
bump el manifest
2024-10-31 14:15:32 -07:00
xen-42
9d4dbe97fd
Merge branch 'dev' into spawn-in-bramble
2024-10-31 16:21:12 -04:00
Will Corby
d7f0fd493f
Fix slide colors ( #986 )
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## Bug fixes
- fix bug where projected slides look too bright
2024-10-31 12:59:19 -07:00
JohnCorby
c560715f9d
bad grammar
2024-10-31 12:55:47 -07:00
JohnCorby
4e4d69c41a
update comments
2024-10-31 12:54:18 -07:00
JohnCorby
5ea7b82a6c
comment
2024-10-31 01:33:39 -07:00
JohnCorby
732e981a8b
comment
2024-10-31 01:32:40 -07:00
JohnCorby
0583b22788
comment
2024-10-31 01:30:29 -07:00
JohnCorby
14ad72eef7
DONT keep it linear
2024-10-31 01:28:36 -07:00
JohnCorby
2ff4d909e6
i am stupid
2024-10-31 00:59:56 -07:00
JohnCorby
41ec0e8ecb
do it on individual channels
2024-10-31 00:59:09 -07:00
JohnCorby
cf263a6609
dont invert alpha
2024-10-31 00:56:28 -07:00
JohnCorby
2b25c6b9f2
keep it linear
2024-10-31 00:34:00 -07:00
JohnCorby
90b421314b
remove doc comment since name is obvious
2024-10-31 00:22:02 -07:00
JohnCorby
ea668ae28c
do it simpler
2024-10-31 00:12:31 -07:00
JohnCorby
b8afb5df71
fix slide reel inverting (do gamma-to-linear before invert instead of linear-to-gamma after convert)
2024-10-31 00:12:00 -07:00