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mirror of https://github.com/Outer-Wilds-New-Horizons/new-horizons.git synced 2025-12-11 20:15:44 +01:00
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5,844 Commits 26 Branches 187 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
xen-42
8089de358a Just expect 32 signals max instead of constantly refreshing the array 2025-08-04 21:12:00 -04:00
Nick
1e7b9f1e8c Update SignalscopePatches.cs 2024-03-25 18:28:13 -04:00
Nick
962e04994b Fix signal related bugs, save only when base game does 2024-03-25 15:10:39 -04:00
Nick
efdcf47b25 Skipping unused frequencies works fine 2023-07-01 19:55:23 -04:00
Nick
08820b6ddb Tried other stuff still don't work right 2023-04-22 22:11:53 -04:00
Nick
877d965677 Track signals that are actually present in the scene 2023-04-22 17:20:05 -04:00
Nick
031ad5266c Added AudioSourceInfo as a new prop, refactors signals 2023-03-26 22:39:29 -04:00
JohnCorby
577472c21b do another pass on patches 2023-03-18 13:05:39 -07:00
Nick
6ecdc3d7a1 Rearrange and clean up patches 2023-03-18 13:30:22 -04:00
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