Noah Pilarski
e40460845c
Add different slide reel prefabs
2024-06-02 12:45:12 -04:00
Noah Pilarski
90f7d23479
Make it local so that scatter works on tidally locked bodies
2024-05-31 00:13:28 -04:00
Noah Pilarski
3265f8b076
Add parentPath to scatter
2024-05-31 00:11:36 -04:00
Joshua Thome
0a1e5428e8
Position and rotation offsets for custom item holding and socketing
2024-04-11 10:34:58 -05:00
JohnCorby
ed0cb51ae0
update docs for keepLoaded
2024-03-17 16:58:51 -07:00
Joshua Thome
9a0dbdf0a7
Add sphere collider to custom items
2024-03-13 14:54:54 -05:00
Nick
0298173935
Set pathToExisting dialogue to merge dialogue into existing ones
2024-02-26 00:57:03 -05:00
xen-42
ddcd1cdf4e
Fix some slide bugs ( #756 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- [ ] make async slide loading actually async. maybe try to find a way
to unload them too, idk
- [ ] maybe fix #755
- [x] fix #754
- [x] fix #746
2023-12-17 00:43:25 -05:00
JohnCorby
914ff4df5c
actually provide default values
2023-11-28 13:22:05 -08:00
JohnCorby
67ff544fb3
document base game defaults for slides
2023-11-28 13:11:04 -08:00
Joshua Thome
5d4e09a3f8
Items and sockets can reveal ship log facts
2023-11-02 22:30:10 -05:00
Joshua Thome
9c87237174
Item audio and minor fixes
2023-10-31 01:31:23 -05:00
Joshua Thome
6d1bbfb84e
Info data structures for item and item socket
2023-10-30 23:29:10 -05:00
Nick
9fe2b5cede
Clean up more and refactor more
2023-08-26 19:56:41 -04:00
Nick
b92e67f79c
MMM obsolete
2023-08-26 19:48:31 -04:00
Nick
10f4c7a5a1
gruh
2023-08-26 19:43:10 -04:00
Nick
3b9d3dce46
STEALING!!!!
2023-08-26 19:40:00 -04:00
JohnCorby
2a67040fb1
default value
2023-08-10 17:48:04 -07:00
JohnCorby
41285823ca
docs and comments
2023-08-10 17:45:03 -07:00
JohnCorby
fb1085e7b9
better doc
2023-08-10 17:40:47 -07:00
JohnCorby
4c60dcc0f8
remove hacks. add suspend until impact
2023-08-10 16:32:43 -07:00
Nick
59980f8635
Do non detailed
2023-08-04 21:15:28 -04:00
Nick
e4c8b14f6f
Add in the platform, allow separately placing the cannon and the controls
2023-07-22 14:41:01 -04:00
Nick
1f68a12296
Can't use vessel computers
2023-07-22 12:18:25 -04:00
Nick
ed66cb0665
Fix update from dev
2023-07-22 12:04:02 -04:00
Nick
f62c8ba377
Allow setting hazard volume info on tornados #496
2023-07-20 19:42:20 -04:00
Nick
58a49ff9fd
If detail path is null create an empty game object
2023-07-19 21:28:43 -04:00
Nick
3ede915cc4
Implement conditional object activation
2023-07-19 21:21:29 -04:00
Nick
f3c953faff
Make hearthian recording actually work
2023-07-01 19:08:22 -04:00
Nick
642f6afdc0
Allow using pathToAnimController for recorders #520
2023-07-01 18:25:55 -04:00
Noah Pilarski
af79e9d1d7
Add ember twin cairn variant
...
for #591
2023-06-17 01:44:58 -04:00
JohnCorby
114bb35cdc
doc
2023-06-05 18:35:11 -07:00
JohnCorby
5ecaf5fa75
typo
2023-06-05 18:12:36 -07:00
Noah Pilarski
161bbd1dcb
Add teenager arc type
2023-04-22 15:17:32 -04:00
Nick
031ad5266c
Added AudioSourceInfo as a new prop, refactors signals
2023-03-26 22:39:29 -04:00
Nick
219002bad8
Namespace issues
2023-03-25 15:21:07 -04:00
Nick
b20c59e860
MORE REARRANGE!!!!!
2023-03-25 15:15:24 -04:00
Nick
9b18438760
Rename serialized types
2023-03-25 14:50:07 -04:00
Nick
ce7ef3ee93
Split up more volumes, move FluidType enum
2023-03-25 14:09:54 -04:00
Nick
3cede76bed
Remove all unused usings
2023-03-25 13:51:15 -04:00
Nick
85797df25c
Big reorganize
2023-03-25 13:44:31 -04:00