420 Commits

Author SHA1 Message Date
FreezeDriedMangoes
9a3d01bc10 removed scaling for nodes and dimensions 2022-07-01 13:07:34 -04:00
FreezeDriedMangoes
6c38bba6c3 added some fixes to scaling nodes 2022-07-01 13:05:39 -04:00
FreezeDriedMangoes
e2f2ec9e5e fixed node fog colors 2022-07-01 08:54:56 -04:00
FreezeDriedMangoes
7a6068400f signals are now suppored I think 2022-07-01 08:15:33 -04:00
JohnCorby
fca19ba895 make getpath extension method 2022-06-30 20:30:35 -07:00
FreezeDriedMangoes
841ec59a46 added support for bramble seeds 2022-06-30 23:10:08 -04:00
JohnCorby
bb3b111358 make findchild take path and also be an extension method 2022-06-30 19:50:07 -07:00
JohnCorby
d5b9376fc3 cache detailPath on removechildren 2022-06-30 19:14:08 -07:00
Nick
21f9d3a5e7 Only find active objects when doing RemoveChildren 2022-06-30 21:52:56 -04:00
FreezeDriedMangoes
738208e584 added scale for both nodes and dimensions, added default values to config 2022-06-30 18:56:11 -04:00
FreezeDriedMangoes
28c4ba1591 added support for colors for nodes 2022-06-30 18:07:59 -04:00
Nick
351694bb8c Update dialogue + nomai text to give the text asset a name 2022-06-30 17:53:46 -04:00
FreezeDriedMangoes
8c9c6d3e31 removed patches made for debugging, fixed exit pairing 2022-06-30 17:49:42 -04:00
FreezeDriedMangoes
3b25c5cf20 added exit pairing 2022-06-30 14:00:27 -04:00
FreezeDriedMangoes
b8fb35a351 fixed bramble nodes not warping the player to their paired dimension 2022-06-30 12:57:00 -04:00
FreezeDriedMangoes
411020378e fixed some searches for children that were looking in the wrong gameobject 2022-06-30 09:42:06 -04:00
FreezeDriedMangoes
ce9522e90a added exit pairing for dimensions 2022-06-29 21:48:50 -04:00
FreezeDriedMangoes
5625fd394e switched to a better method of connecting nodes that are created before the dimension they link to 2022-06-29 21:31:23 -04:00
FreezeDriedMangoes
925c048ec1 bramble dimensions now override base planet generation and bramble nodes can now pair to dimensions 2022-06-29 18:13:37 -04:00
Nick
1e3f941286 Singularities now go under props, can have multiple per planet 2022-06-29 17:41:54 -04:00
Nick
ba243648d0 Allow setting the parent of a detail 2022-06-29 16:15:34 -04:00
FreezeDriedMangoes
c65600ab1f set up basics for building bramble dimensions and bramble nodes 2022-06-29 09:43:39 -04:00
Noah Pilarski
ec639dfedf Fix sector cull group deactivating renderers on map view enter and fast forward. 2022-06-28 05:07:15 -04:00
Nick
54e88f1e83 Set sector stuff better 2022-06-27 17:39:22 -04:00
FreezeDriedMangoes
e3f3108f86 fixed some props going invisible when they're not supposed to 2022-06-26 18:46:42 -04:00
Nick
6ca256b138 Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev 2022-06-19 17:02:20 -04:00
Nick
5cf13d27f1 me when 2022-06-19 17:02:10 -04:00
Ben C
c12898bec3
Rename interactRange to range 2022-06-19 16:54:09 -04:00
Ben C
45c80d3cf5
Merge remote-tracking branch 'origin/dev' into dev 2022-06-19 16:48:31 -04:00
Ben C
2d68d51159
Added interactRange, resolves #191 2022-06-19 16:48:24 -04:00
Nick
85892e5041 Attach dialogue to the character 2022-06-19 16:45:12 -04:00
Nick
181f75b427 Track unlocking achievements with facts, signals, conditions 2022-06-19 14:46:02 -04:00
Nick
343e376329 Merge branch 'dev' into debug-menu-v2-prefab-spirals-and-quantum 2022-06-19 11:56:55 -04:00
Nick
49eddd9437 Fix NRE 2022-06-19 11:56:35 -04:00
FreezeDriedMangoes
478805835f added getters for arcPrefabs 2022-06-19 10:45:47 -04:00
FreezeDriedMangoes
01fe2ffb24 gated some things that should be debug or nh dev only 2022-06-19 09:40:12 -04:00
FreezeDriedMangoes
40a14ad1ae fixed merge conflict with dev 2022-06-19 09:34:06 -04:00
FreezeDriedMangoes
1df55b66d2 cleaned up code 2022-06-19 09:20:40 -04:00
FreezeDriedMangoes
577ef9c1b6 cleaned up code and added validation for quantum groups 2022-06-18 23:10:51 -04:00
FreezeDriedMangoes
98b5840e20 fixed multi state quantum objects appearing into states that are visible to the player 2022-06-18 22:36:09 -04:00
FreezeDriedMangoes
6b0f924143 removed debug overrides and added documentation of a bug 2022-06-17 23:14:07 -04:00
FreezeDriedMangoes
551dc650fb fixed quantum socketed objects 2022-06-17 23:06:43 -04:00
FreezeDriedMangoes
73c0a5d4f5 debugging quantum socketed objects 2022-06-17 18:10:56 -04:00
FreezeDriedMangoes
c57ddd5229 added support for skinnedmeshrenderers. it's probably best to disable that for now though, since the box size isn't calculated correctly 2022-06-17 17:17:10 -04:00
FreezeDriedMangoes
2a8897a997 fixed box shape size issues 2022-06-17 17:04:12 -04:00
FreezeDriedMangoes
aa292ebbfa making progress on quantum sockets 2022-06-17 11:29:55 -04:00
FreezeDriedMangoes
e19b0f64ed fixed quantum state objects, they are now complete 2022-06-17 10:47:02 -04:00
FreezeDriedMangoes
9000e3d4e0 had a TransformPoint instead of InverseTransformPoint 2022-06-16 18:40:27 -04:00
FreezeDriedMangoes
0ac14146c0 added gizmos for debugging box shapes 2022-06-16 18:20:42 -04:00
FreezeDriedMangoes
8ef12530d9 fixed index out of bounds error on quantum states group 2022-06-16 18:01:04 -04:00