FreezeDriedMangoes
5943e306ba
added a FindChild function to search utilities, disabled standing vision torches until all their textures have loaded
2022-05-25 11:19:26 -04:00
FreezeDriedMangoes
3f4b2fbe88
added async texture loading to autoprojectors and slide reels, also removed some dead code and uneeded comments
2022-05-25 11:04:53 -04:00
FreezeDriedMangoes
ff8dfa21ad
added async texture loading to standing vision torches and vision torch targets
2022-05-25 10:40:44 -04:00
FreezeDriedMangoes
714deaea05
switched to using var for all declarations
2022-05-25 07:34:20 -04:00
FreezeDriedMangoes
c1b2a2fc8c
fixed line endings, stupid visual studio
2022-05-25 07:27:07 -04:00
FreezeDriedMangoes
b1688c0a6d
added more necessary stuff to standing vision torches, made vision staff targets bigger so they're easier to hit
2022-05-24 18:16:12 -04:00
FreezeDriedMangoes
667e68f7ac
added standing vision torches (the kind that just sit in the environment and you walk into their projection beam)
2022-05-24 12:25:34 -04:00
FreezeDriedMangoes
2af257a35f
added patches required to block item swapping while holding a vision torch. this is the last change required to get vision torches baseline functional
2022-05-24 11:34:17 -04:00
FreezeDriedMangoes
f1ed8be741
vision torches now work, as long as you're not wearing your suit
2022-05-24 07:28:57 -04:00
FreezeDriedMangoes
72a87c5c2e
fix: fixed some missing references and a MonoBehavior that was incorrectly initialized as a regular class. also added some stuff from VisionTorchItem.Start that won't get called for custom slides since some references aren't set up at that point
2022-05-23 12:57:37 -04:00
FreezeDriedMangoes
22a386e50a
feat: added patch to make vision torches droppable, patch to allow vision torches to scan other targets besides the prisoner, added untested code to handle creating new vision torch targets
2022-05-23 10:06:42 -04:00
Ben C
da63bfd192
Stop using name-based Shader Property Lookup
2022-05-21 23:18:22 -04:00
Nick
e1e630aaef
Organize + validate
2022-05-17 19:41:45 -04:00
Nick
55e8be6546
Fix positions
2022-05-12 01:47:20 -04:00
Nick
18ebcb85cc
Put sectors on everything
2022-05-10 21:42:30 -04:00
Ben C
e19e486f9d
0.13.1 ( #102 )
...
* Update PropModule.cs
* Debugging FluidDetector AddVolume
* Catch exceptions if they don't have the DLC
* Update PropBuildManager.cs
* Added the ability to make custom sky boxes
* Move config reset to `ResetConfigs` in Main.cs
* Bump version
Co-authored-by: Nick <nicholasconnors@hotmail.ca>
2022-05-06 19:46:21 -07:00
Nick
d71aac0695
Change slide type enum
2022-05-02 22:36:25 -04:00
Nick
0e120d3e4e
Implement auto projectors
2022-05-02 22:02:43 -04:00