1479 Commits

Author SHA1 Message Date
FreezeDriedMangoes
3c1ef43a66 renamed prop placer menu button to dev tools menu button 2022-06-19 09:27:26 -04:00
FreezeDriedMangoes
1df55b66d2 cleaned up code 2022-06-19 09:20:40 -04:00
FreezeDriedMangoes
57753a7f47 removed shuffle as a valid quantum group type in the schema 2022-06-18 23:11:31 -04:00
FreezeDriedMangoes
577ef9c1b6 cleaned up code and added validation for quantum groups 2022-06-18 23:10:51 -04:00
FreezeDriedMangoes
98b5840e20 fixed multi state quantum objects appearing into states that are visible to the player 2022-06-18 22:36:09 -04:00
FreezeDriedMangoes
6b0f924143 removed debug overrides and added documentation of a bug 2022-06-17 23:14:07 -04:00
FreezeDriedMangoes
551dc650fb fixed quantum socketed objects 2022-06-17 23:06:43 -04:00
FreezeDriedMangoes
73c0a5d4f5 debugging quantum socketed objects 2022-06-17 18:10:56 -04:00
FreezeDriedMangoes
c57ddd5229 added support for skinnedmeshrenderers. it's probably best to disable that for now though, since the box size isn't calculated correctly 2022-06-17 17:17:10 -04:00
FreezeDriedMangoes
2a8897a997 fixed box shape size issues 2022-06-17 17:04:12 -04:00
FreezeDriedMangoes
aa292ebbfa making progress on quantum sockets 2022-06-17 11:29:55 -04:00
FreezeDriedMangoes
e19b0f64ed fixed quantum state objects, they are now complete 2022-06-17 10:47:02 -04:00
FreezeDriedMangoes
1ce230f42f fixed the visualizer. it still flickers though, and only appears on an input event 2022-06-17 10:46:43 -04:00
FreezeDriedMangoes
9000e3d4e0 had a TransformPoint instead of InverseTransformPoint 2022-06-16 18:40:27 -04:00
FreezeDriedMangoes
0ac14146c0 added gizmos for debugging box shapes 2022-06-16 18:20:42 -04:00
FreezeDriedMangoes
8ef12530d9 fixed index out of bounds error on quantum states group 2022-06-16 18:01:04 -04:00
FreezeDriedMangoes
7124834232 debugging Awake failure 2022-06-15 11:53:19 -04:00
FreezeDriedMangoes
76ade8d238 added quantum group handling to PropBuildManager 2022-06-15 09:35:24 -04:00
FreezeDriedMangoes
a0b6d2cf29 finished code for shuffle and states quantum groups 2022-06-15 08:38:06 -04:00
FreezeDriedMangoes
7b26f7b0b1 feat: finished draft one of socketed quantum object building 2022-06-14 22:30:34 -04:00
FreezeDriedMangoes
d530428191 added a migrate item to the list (oooh) 2022-06-14 12:43:00 -04:00
FreezeDriedMangoes
35b057da0e added skeleton code to QuantumBuilder, added another item to validation, added shuffle as its own type 2022-06-14 12:40:52 -04:00
FreezeDriedMangoes
ea4009a382 finished the config setup for quantum objects, added todo for validation, and created file to handle building quantum groups 2022-06-14 12:22:48 -04:00
FreezeDriedMangoes
c071d11446 changed variation selection 2022-06-14 09:10:34 -04:00
FreezeDriedMangoes
eb54b8dcd0 fixed spiral prefab changing 2022-06-14 09:03:13 -04:00
FreezeDriedMangoes
ee519a24d5 added an arrow that can point at whatever you want 2022-06-13 23:09:10 -04:00
FreezeDriedMangoes
43b29e7775 merged dev 2022-06-13 22:27:45 -04:00
FreezeDriedMangoes
e1dafe2db0 debugging spiral prototype changing 2022-06-13 22:23:06 -04:00
FreezeDriedMangoes
18e77c4c7a added class for an on screen arrow to point to whatever transform you want 2022-06-13 22:22:48 -04:00
Nick
cc551090f4 Make stuff public 2022-06-13 20:59:31 -04:00
Nick
ab47789c5d Make quantum planet orbit line update between states (#134) 2022-06-13 20:42:54 -04:00
Nick
d25de13914 When a quantum planet is destroyed, only destroy that state (#134) 2022-06-13 20:37:10 -04:00
Nick
34c9ecf5aa Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev 2022-06-13 20:28:32 -04:00
Nick
0083e485b3 Make it so planets must fall farther into stars to be destroyed 2022-06-13 20:28:26 -04:00
github-actions[bot]
038275eb11 Updated Schemas 2022-06-14 00:23:00 +00:00
Nick
b0bc48465c Add audioDistance to tornados (#178) 2022-06-13 20:21:05 -04:00
Nick
7a7dc7f57a Remove documentation of deprecated features 2022-06-13 20:18:40 -04:00
Nick
7c9ce5d4b1 Fix tornado audio distances (Implements #178) 2022-06-13 20:09:40 -04:00
Nick
d270504495 Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev 2022-06-13 20:03:43 -04:00
Nick
d2ee13bff9 Make system override work from title screen 2022-06-13 20:03:42 -04:00
Nick
4db9c8d37d
Merge pull request #188 from Tllya/dev
Update RUS translation
2022-06-13 09:14:38 -04:00
Tlya
87bc02fc17
Update RUS translation 2022-06-13 18:01:42 +05:00
Nick
6df3b86fbc Non-latin star system fonts (#174) and add translation for warp prompts 2022-06-13 07:38:21 -04:00
Nick
62269557d2 Fixed: Black sphere when using same height and texture map image #176 2022-06-13 06:22:59 -04:00
Ben C
f659c97ef7 Fix typo in ImageUtilities.ClearCache 2022-06-13 04:59:12 -04:00
Ben C
41866a6fba Merge branch 'main' into dev 2022-06-13 04:58:54 -04:00
github-actions[bot]
47d1d7f1d8 Updated Schemas 2022-06-13 03:28:57 +00:00
Ben C
c9f127e3ed Added support for pre-crash styled Nomai recorders 2022-06-12 23:26:53 -04:00
Ben C
5caf83cc6e
Merge pull request #186 from xen-42/dev
Version 1.2.5
v1.2.5
2022-06-11 10:32:19 -04:00
Ben C
e604bc00f7 Bump Version 2022-06-11 10:30:32 -04:00