24 Commits

Author SHA1 Message Date
JohnCorby
2a67040fb1 default value 2023-08-10 17:48:04 -07:00
JohnCorby
41285823ca docs and comments 2023-08-10 17:45:03 -07:00
JohnCorby
fb1085e7b9 better doc 2023-08-10 17:40:47 -07:00
JohnCorby
4c60dcc0f8 remove hacks. add suspend until impact 2023-08-10 16:32:43 -07:00
Nick
59980f8635 Do non detailed 2023-08-04 21:15:28 -04:00
Nick
e4c8b14f6f Add in the platform, allow separately placing the cannon and the controls 2023-07-22 14:41:01 -04:00
Nick
1f68a12296 Can't use vessel computers 2023-07-22 12:18:25 -04:00
Nick
ed66cb0665 Fix update from dev 2023-07-22 12:04:02 -04:00
Nick
f62c8ba377 Allow setting hazard volume info on tornados #496 2023-07-20 19:42:20 -04:00
Nick
58a49ff9fd If detail path is null create an empty game object 2023-07-19 21:28:43 -04:00
Nick
3ede915cc4 Implement conditional object activation 2023-07-19 21:21:29 -04:00
Nick
f3c953faff Make hearthian recording actually work 2023-07-01 19:08:22 -04:00
Nick
642f6afdc0 Allow using pathToAnimController for recorders #520 2023-07-01 18:25:55 -04:00
Noah Pilarski
af79e9d1d7 Add ember twin cairn variant
for #591
2023-06-17 01:44:58 -04:00
JohnCorby
114bb35cdc doc 2023-06-05 18:35:11 -07:00
JohnCorby
5ecaf5fa75 typo 2023-06-05 18:12:36 -07:00
Noah Pilarski
161bbd1dcb Add teenager arc type 2023-04-22 15:17:32 -04:00
Nick
031ad5266c Added AudioSourceInfo as a new prop, refactors signals 2023-03-26 22:39:29 -04:00
Nick
219002bad8 Namespace issues 2023-03-25 15:21:07 -04:00
Nick
b20c59e860 MORE REARRANGE!!!!! 2023-03-25 15:15:24 -04:00
Nick
9b18438760 Rename serialized types 2023-03-25 14:50:07 -04:00
Nick
ce7ef3ee93 Split up more volumes, move FluidType enum 2023-03-25 14:09:54 -04:00
Nick
3cede76bed Remove all unused usings 2023-03-25 13:51:15 -04:00
Nick
85797df25c Big reorganize 2023-03-25 13:44:31 -04:00