5581 Commits

Author SHA1 Message Date
Noah Pilarski
39cfce0f90 flesh out the title screen doc more 2025-02-17 01:03:42 -05:00
Noah Pilarski
75b84cb94c update star system doc a little 2025-02-17 01:03:17 -05:00
xen-42
ccb1b3f85a Merge branch 'title-screen-config' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into title-screen-config 2025-02-16 17:42:22 -05:00
xen-42
657b190774 brackets 2025-02-16 17:42:16 -05:00
Ben C
8d1119c62e Updated Schemas 2025-02-16 22:41:59 +00:00
xen-42
899e66e7ed Comment what SimplifiedDetailInfo is and change title scene handler remove children to use findall 2025-02-16 17:40:41 -05:00
xen-42
731bd64bdf Merge branch 'dev' into title-screen-config 2025-02-16 17:32:56 -05:00
xen-42
7697e5bb49
profiling nh (#1030)
semi-automated profile marker generation. disable-able with a
project-wide compiler flag
2025-02-15 23:38:55 -05:00
JohnCorby
ec5d42c042 doc 2025-02-15 20:35:30 -08:00
Noah Pilarski
98861c13d2 readd the other event but named differently 2025-02-15 22:57:49 -05:00
Noah Pilarski
325180589f change to string event 2025-02-15 22:54:55 -05:00
Joshua Thome
52a1b0e4ce
Eye Travel Ordering (#1051)
## Minor features

- Add `afterTraveler` to custom Eye Travelers to place them after a base
game traveler in the campfire order (resolves #1037)

## Improvements

- Fix order of travelers at the Eye when both base game guests have been
gathered and custom travelers are used
2025-02-15 21:16:17 -06:00
Will Corby
cb17ba061e
fix hawkbar's eye of the universe bug (#1050)
## Bug fixes

- fixes a bug at the eye of the universe where new horizons checks for a
condition instead of a persistent condition
2025-02-15 19:07:03 -08:00
Ben C
3736cb5cea Updated Schemas 2025-02-16 03:06:04 +00:00
Joshua Thome
c775fda2fc Add "afterTraveler" to position custom travelers in the campfire order, and fix order with both solanum and prisoner 2025-02-15 21:04:06 -06:00
AnonymousStrangerOW
343e54888a fix hawkbar's eye of the universe bug
- fixes a bug at the eye of the universe where new horizons checks for a condition instead of a persistent condition
2025-02-15 21:53:06 -05:00
JohnCorby
c7f3ea8bc2 disable profiler 2025-02-15 18:35:24 -08:00
JohnCorby
79231ee843 Merge branch 'dev' into profiler 2025-02-15 15:46:18 -08:00
xen-42
264db8b11f
Cache map mode outlines (#1047)
## Improvements

- Cached generation of map mode outlines to improve loading time
2025-02-15 15:39:13 -05:00
JohnCorby
5e1fa2aac2 Merge branch 'dev' into profiler 2025-02-15 12:39:08 -08:00
xen-42
8eb5ba8ee8 Move map mode icon creation to image utilities 2025-02-15 11:36:18 -05:00
Noah Pilarski
cfaa0dc55a add an event 2025-02-15 03:31:14 -05:00
Noah Pilarski
c493db6883 Start on docs by making the page 2025-02-15 03:20:35 -05:00
xen-42
01816b7e02 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2025-02-15 03:19:33 -05:00
xen-42
360d2d0849 Update manifest.json 2025-02-15 03:19:31 -05:00
xen-42
0ce4b20ac1
Colour splashes (#773)
## Improvements
- Colourize splash effects to custom fluid volumes (implements #740)
2025-02-15 03:18:53 -05:00
Ben C
cf77e9c1a0 Updated Schemas 2025-02-15 08:05:15 +00:00
xen-42
506a781bff Document 2025-02-15 03:02:57 -05:00
xen-42
730f6f804f
Better proc gen (#1045)
## Minor features

- Add visual options for proc gen (i.e., asteroids). Can add a triplanar
texture or use a preset material for quantum, ice, or rocks. Fixes #1014
2025-02-15 03:01:55 -05:00
xen-42
0139a66781 Cache map mode outlines 2025-02-15 02:59:33 -05:00
Noah Pilarski
5f47e3b2ec more comments 2025-02-15 02:53:23 -05:00
xen-42
a12395b547 Cache guys in invul 2025-02-15 02:36:00 -05:00
Noah Pilarski
aa0939631d comment 2025-02-15 02:33:15 -05:00
xen-42
39126f3ee9 You know what maybe it does just work I don't care 2025-02-15 02:30:16 -05:00
Noah Pilarski
e4407995d5 right that would make sense lol 2025-02-15 02:29:20 -05:00
Noah Pilarski
c93689037b nevermind i have no idea what I'm doing lol 2025-02-15 02:27:08 -05:00
Noah Pilarski
d9b51fa5a8 direct add 2025-02-15 02:23:53 -05:00
Noah Pilarski
e1c4335dc9 triggerRoot 2025-02-15 02:21:45 -05:00
Noah Pilarski
4ca24054b6 edit a little 2025-02-15 02:20:56 -05:00
xen-42
3228dbad0a Merge branch 'dev' into coloured-splashes 2025-02-15 02:20:48 -05:00
Noah Pilarski
cdf977d652 keepLoaded and sectorOccupantsUpdated 2025-02-15 02:18:50 -05:00
xen-42
4499bc3312 Document double fog tint 2025-02-15 02:13:50 -05:00
xen-42
4e982f6460 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2025-02-15 02:11:43 -05:00
xen-42
964a4b2d60 Comment explaining #831 2025-02-15 02:11:20 -05:00
Ben C
3f221ee677 Updated Schemas 2025-02-15 06:55:57 +00:00
xen-42
2a1b2484cb
Do the thing where the screen fades out on black holes only (#1046)
## Improvements

- Screen fades out faster now on system-changing black hole. Fixes #783.
2025-02-15 01:54:49 -05:00
xen-42
0f259e1ccd Add normal, metallic, smoothness to proc gen 2025-02-15 01:54:11 -05:00
Noah Pilarski
02ecb2dd27 add a sector for eotp (because water) 2025-02-15 01:44:13 -05:00
xen-42
93a61da2f8 Do the thing where the screen fades out on black holes only 2025-02-15 01:43:38 -05:00
Ben C
b76623edb1 Updated Schemas 2025-02-15 06:21:09 +00:00