Nick
48e5229ca2
New owml changes, fix some debug menu stuff
2024-03-22 14:07:11 -04:00
Nick
bb9ace4dcb
Merge branch 'dev' into remove-menu-framework-dep
2024-03-22 13:40:15 -04:00
xen-42
bb662a610a
Hn mapmode and subtitle borked ( #816 )
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## Bug fixes
- Fix ship log map mode auto/manual placement
- Fix subtitle becoming invisible when image width is smaller than EOTE
subtitle
2024-03-21 23:10:37 -04:00
Noah Pilarski
273e720d39
Merge branch 'subtitleinvisible' into hn-mapmode-borked
2024-03-21 18:32:56 -04:00
Noah Pilarski
a6e1716826
Fix subtitles size being 0 when width is smaller than original
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I noticed this on Hearth's Neighbor
2024-03-21 18:31:35 -04:00
Nick
03620d80b6
Make ship log null
2024-03-20 18:05:40 -04:00
Nick
7ca82f5546
Fix HN map mode
2024-03-20 17:33:04 -04:00
Nick
1930882a03
Remove MF dependency (waiting on next owml update for missing hooks)
2024-03-20 17:05:07 -04:00
xen-42
962a6f778b
Fix SectorCullGroup on details ( #814 )
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## Bug fixes
- Sector cull groups now function properly (not erroneously enabled even
without KeepLoaded) (fix #792 )
- Fixes a problem where projected slides are brighter than the source
image (fix #755 )
2024-03-17 23:59:21 -04:00
Ben C
4406258739
Updated Schemas
2024-03-18 00:03:39 +00:00
JohnCorby
a7c1af8357
imageutilities.invert makes images linear now to HOPEFULLY fix the brightness bug
2024-03-17 17:01:37 -07:00
JohnCorby
ed0cb51ae0
update docs for keepLoaded
2024-03-17 16:58:51 -07:00
JohnCorby
172fdca398
dont enable sectorcullgroup stuff ( fix #792 )
2024-03-17 16:41:14 -07:00
Nick
630b4d7840
Add translations on unity loaded assets
2024-03-16 13:50:03 -04:00
Nick
5b989100cb
Adjust star start and end tinting to look better
2024-03-15 16:57:57 -04:00
Nick
bb39c98411
Fix translations with cdata in keys breaking
2024-03-15 14:14:23 -04:00
Joshua Thome
4269d692c1
Add sphere collider to custom items ( #806 )
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## Minor features
- Added `colliderRadius` to custom items. All custom items will be given
a collider for cursor/hover detection unless this is set to 0.
## Bug fixes
- Fixed some edge cases in collision detection with custom items.
2024-03-13 15:21:02 -05:00
Ben C
4314f510c9
Updated Schemas
2024-03-13 20:00:47 +00:00
Joshua Thome
9a0dbdf0a7
Add sphere collider to custom items
2024-03-13 14:54:54 -05:00
Nick
b0e9437b42
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2024-03-13 14:13:01 -04:00
Nick
00b3965524
Update manifest.json
2024-03-13 14:12:55 -04:00
xen-42
61a3717d68
Fixes for Outsider ( #805 )
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## Improvements
- Implemented features for potential Outsider compatibility
## Bug fixes
- NH will not longer resize Dark Brambles fog #778
- Custom Bramble seeds now have fog inside of them
2024-03-13 14:11:49 -04:00
Nick
4997b915f6
Just return true
2024-03-12 18:00:54 -04:00
xen-42
80e9e347a5
Check for null refs inside streaming warp volume then destroy it ( #802 )
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Context is a guy reported the Codec black hole lagging their game, I
imagine it could be because of this but I couldn't reproduce it and have
no idea what would cause any of these things to be null.
## Bug fixes
- Fix possible lag when near black holes
2024-03-12 16:21:41 -04:00
xen-42
b00aaa6d96
Dont add timeloopcontroller to base system ( #804 )
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## Bug fixes
- Stops time loop from still happening when the ATP is disabled #796
2024-03-12 16:21:03 -04:00
Nick
90c3b9b785
Fix subtitle breaking when theres only one
2024-03-12 16:19:05 -04:00
Nick
c615902702
Subtitles can now be larger, added subtitle to api (outsider compat)
2024-03-12 16:01:38 -04:00
Nick
b1b7f43905
Fix bramble seeds being the wrong size
2024-03-12 13:59:31 -04:00
Nick
7bfe3d2fd1
Remove unused volume
2024-03-12 13:26:22 -04:00
Nick
b5ec327c3b
Track new fog warp volumes and only patch those
2024-03-12 13:19:58 -04:00
Nick
13b28fa372
Dont add timeloopcontroller to base system
2024-03-12 12:57:16 -04:00
xen-42
717047b11d
Fix ocean fog ( #803 )
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## Bug fixes
- Fixed ocean fog radius: Water no longer looks weird just below the
surface. Thanks Can't Afford A Name for pointing the solution out.
2024-03-12 12:30:00 -04:00
Nick
1c11c49cae
Destroy whole game object
2024-03-12 00:57:02 -04:00
Nick
c21fd90834
Fix ocean fog
2024-03-12 00:43:46 -04:00
Nick
e8b0bf4a6b
Check for null refs inside streaming warp volume then destroy it
2024-03-11 11:46:14 -04:00
Will Corby
0036028404
Don't run rigidbody patches when QSB is installed. ( #800 )
2024-03-10 11:21:04 -07:00
_nebula
e3ecb550da
RigidbodyPatches - Don't run when QSB is installed
2024-03-10 18:12:55 +00:00
Ben C
159ffbbf3a
Add secret page docs
2024-03-09 00:38:12 -05:00
Will Corby
9f69964413
Add shipLogStartingPlanetID to Star System Config ( #798 )
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## Minor features
- Add `shipLogStartingPlanetID` to star system config to set the planet
to focus on when entering the ship log for the first time in a loop
2024-03-08 21:22:53 -08:00
Ben C
8946ce360d
Updated Schemas
2024-03-09 05:13:11 +00:00
JohnCorby
a5a068d32a
fix compile error
2024-03-08 21:11:04 -08:00
Ben C
641084ae45
Add shipLogStartingPlanetID to star system config
2024-03-09 00:03:00 -05:00
xen-42
057554a55c
Translation fixes for Astral Codec ( #794 )
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## Improvements
- Translation keys are much more forgiving now (they are
case-insensitive and ignore whitespace)
2024-03-08 17:42:25 -05:00
Nick
9191dc220b
Update TranslationHandler.cs
2024-03-08 16:58:02 -05:00
Nick
ccd3e297e6
Keys are now much more forgiving (ignores whitespace casing why not)
2024-03-08 10:59:25 -05:00
Nick
9e8f8dd1df
Update DialogueBuilder.cs
2024-03-07 18:04:46 -05:00
xen-42
1f2759cb8c
1.18.9 ( #789 )
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## Minor features
- New `pathToExistingDialogue` field for adding new DialogueNodes and
DialogueOptions to existing character dialogues. For example, you can
now just add new responses to Slate's dialogue instead of replacing it!
Will improve mod compat and simplify translating.
## Improvements
- Singularities will now pre-load assets for their destination when the
player/probe is nearby (if the destination is a vanilla planet)
2024-03-07 17:59:58 -05:00
Nick
cab087d6f9
Fix dialogue replacement overwriting character names
2024-03-04 21:29:34 -05:00
xen-42
e1411db3af
Update manifest.json
2024-03-04 20:27:46 -05:00
xen-42
0dfde49a1b
Update dialogue.md
2024-02-26 11:20:04 -05:00