30 Commits

Author SHA1 Message Date
Joshua Thome
550c96d167 Moved prop info and volume info classes to their own files 2023-03-18 11:40:21 -05:00
FreezeDriedMangoes
47edd60589 Merge branch 'dev' into prop-placer-life-support 2022-11-30 22:49:59 -05:00
FreezeDriedMangoes
5551265561 cleaned up for PR 2022-11-30 22:47:15 -05:00
FreezeDriedMangoes
67a2200920 added log for helping placing props floating in zero 0 2022-11-14 21:43:51 -05:00
Nick
8f52a9a528 Debug raycast now prints rotation to align to normal 2022-11-06 21:24:55 -05:00
Noah Pilarski
29ccf772bf Add screen prompts for debug stuff 2022-09-05 01:15:22 -04:00
Noah Pilarski
5f7eae91ab rename MakeDetail and move removeChildren and removeComponents into it. 2022-08-21 15:57:34 -04:00
Noah Pilarski
5be2cb43ff Fix NRE in DebugPropPlacer.cs 2022-08-08 16:42:27 -04:00
Nick
a2da11a64a Change MakeDetail to take in just DetailInfo and not all the individual parameters 2022-08-05 18:30:37 -04:00
Nick
a01c50a194 Renormalize line endings 2022-07-26 12:33:06 -04:00
Nick
2e47d170f9 Change fifty gorillion logs to be verbose 2022-07-05 19:28:38 -04:00
Nick
4b67cf838d clean 2022-06-27 13:10:19 -04:00
FreezeDriedMangoes
690356d348 switched to using astroobject references instead of astro objects' names 2022-06-27 13:00:13 -04:00
FreezeDriedMangoes
60d7d01bbf replaced concat string with interp string 2022-06-26 22:23:34 -04:00
FreezeDriedMangoes
f30320e758 made AstroObjectLocator also register astro objects under the name of their game object, eg MyPlanet_Body 2022-06-25 22:53:38 -04:00
FreezeDriedMangoes
756a08d342 rolled back the 3 section prop placer changes and added spherical positioning 2022-06-23 12:03:50 -04:00
FreezeDriedMangoes
da907bea78 separated props into three separate dropdowns 2022-06-23 08:53:48 -04:00
FreezeDriedMangoes
d572a20c2c support for positioning non-wall text objects, added spiral positioning controls 2022-06-02 09:18:32 -04:00
FreezeDriedMangoes
c1a7750ad5 DebugRaycaster now reports a plane perpendicular to its normal and rotated so that the plane's positive y is as close to 'up' relative to the planet as possible 2022-06-01 13:08:17 -04:00
Noah
923c071a99
Merge branch 'main' into adaptation 2022-05-25 20:02:17 -04:00
Noah Pilarski
96421fc079 Other
Remove GetValue
Add names
2022-05-25 19:56:56 -04:00
JohnCorby
53dd88584b Revert "reformat again"
This reverts commit 93d82358
2022-05-22 18:55:27 -07:00
JohnCorby
93d82358fa reformat again 2022-05-22 18:48:23 -07:00
JohnCorby
656ff16305 Revert "Reformat"
This reverts commit 7c0ba5597720f963432d8379a236e74f3508d077.
2022-05-22 18:41:34 -07:00
Ben C
7c0ba55977 Reformat 2022-05-22 21:30:45 -04:00
Ben C
466df12003 Got Schema generation working! 2022-05-22 18:57:05 -04:00
Nick
7d3e002d70 Change positions/rotations to use InverseTransform 2022-05-22 12:08:25 -04:00
FreezeDriedMangoes
e7168e4d74 fix: fixed config saving interacting poorly with alignToNormal, pause menu button should now hide on debug false 2022-05-22 08:55:34 -04:00
FreezeDriedMangoes
d3f9a35cba fix: some pr review requests, chore: changed line endings to unix (how they should be Visual Studio) 2022-05-22 08:43:04 -04:00
FreezeDriedMangoes
f41e988b2e chore: moved debug classes to their own package 2022-05-21 23:23:59 -04:00