50 Commits

Author SHA1 Message Date
Noah Pilarski
4862947b06 Make cloaks also turn off tessellated renderers.
Stops water, sand, inner clouds, and any other tessellated renderer from showing even when player is not inside cloak.
2022-07-05 15:56:31 -04:00
Nick
85964d6315 Fix bad path 2022-06-15 13:07:25 -04:00
Nick
17a0e9d211 Merge branch 'dev' into achievements 2022-06-14 11:51:07 -04:00
JohnCorby
fc155a19c1 replace useBasicCloudShader with cloudsPrefab == CloudPrefabType.Basic 2022-06-08 11:43:50 -07:00
FreezeDriedMangoes
51a6077180 cherry picked commit that made useBasicShader obsolete 2022-06-07 08:27:58 -04:00
FreezeDriedMangoes
12700fc932 cherry picked commit that adds qm clouds as an option to base your planets clouds on, as opposed to the default of giants deep 2022-06-07 08:25:34 -04:00
JohnCorby
e514a52f2f Revert "Tidied CloudsBuilder.cs"
This reverts commit c02d43371bcd3bace12354be53df23ddc5ac9b59.
2022-06-06 09:57:50 -07:00
JohnCorby
740bba9879 Revert "Remove #region in CloudsBuilder.cs"
This reverts commit 9dd45a1f3eb47e71e0eb65d8f278c12e228dce19.
2022-06-06 09:57:49 -07:00
Ben C
9dd45a1f3e Remove #region in CloudsBuilder.cs 2022-06-06 12:26:02 -04:00
Ben C
c02d43371b Tidied CloudsBuilder.cs 2022-06-06 12:25:10 -04:00
Noah Pilarski
977c790ef5 Use SearchUtilities.Find instead GameObject.Find 2022-06-03 03:02:05 -04:00
JohnCorby
cb1c3891fa revert color thing 2022-05-24 10:36:38 -07:00
Ben C
a3867276ed Merge branch 'dev' into schema-integration 2022-05-23 18:40:11 -04:00
Ben C
22f96ddea3 Fixed casing on more modules 2022-05-23 18:39:19 -04:00
Nick
5691985775 Set up Achievements+ support, rename Assets folder 2022-05-23 13:33:44 -04:00
Ben C
1d6a43c4fe
Make CloudFluidType not nullable anymore 2022-05-23 09:19:16 -04:00
JohnCorby
53dd88584b Revert "reformat again"
This reverts commit 93d82358
2022-05-22 18:55:27 -07:00
Nick
e1cf0a6414 Reorganize textures + colour fog/cloud ramps 2022-05-22 21:51:31 -04:00
JohnCorby
93d82358fa reformat again 2022-05-22 18:48:23 -07:00
JohnCorby
656ff16305 Revert "Reformat"
This reverts commit 7c0ba5597720f963432d8379a236e74f3508d077.
2022-05-22 18:41:34 -07:00
Ben C
7c0ba55977 Reformat 2022-05-22 21:30:45 -04:00
JohnCorby
64f81f9dca make color good 2022-05-22 16:25:53 -07:00
Ben C
466df12003 Got Schema generation working! 2022-05-22 18:57:05 -04:00
Ben C
cbd0109ea0 Merge branch 'dev' into schema-integration
# Conflicts:
#	NewHorizons/Builder/Body/FunnelBuilder.cs
#	NewHorizons/External/Configs/PlanetConfig.cs
#	NewHorizons/External/Configs/StarSystemConfig.cs
#	NewHorizons/External/Modules/AsteroidBeltModule.cs
#	NewHorizons/External/Modules/AtmosphereModule.cs
#	NewHorizons/External/Modules/BaseModule.cs
#	NewHorizons/External/Modules/OrbitModule.cs
#	NewHorizons/External/Modules/PropModule.cs
#	NewHorizons/External/Modules/ShipLogModule.cs
#	NewHorizons/External/Modules/SignalModule.cs
#	NewHorizons/External/Modules/VariableSize/FunnelModule.cs
#	NewHorizons/External/Modules/VariableSize/RingModule.cs
#	NewHorizons/External/Modules/VariableSize/SingularityModule.cs
#	NewHorizons/External/Modules/VariableSize/StarModule.cs
#	NewHorizons/Main.cs
2022-05-22 13:24:02 -04:00
Ben C
da63bfd192 Stop using name-based Shader Property Lookup 2022-05-21 23:18:22 -04:00
Ben C
0a061ecbcc Added description to all modules except translation 2022-05-21 13:28:04 -04:00
Nick
23f3005d46 Lighting + Cloud refactor 2022-05-20 01:52:08 -04:00
Nick
e1e630aaef Organize + validate 2022-05-17 19:41:45 -04:00
Nick
c04626b4b0 Finalize proxies 2022-05-14 20:37:10 -04:00
Nick
bb08b575ce Make proxies look right 2022-05-14 18:33:34 -04:00
Nick
a7b649c32f Namespace the asset bundle 2022-05-13 17:10:17 -04:00
Nick
e9106ad88e Fix cloud fog when using basic shader 2022-05-13 14:12:58 -04:00
Nick
55e8be6546 Fix positions 2022-05-12 01:47:20 -04:00
Nick
0a548d5f12 Make all classes public 2022-05-11 22:07:51 -04:00
Nick
18ebcb85cc Put sectors on everything 2022-05-10 21:42:30 -04:00
Nick
12526f8763 Fix basic cloud shader orientation 2022-05-07 00:31:30 -04:00
Nick
176d9e3011 Added fluid type to clouds to customize splashes 2022-05-05 03:15:53 -04:00
Nick
6779a66ecf Fix cloud colours 2022-05-02 12:50:13 -04:00
Noah
7b4b949927
A few miscellaneous additions (#92)
* Add names

* More Asteroid Customization

* Store images

* Space Station Astro Object Type

* Stretch

* Add a few missing properties to schema

* MVector3

* Revert "Space Station Astro Object Type"

This reverts commit 4a8ee29af81185ebed3ed661e4b9ca643350020a.

Co-authored-by: Nick <nicholasconnors@hotmail.ca>
2022-05-01 00:01:22 -04:00
Nick
af37b6e4c6 Use QM material for underside of clouds instead of GD 2022-04-20 22:25:46 -04:00
Nick J. Connors
2760bfd625 Fix namespaces 2022-03-01 11:47:52 -05:00
Nick J. Connors
3ccc4338c0 Make no shadow on clouds work better 2022-02-24 21:46:34 -05:00
Nick J. Connors
877e240d6b Switch over to loading textures manually 2022-02-23 02:35:04 -05:00
Nick J. Connors
4b080250c3 Add option to have unlit cloud layer, good for brown dwarfs 2022-01-25 14:54:35 -05:00
Nick J. Connors
227c5ff221 Fixed colour things 2022-01-24 01:02:11 -05:00
Nick J. Connors
6a35123c48 Changed MColor32 to MColor 2022-01-23 03:49:22 -05:00
Nick J. Connors
8d0bccb607 Warp drive works
Also basic cloud shader + unlimited signals
2022-01-08 02:26:06 -05:00
Nick J. Connors
8334c67206 Fix title scene body 2022-01-03 23:16:32 -05:00
Nick J. Connors
2e0d9093c6 Some fixes + load assetbundles for props / audiofiles for signals 2022-01-03 02:21:40 -05:00
Nick J. Connors
f721781ef2 Reorganization + linear falloff equal mass binaries work 2021-12-22 12:25:52 -05:00