FreezeDriedMangoes
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3c1ef43a66
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renamed prop placer menu button to dev tools menu button
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2022-06-19 09:27:26 -04:00 |
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FreezeDriedMangoes
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1df55b66d2
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cleaned up code
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2022-06-19 09:20:40 -04:00 |
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FreezeDriedMangoes
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57753a7f47
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removed shuffle as a valid quantum group type in the schema
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2022-06-18 23:11:31 -04:00 |
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FreezeDriedMangoes
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577ef9c1b6
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cleaned up code and added validation for quantum groups
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2022-06-18 23:10:51 -04:00 |
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FreezeDriedMangoes
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98b5840e20
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fixed multi state quantum objects appearing into states that are visible to the player
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2022-06-18 22:36:09 -04:00 |
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FreezeDriedMangoes
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6b0f924143
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removed debug overrides and added documentation of a bug
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2022-06-17 23:14:07 -04:00 |
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FreezeDriedMangoes
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551dc650fb
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fixed quantum socketed objects
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2022-06-17 23:06:43 -04:00 |
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FreezeDriedMangoes
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73c0a5d4f5
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debugging quantum socketed objects
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2022-06-17 18:10:56 -04:00 |
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FreezeDriedMangoes
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c57ddd5229
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added support for skinnedmeshrenderers. it's probably best to disable that for now though, since the box size isn't calculated correctly
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2022-06-17 17:17:10 -04:00 |
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FreezeDriedMangoes
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2a8897a997
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fixed box shape size issues
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2022-06-17 17:04:12 -04:00 |
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FreezeDriedMangoes
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aa292ebbfa
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making progress on quantum sockets
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2022-06-17 11:29:55 -04:00 |
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FreezeDriedMangoes
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e19b0f64ed
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fixed quantum state objects, they are now complete
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2022-06-17 10:47:02 -04:00 |
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FreezeDriedMangoes
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1ce230f42f
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fixed the visualizer. it still flickers though, and only appears on an input event
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2022-06-17 10:46:43 -04:00 |
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FreezeDriedMangoes
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9000e3d4e0
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had a TransformPoint instead of InverseTransformPoint
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2022-06-16 18:40:27 -04:00 |
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FreezeDriedMangoes
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0ac14146c0
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added gizmos for debugging box shapes
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2022-06-16 18:20:42 -04:00 |
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FreezeDriedMangoes
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8ef12530d9
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fixed index out of bounds error on quantum states group
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2022-06-16 18:01:04 -04:00 |
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FreezeDriedMangoes
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7124834232
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debugging Awake failure
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2022-06-15 11:53:19 -04:00 |
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FreezeDriedMangoes
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76ade8d238
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added quantum group handling to PropBuildManager
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2022-06-15 09:35:24 -04:00 |
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FreezeDriedMangoes
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a0b6d2cf29
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finished code for shuffle and states quantum groups
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2022-06-15 08:38:06 -04:00 |
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FreezeDriedMangoes
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7b26f7b0b1
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feat: finished draft one of socketed quantum object building
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2022-06-14 22:30:34 -04:00 |
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FreezeDriedMangoes
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d530428191
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added a migrate item to the list (oooh)
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2022-06-14 12:43:00 -04:00 |
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FreezeDriedMangoes
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35b057da0e
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added skeleton code to QuantumBuilder, added another item to validation, added shuffle as its own type
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2022-06-14 12:40:52 -04:00 |
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FreezeDriedMangoes
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ea4009a382
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finished the config setup for quantum objects, added todo for validation, and created file to handle building quantum groups
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2022-06-14 12:22:48 -04:00 |
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FreezeDriedMangoes
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c071d11446
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changed variation selection
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2022-06-14 09:10:34 -04:00 |
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FreezeDriedMangoes
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eb54b8dcd0
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fixed spiral prefab changing
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2022-06-14 09:03:13 -04:00 |
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FreezeDriedMangoes
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ee519a24d5
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added an arrow that can point at whatever you want
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2022-06-13 23:09:10 -04:00 |
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FreezeDriedMangoes
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43b29e7775
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merged dev
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2022-06-13 22:27:45 -04:00 |
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FreezeDriedMangoes
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e1dafe2db0
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debugging spiral prototype changing
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2022-06-13 22:23:06 -04:00 |
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FreezeDriedMangoes
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18e77c4c7a
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added class for an on screen arrow to point to whatever transform you want
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2022-06-13 22:22:48 -04:00 |
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Nick
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cc551090f4
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Make stuff public
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2022-06-13 20:59:31 -04:00 |
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Nick
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ab47789c5d
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Make quantum planet orbit line update between states (#134)
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2022-06-13 20:42:54 -04:00 |
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Nick
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d25de13914
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When a quantum planet is destroyed, only destroy that state (#134)
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2022-06-13 20:37:10 -04:00 |
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Nick
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34c9ecf5aa
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Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev
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2022-06-13 20:28:32 -04:00 |
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Nick
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0083e485b3
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Make it so planets must fall farther into stars to be destroyed
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2022-06-13 20:28:26 -04:00 |
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github-actions[bot]
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038275eb11
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Updated Schemas
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2022-06-14 00:23:00 +00:00 |
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Nick
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b0bc48465c
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Add audioDistance to tornados (#178)
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2022-06-13 20:21:05 -04:00 |
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Nick
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7a7dc7f57a
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Remove documentation of deprecated features
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2022-06-13 20:18:40 -04:00 |
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Nick
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7c9ce5d4b1
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Fix tornado audio distances (Implements #178)
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2022-06-13 20:09:40 -04:00 |
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Nick
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d270504495
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Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev
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2022-06-13 20:03:43 -04:00 |
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Nick
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d2ee13bff9
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Make system override work from title screen
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2022-06-13 20:03:42 -04:00 |
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Nick
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4db9c8d37d
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Merge pull request #188 from Tllya/dev
Update RUS translation
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2022-06-13 09:14:38 -04:00 |
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Tlya
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87bc02fc17
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Update RUS translation
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2022-06-13 18:01:42 +05:00 |
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Nick
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6df3b86fbc
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Non-latin star system fonts (#174) and add translation for warp prompts
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2022-06-13 07:38:21 -04:00 |
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Nick
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62269557d2
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Fixed: Black sphere when using same height and texture map image #176
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2022-06-13 06:22:59 -04:00 |
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Ben C
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f659c97ef7
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Fix typo in ImageUtilities.ClearCache
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2022-06-13 04:59:12 -04:00 |
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Ben C
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41866a6fba
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Merge branch 'main' into dev
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2022-06-13 04:58:54 -04:00 |
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github-actions[bot]
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47d1d7f1d8
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Updated Schemas
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2022-06-13 03:28:57 +00:00 |
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Ben C
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c9f127e3ed
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Added support for pre-crash styled Nomai recorders
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2022-06-12 23:26:53 -04:00 |
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Ben C
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5caf83cc6e
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Merge pull request #186 from xen-42/dev
Version 1.2.5
v1.2.5
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2022-06-11 10:32:19 -04:00 |
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Ben C
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e604bc00f7
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Bump Version
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2022-06-11 10:30:32 -04:00 |
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