Nick
70a54f9588
Fix the weird heightmap destroying bug
2022-07-25 09:05:28 -04:00
JohnCorby
a19700554f
typo
2022-07-21 18:55:25 -07:00
JohnCorby
cc9adcf732
todo
2022-07-21 16:33:16 -07:00
Nick
96a08e4356
Fix heightmap seam
2022-07-14 14:02:37 -04:00
Nick
44f1791b98
Allow using more than 65535 vertices in CubeSphere and IcoSphere
2022-06-27 21:57:29 -04:00
Nick
304f3f359e
Fix bad cubesphere rotation
2022-06-27 21:04:16 -04:00
Nick
e1e630aaef
Organize + validate
2022-05-17 19:41:45 -04:00
Noah
7b4b949927
A few miscellaneous additions ( #92 )
...
* Add names
* More Asteroid Customization
* Store images
* Space Station Astro Object Type
* Stretch
* Add a few missing properties to schema
* MVector3
* Revert "Space Station Astro Object Type"
This reverts commit 4a8ee29af81185ebed3ed661e4b9ca643350020a.
Co-authored-by: Nick <nicholasconnors@hotmail.ca>
2022-05-01 00:01:22 -04:00
Nick J. Connors
2760bfd625
Fix namespaces
2022-03-01 11:47:52 -05:00
Nick J. Connors
0dcba00da8
Scatter works with heightmaps now
2022-01-25 00:33:04 -05:00
Nick J. Connors
e3015b51e9
Fixed heightmap shader seam
2022-01-04 02:22:09 -05:00
Nick J. Connors
f721781ef2
Reorganization + linear falloff equal mass binaries work
2021-12-22 12:25:52 -05:00