## Improvements
- When making changes to the Eye of the Universe you can now use any
path from the base solar system. Note some objects might not behave as
expected since many things aren't made to exist at the eye.
## Bug fixes
- Fix an NRE that affected Astral Codec
- Undo a change that made NH stop creating props if their parent path
was invalid (will revert to whatever the old behaviour was; using root
sector or dialogue anim controller). Affected Astral Codec.
## Major features
- Added `GlobalMusic` module to system config (change end times, bramble
dimension, and final end times music) (Resolves#894)
- Slides are now loaded in the background instead of freezing your game.
Brings load time of current Eyes of the Past dev build from 2.5 minutes
to 40 seconds (hooray). (Fixes#812)
## Improvements
- Setting `parentPath` will be more robust on most props (retries the
build operation until it finds the parent)
## Bug fixes
- Fix quantum planet NRE when body gets updated (astro object gets
recreated)
- Fix custom signal NRE that happens when going to solar system to get
prefabs for eye
- Fixed global bramble music not playing because all dimensions have an
ambient audio volume
- No more infinite load when warping back to Outer Wilds system with the
Vessel
## Major features
- Added `GlobalMusic` module to system config (change end times, bramble
dimension, and final end times music) (Resolves#894)
## Bug fixes
- Fixed global bramble music not playing because all dimensions have an
ambient audio volume
## Improvements
- Setting `parentPath` will be more robust on most props
Kinda worried about the overhead on this, do we think using `Find` to
look for the parent is expensive? We'd be doing it for every prop ever
and in most cases it will not matter.
- [ ] test with mods
- [x] evacuation
- [x] daylight savings
- [ ] whatever the one xen found that flung you off the planet
- [ ] other mods with tidally locked body spawn points
Will explode if the cache is wrong.
Now the black screen loading time is like 5 seconds longer but the slide
reels are then done loading instead of popping in over the course of 2
minutes. (EOTP)