4737 Commits

Author SHA1 Message Date
Joshua Thome
3d630b26fc
Merge branch 'main' into hawkbar-docs-updates 2024-04-13 15:20:14 -05:00
Joshua Thome
bd3560b9d0 Fix typos and update references to deprecated fields in docs 2024-04-13 15:01:42 -05:00
xen-42
fe7be247f4
1.19.9 (#840)
## Minor features
- Position and rotation offsets for custom item holding and socketing

## Bug fixes
- Fixed NRE when using API to make Nomai text
v1.19.9
2024-04-13 14:23:19 -04:00
Nick
0d99669f81 Add mod unique id to NHAstroObject 2024-04-11 23:50:27 -04:00
Nick
641b1d7b97 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2024-04-11 20:34:46 -04:00
Nick
183db0aa68 Fix using API to make nomai text always NREing 2024-04-11 20:34:38 -04:00
Noah Pilarski
6769519c59
Position and rotation offsets for custom item holding and socketing (#839)
## Minor features
- Added `holdOffset`, `holdRotation`, `socketOffset`, and
`socketRotation` to control the positioning of custom items when held or
socketed (implements #821).
2024-04-11 12:22:57 -04:00
Ben C
811897279c Updated Schemas 2024-04-11 15:36:32 +00:00
Joshua Thome
0a1e5428e8 Position and rotation offsets for custom item holding and socketing 2024-04-11 10:34:58 -05:00
Nick
b3da6970e1 Update INewHorizons.cs 2024-04-10 10:22:49 -04:00
xen-42
0c278d1b11
1.19.8 (#836)
## Improvements
- Dialogue options added to existing characters will go to the top of
the list not the bottom.

## Bug fixes
- Disabled reference frames are no longer targetable (#834)
- Don't look for old parent path when propagating signals.
- Don't explode if an object is deleted in a custom bramble node
- Fixes compat issue with Visible Stranger where the Probe's map marker
would vanish forever.
- Fixes translation failing when falling back to English from an
unsupported language
v1.19.8
2024-04-09 10:27:38 -04:00
Nick
8230427e53 Add some more people to the credits 2024-04-09 10:24:01 -04:00
Nick
2e18d7bca6 Prepend new dialogue options to top of list 2024-04-09 10:14:16 -04:00
Nick
630ee9e375 Fix falling back to english failing 2024-04-03 11:28:20 -04:00
xen-42
d5968c7588
Jam fixes (#828)
## Bug fixes
- Don't look for old parent path when propagating signals.
- Don't explode if an object is deleted in a custom bramble node
- Fixes compat issue with Visible Stranger where the Probes map marker
would vanish forever.
2024-04-01 00:05:50 -04:00
Nick
f7dfe685ce Update manifest.json 2024-04-01 00:05:12 -04:00
xen-42
d749d934d2
Fix disabled reference frames (#835)
## Bug fixes

- Disabled reference frames are no longer targetable (#834)
2024-04-01 00:03:35 -04:00
Noah Pilarski
fac769aa57 make collider radius 0
Fixes #834
2024-03-31 03:32:50 -04:00
xen-42
cfeabae5a5
Null check under bramble sector controller (#827)
## Bug fixes
- Don't explode if an object is deleted in a custom bramble node
2024-03-30 13:14:44 -04:00
Nick
8f40db40b3 Fix compat issue with Visible Stranger where the probe marker would vanish 2024-03-28 00:57:49 -04:00
Nick
fdaaa76588 Forgot to use the copy 2024-03-26 00:13:15 -04:00
Nick
f24c0f5c4e Just get all the children each time 2024-03-26 00:09:27 -04:00
Nick
136176ddff Null check under bramble sector controller 2024-03-25 23:54:36 -04:00
Nick
8b314058cb Fix bramble signal propagation when parentPath is specified 2024-03-25 22:57:14 -04:00
xen-42
20fdf17e0b
1.19.7 (#826)
## Improvements
- NH will save data less often, only when base game does.

## Bug fixes
- Fixes ship not being added to volumes when warping
- Fixed generated map mode icons being ugly, especially when they have
no logs attached
- Fixed signal related crashes, "change frequency" prompt being shown at
the wrong times
v1.19.7
2024-03-25 18:34:27 -04:00
Nick
e5f4d30e52 Update manifest.json 2024-03-25 18:28:28 -04:00
Nick
1e7b9f1e8c Update SignalscopePatches.cs 2024-03-25 18:28:13 -04:00
xen-42
6e39d07e86
Jam fixes (#825)
## Improvements
- NH will save data less often, only when base game does.

