xen-42
144421ca51
Title Screen config ( #1028 )
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## Major features
- Adds title screen configuration (fixes #1027 )
Todo list:
- [x] menuColor
- [x] factRequiredForTitle
- [x] conditionRequiredForTitle
- [x] skyBox
- [x] Music
- [x] rotationSpeed
- [x] menuPlanet
- [x] mergeWithOtherTitles
- [x] title screen handler api method
- [x] Docs
- [x] Multiple title screens for one mod

2025-02-17 19:55:56 -05:00
Noah Pilarski
492c0bf47d
reopen profile menu
2025-02-17 19:37:03 -05:00
Noah Pilarski
439093e65d
Reload title screen on profile change
2025-02-17 19:17:58 -05:00
Noah Pilarski
e07efa9a5c
Fix logo still being colored when reloading title screen
2025-02-17 19:15:58 -05:00
Noah Pilarski
a4a5d53416
ToString
2025-02-17 16:12:20 -05:00
Noah Pilarski
a6c0fa562a
Reset configs
2025-02-17 15:31:44 -05:00
Noah Pilarski
d827d6956d
Change config to a list of infos
2025-02-17 15:28:09 -05:00
Noah Pilarski
d9441f5140
index
2025-02-17 14:26:26 -05:00
Noah Pilarski
2869544b92
actually i guess I don't need this lol
2025-02-17 14:16:13 -05:00
Noah Pilarski
fadbfafb40
start on rework
2025-02-17 14:15:08 -05:00
Noah Pilarski
43be182cb1
rename here as well
2025-02-17 14:14:04 -05:00
xen-42
109a030ab4
Rename to persistentConditionRequiredForTitle to be more clear
2025-02-17 12:33:23 -05:00
Noah Pilarski
2c1570287c
little comments
2025-02-17 02:23:12 -05:00
Noah Pilarski
4ed239de1e
build last
2025-02-17 01:22:11 -05:00
Joshua Thome
3270580422
Generate conditionals handler
2025-02-16 16:51:13 -06:00
Joshua Thome
ad3c18517e
Helper methods to calculate and apply checks
2025-02-16 16:45:17 -06:00
xen-42
657b190774
brackets
2025-02-16 17:42:16 -05:00
xen-42
899e66e7ed
Comment what SimplifiedDetailInfo is and change title scene handler remove children to use findall
2025-02-16 17:40:41 -05:00
xen-42
731bd64bdf
Merge branch 'dev' into title-screen-config
2025-02-16 17:32:56 -05:00
xen-42
7697e5bb49
profiling nh ( #1030 )
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semi-automated profile marker generation. disable-able with a
project-wide compiler flag
2025-02-15 23:38:55 -05:00
Noah Pilarski
98861c13d2
readd the other event but named differently
2025-02-15 22:57:49 -05:00
Noah Pilarski
325180589f
change to string event
2025-02-15 22:54:55 -05:00
Joshua Thome
52a1b0e4ce
Eye Travel Ordering ( #1051 )
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## Minor features
- Add `afterTraveler` to custom Eye Travelers to place them after a base
game traveler in the campfire order (resolves #1037 )
## Improvements
- Fix order of travelers at the Eye when both base game guests have been
gathered and custom travelers are used
2025-02-15 21:16:17 -06:00
Joshua Thome
c775fda2fc
Add "afterTraveler" to position custom travelers in the campfire order, and fix order with both solanum and prisoner
2025-02-15 21:04:06 -06:00
JohnCorby
79231ee843
Merge branch 'dev' into profiler
2025-02-15 15:46:18 -08:00
xen-42
264db8b11f
Cache map mode outlines ( #1047 )
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## Improvements
- Cached generation of map mode outlines to improve loading time
2025-02-15 15:39:13 -05:00
JohnCorby
5e1fa2aac2
Merge branch 'dev' into profiler
2025-02-15 12:39:08 -08:00
Noah Pilarski
cfaa0dc55a
add an event
2025-02-15 03:31:14 -05:00
xen-42
0ce4b20ac1
Colour splashes ( #773 )
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## Improvements
- Colourize splash effects to custom fluid volumes (implements #740 )
2025-02-15 03:18:53 -05:00
xen-42
730f6f804f
Better proc gen ( #1045 )
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## Minor features
- Add visual options for proc gen (i.e., asteroids). Can add a triplanar
texture or use a preset material for quantum, ice, or rocks. Fixes #1014
2025-02-15 03:01:55 -05:00
Noah Pilarski
5f47e3b2ec
more comments
2025-02-15 02:53:23 -05:00
xen-42
a12395b547
Cache guys in invul
2025-02-15 02:36:00 -05:00
Noah Pilarski
aa0939631d
comment
2025-02-15 02:33:15 -05:00
Noah Pilarski
e4407995d5
right that would make sense lol
2025-02-15 02:29:20 -05:00
Noah Pilarski
c93689037b
nevermind i have no idea what I'm doing lol
2025-02-15 02:27:08 -05:00
Noah Pilarski
d9b51fa5a8
direct add
2025-02-15 02:23:53 -05:00
Noah Pilarski
e1c4335dc9
triggerRoot
2025-02-15 02:21:45 -05:00
Noah Pilarski
4ca24054b6
edit a little
2025-02-15 02:20:56 -05:00
xen-42
3228dbad0a
Merge branch 'dev' into coloured-splashes
2025-02-15 02:20:48 -05:00
Noah Pilarski
cdf977d652
keepLoaded and sectorOccupantsUpdated
2025-02-15 02:18:50 -05:00
Noah Pilarski
02ecb2dd27
add a sector for eotp (because water)
2025-02-15 01:44:13 -05:00
xen-42
93a61da2f8
Do the thing where the screen fades out on black holes only
2025-02-15 01:43:38 -05:00
xen-42
06fd45e83e
Add rock, make materials work, probably use less memory
2025-02-15 01:18:50 -05:00
Noah Pilarski
4c552db703
make background module
2025-02-15 01:00:46 -05:00
JohnCorby
3a490cee89
use FindAll
2025-02-14 21:28:13 -08:00
JohnCorby
c5ae20d22b
Revert "test both remove children methods"
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This reverts commit 0fa7cfe2c528bbf9cb3bd598395c04d4dd3df39f.
2025-02-14 21:26:51 -08:00
Noah Pilarski
840ae1c09f
check if there are any NH planets
2025-02-15 00:24:24 -05:00
JohnCorby
165f94d1cd
i made an oopsie
2025-02-14 21:20:05 -08:00
JohnCorby
0fa7cfe2c5
test both remove children methods
2025-02-14 21:15:53 -08:00
Noah Pilarski
be6410c600
fix formatting
2025-02-15 00:14:48 -05:00