Nick
0d99669f81
Add mod unique id to NHAstroObject
2024-04-11 23:50:27 -04:00
Noah Pilarski
375a18e401
silly error
2024-01-01 23:59:41 -05:00
Joshua Thome
358f130c0d
Add IModBehavior params to detail builder and hierarchy
2023-10-31 01:31:05 -05:00
Nick
44dbed9e97
Let stars explode sans remnant, fix proxy exploding on its own. Fixes #718
2023-08-26 23:20:15 -04:00
Nick
f4cbe67678
Fix
2023-08-26 17:49:40 -04:00
Nick
fa1d11d94a
Explain root sector thing
2023-08-26 17:10:00 -04:00
Nick
c46caf40e8
Don't update if its already updated
2023-08-26 16:33:48 -04:00
Nick
7a46f56e02
Merge branch 'dev' into update-hgt-orbits
2023-08-26 16:27:37 -04:00
Nick
233bc50625
Fix moving the twins
2023-08-26 16:26:27 -04:00
Nick
e44efdbcca
Add custom builders
2023-08-26 15:36:01 -04:00
Nick
eb16154455
Fix CaveTwin streaming
2023-08-26 13:08:00 -04:00
Nick
6596c7ce3a
Optimizations ( #710 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Cached more stuff to improve loading times. Implements #683
- Cleaned up how planets are destroyed. Should make load screens faster.
Implements #573
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixes Bramble colours at a distance. Fixes #372
2023-08-26 02:16:38 -04:00
Nick
5b2480c8fd
Fix guys not being removed, maybe caches are good now
2023-08-25 23:33:13 -04:00
Nick
72e984f531
Ship spawn ( #711 )
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## Bug fixes
- Allow setting ship spawns in main solar system / separately from the
player spawn. Implements #677
2023-08-25 22:23:43 -04:00
Noah Pilarski
d1072e10cb
Particle/Vection Fields ( #665 )
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<!-- A new module or something else important -->
## Major features
- New `ParticleFields` module. Add particles to your planet (ex: leaves,
rain, snow, fireflies, and more). Resolves #219
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-08-24 16:32:46 -04:00
Noah Pilarski
ca7e0f25e7
rename to Particle Fields
2023-08-24 16:28:56 -04:00
Nick
b912593ed1
Fix defaultPrimaryToSun
2023-08-24 14:35:34 -04:00
Nick
0720116e9f
Destroy better ( #699 )
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## Improvements
- Cleaned up how planets are destroyed. Should make load screens faster.
Implements #573
2023-08-24 14:01:07 -04:00
Nick
734f6e1f6a
Clean up destruction, do proxies better
2023-08-24 13:36:04 -04:00
Nick
3e6740c723
Can move them but their streaming is messed up
2023-08-23 13:46:54 -04:00
Nick
13c2b8badc
Fix water inside of cloaking fields
2023-08-23 01:54:40 -04:00
Nick
37032ca222
Add option to disable proxy generation #700
2023-08-22 19:15:01 -04:00
Nick
03455b5426
AddPhysics on planet allows it to be deorbited #194
2023-08-09 23:49:41 -04:00
JohnCorby
5e11e5f95a
use sphereOfInfluence for ProxyShadowCasterSuperGroup._bounds.radius
2023-08-06 22:45:56 -07:00
JohnCorby
0ce611e36f
simplify another pattern
2023-08-04 19:32:36 -07:00
Nick
7c745b92c4
Fix destruction
2023-08-04 21:39:20 -04:00
Noah Pilarski
71240150b2
Vection fields ( #219 )
2023-07-22 08:46:38 -04:00
Nick
43c3392466
Set locator sun transform to the active sun
2023-07-22 00:13:39 -04:00
JohnCorby
c7ad09e3e7
Merge branch 'dev' into more-fog
2023-07-18 20:47:53 -07:00
Nick
3f11a31d2d
Change furthest orbit to solar system radius
2023-07-18 23:36:36 -04:00
Nick
b74ef01c94
Don't free map angle by default, fix map scales, reimplement return to solar system
2023-07-18 23:15:46 -04:00
Nick
35f0e80df4
Allow bramble dimensions to have gravity
2023-07-18 00:13:19 -04:00
Nick
db3785f2f4
Revert "Remove stock planets immediately since we use SearchUtility anyway"
...
This reverts commit be9df727565364f85e9a6b5d53d06c2e45651d17.
2023-07-16 16:37:56 -04:00
Nick
094f62e9cd
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2023-07-16 14:05:19 -04:00
Nick
be9df72756
Remove stock planets immediately since we use SearchUtility anyway
2023-07-16 14:05:15 -04:00
Nick
7a400e2046
throw error better when planet null
2023-07-16 11:48:37 -04:00
Nick
d34b1f44de
Fade out before changing star system, move invulnerability handling to a class
2023-07-15 15:39:49 -04:00
Nick
6438f779ae
Fix QM, OPC, Sun Station debris labeled when locked on #623 ( #625 )
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## Bug fixes
- Fixed vanilla objects being given labels (OPC, QM, SS) #623
2023-07-03 10:42:34 -04:00
Nick
2f9e66398b
Fix QM, OPC, Sun Station debris labeled when locked on #623
2023-07-03 10:13:53 -04:00
Nick
f354f99107
Player spawning cleanup, doesn't work in main system + kills player on first spawn sometimes
2023-07-01 14:44:00 -04:00
Nick
942a37df2a
im insano mode
2023-04-22 16:11:55 -04:00
JohnCorby
84d59a1d76
fog ramp path
2023-04-04 00:16:09 -07:00
Nick
64e2e3ce19
Rearrange components, add comet tail controller
2023-03-25 22:11:05 -04:00
Nick
5dd8e8db4e
Add in comet tail module
2023-03-25 21:50:07 -04:00
Nick
b20c59e860
MORE REARRANGE!!!!!
2023-03-25 15:15:24 -04:00
Joshua Thome
c7632aa70e
Pair up singularities after all planets have been built
2023-03-22 18:27:09 -05:00
Joshua Thome
094968187b
Add isDefault flag to planet spawns
2023-03-22 13:36:03 -05:00
Nick
8a30017c8a
Move more stuff
2023-03-18 18:24:22 -04:00
Nick
b040373123
Does it break if I do this
2023-03-18 16:28:05 -04:00
TerrificTrifid
6442f6bb22
Creation handler
2023-02-23 23:30:53 -06:00