## Bug fixes
- Fixes ship not being added to volumes when warping
- Fixed generated map mode icons being ugly, especially when they have
no logs attached
- Fixed signal related crashes, "change frequency" prompt being shown at
the wrong times
2024-03-25 18:27:03 -04:00
Nick
14d75ff216 add to volume simpler 2024-03-25 17:58:14 -04:00
Nick
962e04994b Fix signal related bugs, save only when base game does 2024-03-25 15:10:39 -04:00
Nick
086757a46c Actually account for it being in the volume or not 2024-03-25 13:19:51 -04:00
Nick
738c41701a Fix ship not being added to volumes 2024-03-25 13:08:53 -04:00
Nick
53d3f70a22 Fix opacity on star icon, fix generated map mode icon states 2024-03-25 13:08:42 -04:00
xen-42
fad6070667
1.19.6 (#824)
## Bug fixes
- Fix sun trying to destroy phantom shuttles
- Fix cull group error spam
v1.19.6
2024-03-23 18:10:42 -04:00
xen-42
0e10d31995
Fix SectorCullGroup NRE spam that xen was having (#823) 2024-03-23 17:52:30 -04:00
Nick
97391a0efc Update manifest.json 2024-03-23 17:52:09 -04:00
Nick
581f707279 Fix phanton shuttle 2024-03-23 17:51:57 -04:00
JohnCorby
fd3c5975eb move cull fix above FixSectoredComponent or else it nres 2024-03-23 14:38:11 -07:00
xen-42
905ce55f9d
1.19.5 (#820)
## Improvements
- Conditional object activation GameObject will now be a sibling of the
object it acts on. Makes it easier to copy details.
- When starting a new expedition in another solar system, you will skip
to loop 2. This means that quitting the game or entering a game over
scene will still give you the "Resume Expedition" option on the main
menu and not erase your progress.

## Bug fixes
- Fixed fog ramp being null sometimes.
- Fixed getting locked into the "ship warp drive activated" dialogue
when spawning inside the ship.
v1.19.5
2024-03-23 17:21:52 -04:00
Nick
f490238d60 Update manifest.json 2024-03-23 16:56:54 -04:00
Nick
41fcb476db Fix getting locked into the ship log warp drive dialogue when spawning 2024-03-23 16:56:36 -04:00
Nick
568f8a757e Skip to loop 2 in new star systems 2024-03-23 16:30:55 -04:00
Nick
44141ad5c4 Fix ramp being null for some reason 2024-03-23 15:53:45 -04:00
Nick
ad63eacbd8 Condition object activation positioned on sibling for better copying of existing details 2024-03-23 15:25:17 -04:00
Noah Pilarski
6d3a9d3381
1.19.4 (#817)
## Improvements
- No longer required Menu Framework as popups are now supported in OWML

## Bug fixes
- Fixed sector stuff breaking in props loaded from asset bundles
- Fix ship log map mode auto/manual placement
- Fix subtitle becoming invisible when image width is smaller than EOTE
subtitle
- Fixes a bug where projecting into Dark Bramble can teleport you
(thanks @TRSasasusu for the fix from the Outsider)
- Fix drowning inside the ship if you spawn inside it (fixes #808)
v1.19.4
2024-03-22 17:07:20 -04:00
Nick
c114e75297 Revert "Reorganize"
This reverts commit 27f4222702e2e75e0c782b3f8162f3a38eddcb64.
2024-03-22 17:06:31 -04:00
Nick
27f4222702 Reorganize 2024-03-22 17:03:16 -04:00
Noah Pilarski
c31b2cce5f
Fix drowning in ship (#818)
## Bug fixes
- Fix drowning inside the ship if you spawn inside it (fixes #808)
2024-03-22 16:57:17 -04:00
Noah Pilarski
b8f292b137
Take bramble projection fix from the outsider (#819)
## Bug fixes
- Fixes a bug where projecting into Dark Bramble can teleport you
(thanks @TRSasasusu for the fix from the Outsider)
2024-03-22 16:46:30 -04:00
Nick
5ce44f2ab0 Take bramble projection fix from the outsider 2024-03-22 16:30:27 -04:00