3720 Commits

Author SHA1 Message Date
Ben C
0d31873c2d Updated Schemas 2022-11-26 00:54:00 +00:00
Noah Pilarski
66fa54426a Match frost defaults with ghost matter values 2022-11-25 19:50:29 -05:00
Noah Pilarski
e79b82c651 Set shock audio pool 2022-11-25 19:48:49 -05:00
Noah Pilarski
009685329a Have some types use their special hazard volume 2022-11-25 19:48:49 -05:00
Noah Pilarski
22775d1de9 Add river heat hazard 2022-11-25 19:48:48 -05:00
Ben C
e25c075c62 Updated Schemas 2022-11-26 00:24:38 +00:00
Noah Pilarski
2800c2cb3f Add reference frame blocker volumes 2022-11-25 19:22:44 -05:00
Will Corby
b05394bfb9
Bramble vine removal (#450)
Option to remove default vines using bundle for unbatched collider
2022-11-25 16:05:45 -08:00
Ben C
ed0d0a3dec Updated Schemas 2022-11-25 23:54:07 +00:00
Noah Pilarski
7cae3805ff Add rulesets 2022-11-25 18:51:49 -05:00
Ben C
76bcf40f1e Updated Schemas 2022-11-25 23:18:06 +00:00
Noah Pilarski
d34534f9ea reorder 2022-11-25 18:16:02 -05:00
Noah Pilarski
3eff9cd957 forgot to set rain direction 2022-11-25 18:09:49 -05:00
Ben C
233ccc6263 Updated Schemas 2022-11-25 23:06:58 +00:00
Noah Pilarski
c2e3bd65cf Add isRelativeToParent option 2022-11-25 18:04:55 -05:00
Ben C
ca1c669bc4 Updated Schemas 2022-11-25 23:00:56 +00:00
Noah Pilarski
11d0980153 Add visor effect volumes 2022-11-25 17:58:53 -05:00
Ben C
dcf119fe48 Updated Schemas 2022-11-25 22:46:28 +00:00
Noah Pilarski
f7066781eb Add clip selection option 2022-11-25 17:44:35 -05:00
Ben C
bd16a81432 Updated Schemas 2022-11-25 22:34:10 +00:00
Noah Pilarski
3dd77773ec Add more audio volume properties 2022-11-25 17:32:22 -05:00
Ben C
9ea27fa544 Updated Schemas 2022-11-25 22:28:08 +00:00
TerrificTrifid
703be3a4e1 Add option to remove bramble vines 2022-11-25 16:26:00 -06:00
Ben C
b1338002ec Updated Schemas 2022-11-25 22:25:38 +00:00
TerrificTrifid
f939c224a5 Load both bundles in main 2022-11-25 16:24:19 -06:00
Noah Pilarski
49996e5f48 Add probe volumes 2022-11-25 17:23:13 -05:00
Ben C
f33a820c94 Updated Schemas 2022-11-25 22:15:18 +00:00
Noah Pilarski
4754dfe043 Add fluid volumes 2022-11-25 17:13:13 -05:00
Ben C
643a520202 Updated Schemas 2022-11-25 22:08:29 +00:00
Noah Pilarski
439eebd2b5 Add oxygen volumes 2022-11-25 16:35:59 -05:00
Noah Pilarski
c4a256bd20 Add defaults 2022-11-25 16:35:36 -05:00
Noah Pilarski
4742139408 Add layer 2022-11-25 16:35:16 -05:00
Noah Pilarski
0819a4216e notification 2022-11-25 16:18:22 -05:00
Noah Pilarski
6b7563b7fd Set revealFor on achievement volume 2022-11-25 16:12:22 -05:00
Ben C
5e6c4e0547 Updated Schemas 2022-11-25 18:44:29 +00:00
Noah Pilarski
0763b306c5 Add destruction volumes 2022-11-25 13:42:22 -05:00
Noah Pilarski
aafd46be74 Add impact sound 2022-11-24 12:37:30 -05:00
Noah Pilarski
1521adacbd Set tag (again lol) 2022-11-24 12:37:15 -05:00
JohnCorby
83300df012 another TODO 2022-11-23 23:49:49 -08:00
JohnCorby
b6f776cc1e oops 2022-11-23 22:44:56 -08:00
JohnCorby
a6754fbcf8 Merge remote-tracking branch 'origin/zero-g-props' into zero-g-props 2022-11-23 22:43:37 -08:00
JohnCorby
6cd6034558 idk 2022-11-23 22:43:28 -08:00
JohnCorby
9c76cd8402 el goob 2022-11-23 22:24:51 -08:00
Noah Pilarski
dab55be25f Set collision mode and layer 2022-11-23 23:57:15 -05:00
Noah Pilarski
991da9a402 Set tag 2022-11-23 23:56:19 -05:00
Noah Pilarski
cad9b2e3b5 Merge branch 'dev' into zero-g-props 2022-11-23 22:14:32 -05:00
Nick
9f8fecacb5
make assetbundle names good (#449)
public is for the public unity repo and private is for the private one
that contains base game assets
2022-11-23 21:12:01 -05:00
JohnCorby
0b2ee8b97c change the names in code 2022-11-23 17:11:29 -08:00
JohnCorby
a08ba20372 add le bundles 2022-11-23 17:10:32 -08:00
Will Corby
a6272a3667
Update bundle and add UsedInUnityProjectAttribute (#447) 2022-11-23 15:42:52 -08:00