210 Commits

Author SHA1 Message Date
Nick
845c788655 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2023-08-24 12:27:07 -04:00
Nick
6f68750117 Try catch detail fixes 2023-08-24 12:27:05 -04:00
Nick
b0eac14fe3 Fix issues in Intervention (null vessel blackhole, missing null check in detail orb fix) 2023-08-24 12:20:10 -04:00
Nick
31674ca79d Also include scale 2023-08-12 17:13:55 -04:00
Nick
9bd1b32270 Fixed the rotations of details which used RemoveComponents 2023-08-12 17:09:25 -04:00
JohnCorby
9a2302a66b xen suggestions 2023-08-10 18:59:41 -07:00
JohnCorby
4c60dcc0f8 remove hacks. add suspend until impact 2023-08-10 16:32:43 -07:00
JohnCorby
caca976e0c unrelated to pr: put comments i meant to put before 2023-08-09 21:34:16 -07:00
Nick
96339c8e21 Comment 2023-08-08 00:40:24 -04:00
Nick
894274cc17 Needed null check for replacing parent sector 2023-08-08 00:32:34 -04:00
Nick
29fe5a9b84 Fix typo, include inactive sectors 2023-08-05 00:45:50 -04:00
Nick
963c67210c Don't replace sectors inside details if the sector is in that detail 2023-08-04 22:04:22 -04:00
JohnCorby
7914292d53 dont do ??= on UnityEngine.Object 2023-07-20 15:55:11 -07:00
Nick
58a49ff9fd If detail path is null create an empty game object 2023-07-19 21:28:43 -04:00
Nick
3ede915cc4 Implement conditional object activation 2023-07-19 21:21:29 -04:00
JohnCorby
834efb638a update TODO 2023-07-05 22:10:46 -07:00
JohnCorby
40643adacd remove isTorch 2023-07-05 22:08:45 -07:00
Nick
6c4d896367 Remove unneeded call to LoadStreamingTextures - leave todo for fixing low res 2023-07-06 00:53:22 -04:00
JohnCorby
89f334f569 sometimes there is no planet gravity 2023-06-22 00:24:58 -07:00
JohnCorby
0599e4c988 another comment 2023-06-22 00:13:45 -07:00
JohnCorby
f23c7924ec comment 2023-06-22 00:12:30 -07:00
JohnCorby
aa1ae374aa fix orbs 2023-06-22 00:10:28 -07:00
JohnCorby
bd531dca6e work on orbs 2023-06-21 23:50:59 -07:00
coderCleric
fdac1dd6e6 Fixed angler animation events disconnecting for added fish 2023-05-15 17:52:36 -06:00
Nick
942a37df2a im insano mode 2023-04-22 16:11:55 -04:00
Nick
28df733eab Fix details with removeComponents being active too early 2023-03-26 14:55:24 -04:00
Nick
a81f1e986a Fix parenting issue, add more dialogue verbose logs 2023-03-26 13:47:04 -04:00
Nick
b20c59e860 MORE REARRANGE!!!!! 2023-03-25 15:15:24 -04:00
Nick
3cede76bed Remove all unused usings 2023-03-25 13:51:15 -04:00
Nick
85797df25c Big reorganize 2023-03-25 13:44:31 -04:00
Nick
74c1e80af9 Fix triflers bug! 2023-03-23 23:35:18 -04:00
JohnCorby
b4340a93f7 silly space 2023-03-23 16:26:44 -07:00
JohnCorby
9910323ebc move this up so it returns early 2023-03-23 16:02:45 -07:00
JohnCorby
687151c36b potentially fix cull group map bug 2023-03-23 16:00:41 -07:00
JohnCorby
572702bac0 comment 2023-03-23 14:22:27 -07:00
JohnCorby
5f65bb5360 grrrrr 2023-03-23 13:32:55 -07:00
JohnCorby
6e49af5abc kill ignoresun entirely fuck it 2023-03-23 13:32:41 -07:00
JohnCorby
f9d9733fcc oops 2023-03-23 13:30:48 -07:00
JohnCorby
83d86ff485 kill ignoresun entirely fuck it 2023-03-23 13:28:48 -07:00
Joshua Thome
80c576bd01 alignRadial migration plus cleanup of translator text normal handling 2023-03-20 22:31:21 -05:00
Joshua Thome
ace2c78985 Switch to planetGO and sector for GeneralPropBuilder 2023-03-18 16:53:48 -05:00
Joshua Thome
77fc15f18e Revert "Moved prop info and volume info classes to their own files"
This reverts commit 550c96d1678a0969edaa40c7266d9459ccd4c2f8.
2023-03-18 12:35:15 -05:00
Joshua Thome
550c96d167 Moved prop info and volume info classes to their own files 2023-03-18 11:40:21 -05:00
Joshua Thome
e021523151 Using GeneralPropBuilder for spawn points, vessel and warp exit points, and remotr dialogue triggers 2023-03-18 09:17:36 -05:00
Joshua Thome
cc9e86d712 Merge branch 'hawkbar-prop-cleanup' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-prop-cleanup 2023-03-16 20:14:31 -05:00
Joshua Thome
ee99c5e937 Include rotation in body alignment calculations 2023-03-16 20:14:22 -05:00
Will Corby
00729ef4ae
Update DetailBuilder.cs 2023-03-16 16:04:52 -07:00
Joshua Thome
37e6c42b85 Consolidating generic prop building into a single builder 2023-03-16 17:15:06 -05:00
Joshua Thome
67495d8972 Gracefully log errors for missing script components when building details 2023-03-16 14:04:41 -05:00
Nick
ffb8dc7ee5 Use else if on FixSectoredComponent 2023-03-04 21:47:37 -05:00